Use a consistent set of arguments for Render* ctors.
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@@ -16,12 +16,13 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Invisible during games.")]
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class RenderEditorOnlyInfo : RenderSimpleInfo
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{
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public override object Create(ActorInitializer init) { return new RenderEditorOnly(init.Self); }
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public override object Create(ActorInitializer init) { return new RenderEditorOnly(init, this); }
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}
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class RenderEditorOnly : RenderSimple
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{
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public RenderEditorOnly(Actor self) : base(self, () => 0) { }
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public RenderEditorOnly(ActorInitializer init, RenderEditorOnlyInfo info)
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: base(init, info, () => 0) { }
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public override IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr) { return SpriteRenderable.None; }
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}
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