Add WormAttack notification, fix worm min count and spawn interval
Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
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@@ -458,7 +458,7 @@ VICE:
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MuzzleSplitFacings: 8
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AttackFrontal:
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AttackWander:
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WanderMoveRadius: 4
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WanderMoveRadius: 2
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RenderUnit:
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WithMuzzleFlash:
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SplitFacings: true
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@@ -121,6 +121,8 @@ Rules:
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-MPStartLocations:
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ResourceType@Spice:
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ValuePerUnit: 0
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WormManager:
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Minimum: 1
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Sequences:
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@@ -583,7 +583,7 @@ DOGGIE:
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Weapon: FiendShard
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AttackFrontal:
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AttackWander:
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WanderMoveRadius: 4
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WanderMoveRadius: 2
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VISSML:
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Inherits: ^Infantry
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