Merge pull request #12644 from MustaphaTR/d2k-fremen-desc

D2K - Some description work
This commit is contained in:
abcdefg30
2017-01-30 20:04:48 +01:00
committed by GitHub
4 changed files with 29 additions and 31 deletions

View File

@@ -39,7 +39,7 @@ carryall.reinforce:
Buildable: Buildable:
BuildDuration: 648 BuildDuration: 648
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Large winged, planet-bound ship\n Automatically lifts harvesters. Description: Large winged, planet-bound ship\n Automatically lifts harvesters from and to Spice.\n Lifts vehicles to Repair Pads when ordered.
carryall: carryall:
Inherits: carryall.reinforce Inherits: carryall.reinforce
@@ -69,8 +69,6 @@ frigate:
PipCount: 10 PipCount: 10
FlyAwayOnIdle: FlyAwayOnIdle:
RejectsOrders: RejectsOrders:
Buildable:
Description: Supply spacecraft
ornithopter: ornithopter:
Inherits: ^Plane Inherits: ^Plane

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@@ -57,7 +57,7 @@ trooper:
Prerequisites: upgrade.barracks, ~techlevel.medium Prerequisites: upgrade.barracks, ~techlevel.medium
BuildDuration: 73 BuildDuration: 73
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Anti-tank/Anti-aircraft infantry\n Strong vs Tanks, Aircraft\n Weak vs Infantry, Artillery Description: Anti-tank infantry\n Strong vs Tanks\n Weak vs Infantry, Artillery
Valued: Valued:
Cost: 90 Cost: 90
Tooltip: Tooltip:
@@ -84,7 +84,7 @@ thumper:
Prerequisites: upgrade.barracks, ~techlevel.high Prerequisites: upgrade.barracks, ~techlevel.high
BuildDuration: 108 BuildDuration: 108
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Attracts nearby worms\n Unarmed Description: Attracts nearby worms when deployed\n Unarmed
Valued: Valued:
Cost: 200 Cost: 200
Tooltip: Tooltip:
@@ -129,7 +129,7 @@ fremen:
Queue: Infantry Queue: Infantry
BuildPaletteOrder: 100 BuildPaletteOrder: 100
Prerequisites: ~disabled Prerequisites: ~disabled
Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisibility Description: Elite infantry unit armed with assault rifles and rockets\n Strong vs Infantry, Vehicles\n Weak vs Artillery\n Special Ability: Invisibility
Mobile: Mobile:
Speed: 43 Speed: 43
Valued: Valued:
@@ -257,7 +257,7 @@ nsfremen:
Buildable: Buildable:
BuildPaletteOrder: 105 BuildPaletteOrder: 105
Prerequisites: ~disabled Prerequisites: ~disabled
Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles Description: Elite infantry unit armed with assault rifles and rockets\n Strong vs Infantry, Vehicles\n Weak vs Artillery
RenderSprites: RenderSprites:
Image: fremen Image: fremen
-Cloak: -Cloak:

