converted moneybin to widget; generic tooltip hax
This commit is contained in:
@@ -21,12 +21,10 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Orders;
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using OpenRA.Orders;
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using OpenRA.Support;
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using OpenRA.Traits;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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using OpenRA.Widgets;
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@@ -43,7 +41,6 @@ namespace OpenRA
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string chromeCollection;
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string chromeCollection;
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string radarCollection;
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string radarCollection;
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string paletteCollection;
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string paletteCollection;
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string digitCollection;
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// Build Palette tabs
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// Build Palette tabs
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string currentTab = "Building";
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string currentTab = "Building";
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@@ -151,10 +148,9 @@ namespace OpenRA
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public void Draw( World world )
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public void Draw( World world )
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{
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{
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chromeCollection = "chrome-" + world.LocalPlayer.Country.Race;
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radarCollection = "radar-" + world.LocalPlayer.Country.Race;
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radarCollection = "radar-" + world.LocalPlayer.Country.Race;
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paletteCollection = "palette-" + world.LocalPlayer.Country.Race;
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paletteCollection = "palette-" + world.LocalPlayer.Country.Race;
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digitCollection = "digits-" + world.LocalPlayer.Country.Race;
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chromeCollection = "chrome-" + world.LocalPlayer.Country.Race;
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buttons.Clear();
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buttons.Clear();
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@@ -162,10 +158,7 @@ namespace OpenRA
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DrawRadar( world );
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DrawRadar( world );
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DrawPower( world );
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DrawPower( world );
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rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, chromeCollection, "moneybin"), new float2(Game.viewport.Width - 320, 0), "chrome");
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DrawMoney( world );
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rgbaRenderer.Flush();
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rgbaRenderer.Flush();
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DrawButtons( world );
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int paletteHeight = DrawBuildPalette(world, currentTab);
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int paletteHeight = DrawBuildPalette(world, currentTab);
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DrawBuildTabs(world, paletteHeight);
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DrawBuildTabs(world, paletteHeight);
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@@ -622,17 +615,6 @@ namespace OpenRA
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Game.IssueOrder(Order.CancelProduction(world.LocalPlayer, item.Item));
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Game.IssueOrder(Order.CancelProduction(world.LocalPlayer, item.Item));
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}
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}
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void DrawMoney( World world )
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{
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var moneyDigits = world.LocalPlayer.DisplayCash.ToString();
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var x = Game.viewport.Width - 65;
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foreach (var d in moneyDigits.Reverse())
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{
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rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, digitCollection, (d - '0').ToString()), new float2(x, 6), "chrome");
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x -= 14;
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}
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}
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float? lastPowerProvidedPos;
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float? lastPowerProvidedPos;
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float? lastPowerDrainedPos;
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float? lastPowerDrainedPos;
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@@ -687,26 +669,6 @@ namespace OpenRA
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rgbaRenderer.Flush();
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rgbaRenderer.Flush();
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}
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}
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const int chromeButtonGap = 2;
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void DrawButtons( World world )
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{
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var origin = new int2(Game.viewport.Width - 200, 2);
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foreach (var cb in world.WorldActor.traits.WithInterface<IChromeButton>())
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{
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var state = cb.Enabled ? cb.Pressed ? "pressed" : "normal" : "disabled";
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var image = ChromeProvider.GetImage(renderer, cb.Image + "-button", state);
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origin.X -= (int)image.size.X + chromeButtonGap;
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rgbaRenderer.DrawSprite(image, origin, "chrome");
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var button = cb;
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AddButton(new RectangleF(origin.X, origin.Y, image.size.X, image.size.Y),
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_ => { if (button.Enabled) button.OnClick(); });
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}
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}
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void DrawDialogBackground(Rectangle r, string collection)
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void DrawDialogBackground(Rectangle r, string collection)
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{
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{
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renderer.Device.EnableScissor(r.Left, r.Top, r.Width, r.Height);
