crude map change support; quite a few things aren't right
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@@ -56,7 +56,6 @@ namespace OpenRa.Game
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bool windowed = !settings.GetValue( "fullscreen", false );
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renderer = new Renderer( this, GetResolution( settings ), windowed );
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SheetBuilder.Initialize( renderer );
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var controller = new Controller( () => (Modifiers)(int)ModifierKeys ); /* a bit of insane input routing */
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