View File

@@ -119,7 +119,7 @@ wind_trap:
BuildPaletteOrder: 20 BuildPaletteOrder: 20
BuildDuration: 180 BuildDuration: 180
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Provides power for other structures Description: Provides power for other structures.
Selectable: Selectable:
Bounds: 64,64 Bounds: 64,64
Valued: Valued:
@@ -158,7 +158,7 @@ barracks:
BuildPaletteOrder: 50 BuildPaletteOrder: 50
BuildDuration: 231 BuildDuration: 231
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Trains infantry Description: Trains infantry.
Selectable: Selectable:
Bounds: 64,64 Bounds: 64,64
Valued: Valued:
@@ -232,7 +232,7 @@ refinery:
BuildPaletteOrder: 30 BuildPaletteOrder: 30
BuildDuration: 540 BuildDuration: 540
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Harvesters unload Spice here for processing Description: Harvesters unload Spice here for processing.
Selectable: Selectable:
Bounds: 96,64 Bounds: 96,64
Valued: Valued:
@@ -287,7 +287,7 @@ silo:
BuildPaletteOrder: 120 BuildPaletteOrder: 120
BuildDuration: 135 BuildDuration: 135
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Stores excess harvested Spice Description: Stores excess harvested Spice.
Selectable: Selectable:
Bounds: 32,32 Bounds: 32,32
Valued: Valued:
@@ -334,7 +334,7 @@ light_factory:
BuildPaletteOrder: 60 BuildPaletteOrder: 60
BuildDuration: 277 BuildDuration: 277
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Produces light vehicles Description: Produces light vehicles.
Selectable: Selectable:
Bounds: 96,64 Bounds: 96,64
Valued: Valued:
@@ -412,7 +412,7 @@ heavy_factory:
BuildPaletteOrder: 90 BuildPaletteOrder: 90
BuildDuration: 648 BuildDuration: 648
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Produces heavy vehicles Description: Produces heavy vehicles.
Selectable: Selectable:
Bounds: 96,68,0,12 Bounds: 96,68,0,12
Valued: Valued:
@@ -497,7 +497,7 @@ outpost:
BuildPaletteOrder: 80 BuildPaletteOrder: 80
BuildDuration: 270 BuildDuration: 270
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Provides a radar map of the battlefield\n Requires power to operate Description: Provides a radar map of the battlefield.\n Requires power to operate.
Selectable: Selectable:
Bounds: 96,72,0,-8 Bounds: 96,72,0,-8
Valued: Valued:
@@ -542,7 +542,7 @@ starport:
BuildPaletteOrder: 70 BuildPaletteOrder: 70
BuildDuration: 540 BuildDuration: 540
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Dropzone for quick reinforcements, at a price.\n Requires power to operate Description: Dropzone for quick reinforcements, at a price.
Valued: Valued:
Cost: 1500 Cost: 1500
Building: Building:
@@ -661,7 +661,7 @@ medium_gun_turret:
BuildPaletteOrder: 100 BuildPaletteOrder: 100
BuildDuration: 231 BuildDuration: 231
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Defensive structure\n Strong vs Tanks\n Weak vs Infantry, Aircraft Description: Defensive structure.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Valued: Valued:
Cost: 550 Cost: 550
Tooltip: Tooltip:
@@ -703,7 +703,7 @@ large_gun_turret:
BuildPaletteOrder: 110 BuildPaletteOrder: 110
BuildDuration: 270 BuildDuration: 270
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Defensive structure\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate Description: Defensive structure.\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate.
Valued: Valued:
Cost: 750 Cost: 750
Tooltip: Tooltip:
@@ -748,7 +748,7 @@ repair_pad:
BuildPaletteOrder: 150 BuildPaletteOrder: 150
BuildDuration: 324 BuildDuration: 324
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Repairs vehicles\n Allows construction of MCVs Description: Repairs vehicles.\n Allows construction of MCVs
Valued: Valued:
Cost: 800 Cost: 800
Tooltip: Tooltip:
@@ -795,7 +795,7 @@ high_tech_factory:
BuildPaletteOrder: 140 BuildPaletteOrder: 140
BuildDuration: 405 BuildDuration: 405
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Unlocks advanced technology Description: Unlocks advanced technology.
Selectable: Selectable:
Bounds: 96,68,0,12 Bounds: 96,68,0,12
Valued: Valued:
@@ -863,7 +863,7 @@ research_centre:
BuildPaletteOrder: 160 BuildPaletteOrder: 160
BuildDuration: 270 BuildDuration: 270
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Unlocks experimental tanks Description: Unlocks advanced tanks.
Selectable: Selectable:
Bounds: 96,64,0,16 Bounds: 96,64,0,16
Valued: Valued:
@@ -903,7 +903,7 @@ palace:
BuildPaletteOrder: 170 BuildPaletteOrder: 170
BuildDuration: 810 BuildDuration: 810
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Unlocks elite infantry Description: Unlocks elite infantry and weapons.
Selectable: Selectable:
Bounds: 96,96 Bounds: 96,96
Valued: Valued:
@@ -958,7 +958,7 @@ palace:
ActivationSequence: ActivationSequence:
ProduceActorPower@fremen: ProduceActorPower@fremen:
Description: Recruit Fremen Description: Recruit Fremen
LongDesc: Elite sniper infantry unit \n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisibility LongDesc: Elite infantry unit armed with assault rifles and rockets\n Strong vs Infantry, Vehicles\n Weak vs Artillery\n Special Ability: Invisibility
Icon: fremen Icon: fremen
Prerequisites: ~techlevel.superweapons, ~palace.fremen Prerequisites: ~techlevel.superweapons, ~palace.fremen
Actors: fremen, fremen Actors: fremen, fremen
@@ -969,7 +969,7 @@ palace:
OrderName: ProduceActorPower.Fremen OrderName: ProduceActorPower.Fremen
ProduceActorPower@saboteur: ProduceActorPower@saboteur:
Description: Recruit Saboteur Description: Recruit Saboteur
LongDesc: Sneaky infantry, armed with explosives \n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings LongDesc: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
Icon: saboteur Icon: saboteur
Prerequisites: ~techlevel.superweapons, ~palace.saboteur Prerequisites: ~techlevel.superweapons, ~palace.saboteur
Actors: saboteur Actors: saboteur

