Route viewport centering via WorldRenderer.
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@@ -154,7 +154,7 @@ namespace OpenRA.Mods.RA.Missions
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airfield3 = actors["Airfield3"];
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airfields = new[] { airfield1, airfield2, airfield3 };
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Game.MoveViewport(startJeep.Location.ToFloat2());
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wr.Viewport.Center(startJeep.CenterPosition);
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if (w.LobbyInfo.IsSinglePlayer)
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{
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