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renderer.Device.EnableScissor(r.Left, r.Top, r.Width, r.Height);
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@@ -91,6 +91,7 @@
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<Compile Include="Widgets\Delegates\MainMenuButtonsDelegate.cs" />
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<Compile Include="Widgets\Delegates\MainMenuButtonsDelegate.cs" />
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<Compile Include="Widgets\Delegates\ServerBrowserDelegate.cs" />
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<Compile Include="Widgets\Delegates\ServerBrowserDelegate.cs" />
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<Compile Include="Widgets\Delegates\SettingsMenuDelegate.cs" />
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<Compile Include="Widgets\Delegates\SettingsMenuDelegate.cs" />
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<Compile Include="Widgets\MoneyBinWidget.cs" />
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<Compile Include="Widgets\PostGameWidget.cs" />
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<Compile Include="Widgets\PostGameWidget.cs" />
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<Compile Include="Widgets\WidgetUtils.cs" />
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<Compile Include="Widgets\WidgetUtils.cs" />
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<Compile Include="Combat.cs" />
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<Compile Include="Combat.cs" />
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@@ -12,6 +12,9 @@ namespace OpenRA.Traits
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public bool Enabled { get { return true; } }
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public bool Enabled { get { return true; } }
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public bool Pressed { get { return Game.controller.orderGenerator is PowerDownOrderGenerator; } }
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public bool Pressed { get { return Game.controller.orderGenerator is PowerDownOrderGenerator; } }
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public void OnClick() { Game.controller.ToggleInputMode<PowerDownOrderGenerator>(); }
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public void OnClick() { Game.controller.ToggleInputMode<PowerDownOrderGenerator>(); }
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public string Description { get { return "Powerdown"; } }
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public string LongDesc { get { return "Disable unneeded structures so their \npower can be used elsewhere"; } }
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}
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}
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class SellButtonInfo : TraitInfo<SellButton> { }
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class SellButtonInfo : TraitInfo<SellButton> { }
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@@ -22,6 +25,9 @@ namespace OpenRA.Traits
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public bool Enabled { get { return true; } }
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public bool Enabled { get { return true; } }
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public bool Pressed { get { return Game.controller.orderGenerator is SellOrderGenerator; } }
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public bool Pressed { get { return Game.controller.orderGenerator is SellOrderGenerator; } }
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public void OnClick() { Game.controller.ToggleInputMode<SellOrderGenerator>(); }
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public void OnClick() { Game.controller.ToggleInputMode<SellOrderGenerator>(); }
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public string Description { get { return "Sell"; } }
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public string LongDesc { get { return "Sell buildings, reclaiming a \nproportion of their build cost"; } }
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}
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}
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class RepairButtonInfo : ITraitInfo
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class RepairButtonInfo : ITraitInfo
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@@ -48,5 +54,15 @@ namespace OpenRA.Traits
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public bool Pressed { get { return Game.controller.orderGenerator is RepairOrderGenerator; } }
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public bool Pressed { get { return Game.controller.orderGenerator is RepairOrderGenerator; } }
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public void OnClick() { Game.controller.ToggleInputMode<RepairOrderGenerator>(); }
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public void OnClick() { Game.controller.ToggleInputMode<RepairOrderGenerator>(); }
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public string Description { get { return "Repair"; } }
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public string LongDesc
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{
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get
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{
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var s = "Repair damaged buildings";
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return Enabled ? s : s + "\n\nRequires: Construction Yard";
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}
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}
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}
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}
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}
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}
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@@ -123,6 +123,8 @@ namespace OpenRA.Traits
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bool Enabled { get; }
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bool Enabled { get; }
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bool Pressed { get; }
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bool Pressed { get; }
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void OnClick();
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void OnClick();
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string Description { get; }
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string LongDesc { get; }
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}
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}
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public interface IRenderOverlay { void Render(); }
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public interface IRenderOverlay { void Render(); }
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@@ -70,11 +70,12 @@ namespace OpenRA.Widgets
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}
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}
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var stateOffset = (Depressed) ? new int2(VisualHeight, VisualHeight) : new int2(0, 0);
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var stateOffset = (Depressed) ? new int2(VisualHeight, VisualHeight) : new int2(0, 0);
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WidgetUtils.DrawPanel(Depressed ? "dialog3" : "dialog2", Bounds,
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WidgetUtils.DrawPanel(Depressed ? "dialog3" : "dialog2", Bounds, null);
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() => Game.chrome.renderer.BoldFont.DrawText(Text,
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Game.chrome.renderer.BoldFont.DrawText(Text,