View File

@@ -104,7 +104,7 @@ trike:
Prerequisites: ~light.regulartrikes Prerequisites: ~light.regulartrikes
BuildDuration: 194 BuildDuration: 194
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Fast scout\n Strong vs Infantry\n Weak vs Tanks, Aircraft Description: Fast scout\n Strong vs Infantry\n Weak vs Tanks
Valued: Valued:
Cost: 300 Cost: 300
Tooltip: Tooltip:
@@ -144,7 +144,7 @@ quad:
BuildPaletteOrder: 20 BuildPaletteOrder: 20
BuildDuration: 277 BuildDuration: 277
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Missile Scout\n Strong vs Vehicles\n Weak vs Infantry Description: Missile Scout\n Strong vs Vehicles\n Weak vs Infantry
Valued: Valued:
Cost: 400 Cost: 400
Tooltip: Tooltip:
@@ -179,7 +179,7 @@ siege_tank:
BuildPaletteOrder: 50 BuildPaletteOrder: 50
BuildDuration: 324 BuildDuration: 324
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Siege Artillery\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Description: Siege Artillery\n Strong vs Infantry, Buildings\n Weak vs Tanks
Valued: Valued:
Cost: 700 Cost: 700
Tooltip: Tooltip:
@@ -263,7 +263,7 @@ sonic_tank:
Prerequisites: ~heavy.atreides, research_centre, ~techlevel.high Prerequisites: ~heavy.atreides, research_centre, ~techlevel.high
BuildDuration: 486 BuildDuration: 486
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Fires sonic shocks\n Strong vs Infantry, Vehicles\n Weak vs Artillery, Aircraft Description: Fires sonic shocks\n Strong vs Infantry, Vehicles\n Weak vs Artillery
Valued: Valued:
Cost: 1000 Cost: 1000
Tooltip: Tooltip:
@@ -300,7 +300,7 @@ devastator:
Prerequisites: ~heavy.harkonnen, research_centre, ~techlevel.high Prerequisites: ~heavy.harkonnen, research_centre, ~techlevel.high
BuildDuration: 540 BuildDuration: 540
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Super Heavy Tank\n Strong vs Tanks\n Weak vs Artillery, Aircraft Description: Super Heavy Tank\n Strong vs Tanks\n Weak vs Artillery
Valued: Valued:
Cost: 1050 Cost: 1050
Tooltip: Tooltip:
@@ -345,7 +345,7 @@ raider:
Prerequisites: ~light.ordos Prerequisites: ~light.ordos
BuildDuration: 194 BuildDuration: 194
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Improved Scout\n Strong vs Infantry, Light Vehicles Description: Improved Scout\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks
Valued: Valued:
Cost: 350 Cost: 350
Tooltip: Tooltip:
@@ -382,7 +382,7 @@ stealth_raider:
BuildPaletteOrder: 30 BuildPaletteOrder: 30
BuildDuration: 194 ## Copied from Raider, not included in conversion. Both have same "BuildSpeed" in TibEd BuildDuration: 194 ## Copied from Raider, not included in conversion. Both have same "BuildSpeed" in TibEd
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Invisible Raider Trike\n Strong vs Infantry, Light Vehicles Description: Invisible Raider Trike\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks
Valued: Valued:
Cost: 400 Cost: 400
Tooltip: Tooltip:
@@ -442,7 +442,7 @@ deviator:
BuildPaletteOrder: 40 BuildPaletteOrder: 40
BuildDuration: 373 BuildDuration: 373
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Main Battle Tank\n Strong vs Tanks\n Weak vs Infantry, Aircraft\n \n Atreides: +Range\n Harkonnen: +Health\n Ordos: +Speed Description: Main Battle Tank\n Strong vs Tanks\n Weak vs Infantry
Valued: Valued:
Cost: 700 Cost: 700
Tooltip: Tooltip: