Moved HarvesterDockSequence notifications to the base class

And fix a minor oversight in VoxelHarvesterDockSequence.cs
This commit is contained in:
Gustas
2022-08-11 22:34:19 +03:00
committed by abcdefg30
parent 77b06ac9f7
commit f56b0ea0d0
3 changed files with 31 additions and 38 deletions

View File

@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
@@ -33,6 +34,9 @@ namespace OpenRA.Mods.Common.Activities
protected DockingState dockingState;
readonly INotifyDockClient[] notifyDockClients;
readonly INotifyDockHost[] notifyDockHosts;
public HarvesterDockSequence(Actor self, Actor refinery, WAngle dockAngle, bool isDragRequired, in WVec dragOffset, int dragLength)
{
dockingState = DockingState.Turn;
@@ -44,6 +48,8 @@ namespace OpenRA.Mods.Common.Activities
Harv = self.Trait<Harvester>();
StartDrag = self.CenterPosition;
EndDrag = refinery.CenterPosition + DragOffset;
notifyDockClients = self.TraitsImplementing<INotifyDockClient>().ToArray();
notifyDockHosts = refinery.TraitsImplementing<INotifyDockHost>().ToArray();
}
public override bool Tick(Actor self)
@@ -70,7 +76,10 @@ namespace OpenRA.Mods.Common.Activities
case DockingState.Dock:
if (!IsCanceling && Refinery.IsInWorld && !Refinery.IsDead && !Harv.IsTraitDisabled)
{
OnStateDock(self);
NotifyDocked(self);
}
else
dockingState = DockingState.Undock;
@@ -89,6 +98,7 @@ namespace OpenRA.Mods.Common.Activities
case DockingState.Complete:
Harv.LastLinkedProc = Harv.LinkedProc;
Harv.LinkProc(null);
NotifyUndocked(self);
if (IsDragRequired)
QueueChild(new Drag(self, EndDrag, StartDrag, DragLength));
@@ -111,5 +121,24 @@ namespace OpenRA.Mods.Common.Activities
public abstract void OnStateDock(Actor self);
public abstract void OnStateUndock(Actor self);
void NotifyDocked(Actor self)
{
foreach (var nd in notifyDockClients)
nd.Docked(self, Refinery);
foreach (var nd in notifyDockHosts)
nd.Docked(Refinery, self);
}
void NotifyUndocked(Actor self)
{
foreach (var nd in notifyDockClients)
nd.Undocked(self, Refinery);
if (Refinery.IsInWorld && !Refinery.IsDead)
foreach (var nd in notifyDockHosts)
nd.Undocked(Refinery, self);
}
}
}

View File

@@ -29,12 +29,6 @@ namespace OpenRA.Mods.Common.Activities
public override void OnStateDock(Actor self)
{
foreach (var nd in self.TraitsImplementing<INotifyDockClient>())
nd.Docked(self, Refinery);
foreach (var nd in Refinery.TraitsImplementing<INotifyDockHost>())
nd.Docked(Refinery, self);
if (wda != null)
wsb.PlayCustomAnimation(self, wda.DockSequence, () => wsb.PlayCustomAnimationRepeating(self, wda.DockLoopSequence));
@@ -54,20 +48,9 @@ namespace OpenRA.Mods.Common.Activities
dockingState = DockingState.Wait;
if (wda == null)
NotifyUndock(self);
dockingState = DockingState.Complete;
else
wsb.PlayCustomAnimationBackwards(self, wda.DockSequence, () => NotifyUndock(self));
}
void NotifyUndock(Actor self)
{
dockingState = DockingState.Complete;
foreach (var nd in self.TraitsImplementing<INotifyDockClient>())
nd.Undocked(self, Refinery);
if (Refinery.IsInWorld && !Refinery.IsDead)
foreach (var nd in Refinery.TraitsImplementing<INotifyDockHost>())
nd.Undocked(Refinery, self);
wsb.PlayCustomAnimationBackwards(self, wda.DockSequence, () => dockingState = DockingState.Complete);
}
}
}