Include add/replace playlist entries support using map.yaml
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@@ -80,7 +80,7 @@ namespace OpenRA
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using (new PerfTimer("Music"))
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using (new PerfTimer("Music"))
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music = LoadYamlRules(musicCache, m.Music,
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music = LoadYamlRules(musicCache, m.Music,
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NoMapRules,
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map != null ? map.MusicDefinitions : NoMapRules,
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(k, _) => new MusicInfo(k.Key, k.Value));
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(k, _) => new MusicInfo(k.Key, k.Value));
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using (new PerfTimer("TileSets"))
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using (new PerfTimer("TileSets"))
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@@ -18,6 +18,7 @@ using System.Linq;
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using System.Security.Cryptography;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text;
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using OpenRA.FileSystem;
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using OpenRA.FileSystem;
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using OpenRA.GameRules;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Network;
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using OpenRA.Network;
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using OpenRA.Support;
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using OpenRA.Support;
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@@ -228,6 +229,7 @@ namespace OpenRA
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[FieldLoader.Ignore] public List<MiniYamlNode> VoxelSequenceDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> VoxelSequenceDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> WeaponDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> WeaponDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> VoiceDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> VoiceDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> MusicDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> NotificationDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> NotificationDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> TranslationDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> TranslationDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> PlayerDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> PlayerDefinitions = new List<MiniYamlNode>();
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@@ -360,6 +362,7 @@ namespace OpenRA
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VoxelSequenceDefinitions = MiniYaml.NodesOrEmpty(yaml, "VoxelSequences");
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VoxelSequenceDefinitions = MiniYaml.NodesOrEmpty(yaml, "VoxelSequences");
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WeaponDefinitions = MiniYaml.NodesOrEmpty(yaml, "Weapons");
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WeaponDefinitions = MiniYaml.NodesOrEmpty(yaml, "Weapons");
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VoiceDefinitions = MiniYaml.NodesOrEmpty(yaml, "Voices");
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VoiceDefinitions = MiniYaml.NodesOrEmpty(yaml, "Voices");
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MusicDefinitions = MiniYaml.NodesOrEmpty(yaml, "Music");
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NotificationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Notifications");
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NotificationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Notifications");
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TranslationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Translations");
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TranslationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Translations");
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PlayerDefinitions = MiniYaml.NodesOrEmpty(yaml, "Players");
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PlayerDefinitions = MiniYaml.NodesOrEmpty(yaml, "Players");
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@@ -572,6 +575,7 @@ namespace OpenRA
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root.Add(new MiniYamlNode("VoxelSequences", null, VoxelSequenceDefinitions));
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root.Add(new MiniYamlNode("VoxelSequences", null, VoxelSequenceDefinitions));
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root.Add(new MiniYamlNode("Weapons", null, WeaponDefinitions));
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root.Add(new MiniYamlNode("Weapons", null, WeaponDefinitions));
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root.Add(new MiniYamlNode("Voices", null, VoiceDefinitions));
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root.Add(new MiniYamlNode("Voices", null, VoiceDefinitions));
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root.Add(new MiniYamlNode("Music", null, MusicDefinitions));
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root.Add(new MiniYamlNode("Notifications", null, NotificationDefinitions));
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root.Add(new MiniYamlNode("Notifications", null, NotificationDefinitions));
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root.Add(new MiniYamlNode("Translations", null, TranslationDefinitions));
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root.Add(new MiniYamlNode("Translations", null, TranslationDefinitions));
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@@ -15,6 +15,7 @@ using Eluant;
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using OpenRA.Effects;
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using OpenRA.Effects;
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using OpenRA.FileFormats;
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using OpenRA.FileFormats;
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using OpenRA.FileSystem;
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using OpenRA.FileSystem;
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using OpenRA.GameRules;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Effects;
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using OpenRA.Mods.Common.Effects;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Traits;
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@@ -55,14 +56,22 @@ namespace OpenRA.Mods.Common.Scripting
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}
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}
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Action onComplete;
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Action onComplete;
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[Desc("Play track defined in music.yaml or keep it empty for a random song.")]
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[Desc("Play track defined in music.yaml or map.yaml, or keep track empty for playing a random song.")]
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public void PlayMusic(string track = null, LuaFunction func = null)
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public void PlayMusic(string track = null, LuaFunction func = null)
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{
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{
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if (!playlist.IsMusicAvailable)
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if (!playlist.IsMusicAvailable)
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return;
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return;
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var musicInfo = !string.IsNullOrEmpty(track) ? world.Map.Rules.Music[track]
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MusicInfo musicInfo;
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: playlist.GetNextSong();
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if (string.IsNullOrEmpty(track))
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musicInfo = playlist.GetNextSong();
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else if (world.Map.Rules.Music.ContainsKey(track))
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musicInfo = world.Map.Rules.Music[track];
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else
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{
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Log.Write("lua", "Missing music track: " + track);
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return;
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}
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if (func != null)
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if (func != null)
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{
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{
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