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new int2(Bounds.X + Bounds.Width / 2, Bounds.Y + Bounds.Height / 2)
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new int2(Bounds.X + Bounds.Width / 2, Bounds.Y + Bounds.Height / 2)
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- new int2(Game.chrome.renderer.BoldFont.Measure(Text).X / 2,
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- new int2(Game.chrome.renderer.BoldFont.Measure(Text).X / 2,
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Game.chrome.renderer.BoldFont.Measure(Text).Y / 2) + stateOffset, Color.White));
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Game.chrome.renderer.BoldFont.Measure(Text).Y / 2) + stateOffset, Color.White);
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base.Draw(world);
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base.Draw(world);
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}
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}
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140
OpenRA.Game/Widgets/MoneyBinWidget.cs
Normal file
140
OpenRA.Game/Widgets/MoneyBinWidget.cs
Normal file
@@ -0,0 +1,140 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Widgets
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{
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class MoneyBinWidget : Widget
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{
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const int chromeButtonGap = 2;
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/* legacy crap!!! */
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List<Pair<Rectangle, Action<MouseInput>>> buttons = new List<Pair<Rectangle, Action<MouseInput>>>();
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void AddButton(Rectangle r, Action<MouseInput> b) { buttons.Add(Pair.New(r, b)); }
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public override void Draw(World world)
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{
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var digitCollection = "digits-" + world.LocalPlayer.Country.Race;
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var chromeCollection = "chrome-" + world.LocalPlayer.Country.Race;
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Game.chrome.renderer.RgbaSpriteRenderer.DrawSprite(
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ChromeProvider.GetImage(Game.chrome.renderer, chromeCollection, "moneybin"),
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new float2(Bounds.Left, 0), "chrome");
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var moneyDigits = world.LocalPlayer.DisplayCash.ToString();
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var x = Bounds.Right - 65;
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foreach (var d in moneyDigits.Reverse())
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{
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Game.chrome.renderer.RgbaSpriteRenderer.DrawSprite(
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ChromeProvider.GetImage(Game.chrome.renderer, digitCollection, (d - '0').ToString()),
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new float2(x, 6), "chrome");
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x -= 14;
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}
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var origin = new int2(Game.viewport.Width - 200, 2);
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foreach (var cb in world.WorldActor.traits.WithInterface<IChromeButton>())
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{
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var state = cb.Enabled ? cb.Pressed ? "pressed" : "normal" : "disabled";
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var image = ChromeProvider.GetImage(Game.chrome.renderer, cb.Image + "-button", state);
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origin.X -= (int)image.size.X + chromeButtonGap;
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var button = cb;
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var rect = new Rectangle(origin.X, origin.Y, (int)image.size.X, (int)image.size.Y);
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AddButton(rect, _ => { if (button.Enabled) button.OnClick(); });
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if (rect.Contains(Game.chrome.lastMousePos.ToPoint()))
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{
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rect = rect.InflateBy(3, 3, 3, 3);
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var pos = new int2(rect.Left, rect.Top);
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var m = pos + new int2(rect.Width, rect.Height);
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var br = pos + new int2(rect.Width, rect.Height + 20);
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var u = Game.chrome.renderer.RegularFont.Measure(cb.LongDesc.Replace("\\n", "\n"));
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br.X -= u.X;
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br.Y += u.Y;
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br += new int2(-15, 25);
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var images = new[] { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background" };
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var ss = images.Select(i => ChromeProvider.GetImage(Game.chrome.renderer, "dialog4", i)).ToArray();
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WidgetUtils.DrawPanelPartial("dialog4", rect
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.InflateBy(0, 0, 0, (int)ss[1].size.Y),
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PanelSides.Top | PanelSides.Left | PanelSides.Right);
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WidgetUtils.DrawPanelPartial("dialog4", new Rectangle(br.X, m.Y, pos.X - br.X, br.Y - m.Y)
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.InflateBy(0, 0, (int)ss[3].size.X, 0),
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PanelSides.Top | PanelSides.Left | PanelSides.Bottom);
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WidgetUtils.DrawPanelPartial("dialog4", new Rectangle(pos.X, m.Y, m.X - pos.X, br.Y - m.Y)
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.InflateBy((int)ss[2].size.X, (int)ss[0].size.Y, 0, 0),
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PanelSides.Right | PanelSides.Bottom);
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pos.X = br.X + 8;
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pos.Y = m.Y + 8;
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Game.chrome.renderer.BoldFont.DrawText(cb.Description, pos, Color.White);
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if (cb.LongDesc != null)
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{
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pos += new int2(0, 20);
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Game.chrome.renderer.RegularFont.DrawText(cb.LongDesc.Replace("\\n", "\n"), pos, Color.White);
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}
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}
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Game.chrome.renderer.RgbaSpriteRenderer.DrawSprite(image, origin, "chrome");
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}
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Game.chrome.renderer.RgbaSpriteRenderer.Flush();
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}
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public override bool HandleInput(MouseInput mi)
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{
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// Are we able to handle this event?
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if (!Visible || !GetEventBounds().Contains(mi.Location.X, mi.Location.Y))
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return base.HandleInput(mi);
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if (base.HandleInput(mi))
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return true;
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if (mi.Event == MouseInputEvent.Down)
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{
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var action = buttons.Where(a => a.First.Contains(mi.Location.ToPoint()))
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.Select(a => a.Second).FirstOrDefault();
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if (action == null)
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return false;
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action(mi);
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return true;
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}
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return false;
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}
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}
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}
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@@ -50,38 +50,33 @@ namespace OpenRA.Widgets
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// Background
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// Background
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FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
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FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
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Bounds.Top + (int)ss[0].size.Y,
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Bounds.Top + (int)ss[0].size.Y,
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Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
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Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y), ss[8]);
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ss[8]);
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// Left border
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// Left border
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FillRectWithSprite(new Rectangle(Bounds.Left,
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FillRectWithSprite(new Rectangle(Bounds.Left,
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Bounds.Top + (int)ss[0].size.Y,
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Bounds.Top + (int)ss[0].size.Y,
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(int)ss[2].size.X,
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(int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y), ss[2]);
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ss[2]);
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// Right border
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// Right border
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||||||
FillRectWithSprite(new Rectangle(Bounds.Right - (int)ss[3].size.X,
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FillRectWithSprite(new Rectangle(Bounds.Right - (int)ss[3].size.X,
|
||||||
Bounds.Top + (int)ss[0].size.Y,
|
Bounds.Top + (int)ss[0].size.Y,
|
||||||
(int)ss[2].size.X,
|
(int)ss[2].size.X,
|
||||||
Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
|
Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y), ss[3]);
|
||||||
ss[3]);
|
|
||||||
|
|
||||||
// Top border
|
// Top border
|
||||||
FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
|
FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
|
||||||
Bounds.Top,
|
Bounds.Top,
|
||||||
Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
|
Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
|
||||||
(int)ss[0].size.Y),
|
(int)ss[0].size.Y), ss[0]);
|
||||||
ss[0]);
|
|
||||||
|
|
||||||
// Bottom border
|
// Bottom border
|
||||||
FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
|
FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
|
||||||
Bounds.Bottom - (int)ss[1].size.Y,
|
Bounds.Bottom - (int)ss[1].size.Y,
|
||||||
Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
|
Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
|
||||||
(int)ss[0].size.Y),
|
(int)ss[0].size.Y), ss[1]);
|
||||||
ss[1]);
|
|
||||||
|
|
||||||
DrawRGBA(ss[4], new float2(Bounds.Left, Bounds.Top));
|
DrawRGBA(ss[4], new float2(Bounds.Left, Bounds.Top));
|
||||||
DrawRGBA(ss[5], new float2(Bounds.Right - ss[5].size.X, Bounds.Top));
|
DrawRGBA(ss[5], new float2(Bounds.Right - ss[5].size.X, Bounds.Top));
|
||||||
@@ -89,7 +84,6 @@ namespace OpenRA.Widgets
|
|||||||
DrawRGBA(ss[7], new float2(Bounds.Right - ss[7].size.X, Bounds.Bottom - ss[7].size.Y));
|
DrawRGBA(ss[7], new float2(Bounds.Right - ss[7].size.X, Bounds.Bottom - ss[7].size.Y));
|
||||||
|
|
||||||
if (a != null) a();
|
if (a != null) a();
|
||||||
Game.chrome.renderer.RgbaSpriteRenderer.Flush();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void FillRectWithSprite(Rectangle r, Sprite s)
|
public static void FillRectWithSprite(Rectangle r, Sprite s)
|
||||||
@@ -108,6 +102,7 @@ namespace OpenRA.Widgets
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// todo: write this in terms of 3 DrawPanelPartial calls
|
||||||
public static void DrawRightTooltip(string collection, int2 tl, int2 m, int2 br, Action a)
|
public static void DrawRightTooltip(string collection, int2 tl, int2 m, int2 br, Action a)
|
||||||
{
|
{
|
||||||
var images = new[] { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background"};
|
var images = new[] { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background"};
|
||||||
@@ -192,5 +187,79 @@ namespace OpenRA.Widgets
|
|||||||
|
|
||||||
if (a != null) a();
|
if (a != null) a();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static bool HasFlags(this PanelSides a, PanelSides b) { return (a & b) == b; }
|
||||||
|
public static Rectangle InflateBy(this Rectangle rect, int l, int t, int r, int b)
|
||||||
|
{
|
||||||
|
return Rectangle.FromLTRB(rect.Left - l, rect.Top - t,
|
||||||
|
rect.Right + r, rect.Bottom + b);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void DrawPanelPartial(string collection, Rectangle Bounds, PanelSides ps)
|
||||||
|
{
|
||||||
|
var images = new[] { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background" };
|
||||||
|
var ss = images.Select(i => ChromeProvider.GetImage(Game.chrome.renderer, collection, i)).ToArray();
|
||||||
|
|
||||||
|
// Background
|
||||||
|
FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
|
||||||
|
Bounds.Top + (int)ss[0].size.Y,
|
||||||
|
Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
|
||||||
|
Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
|
||||||
|
ss[8]);
|
||||||
|
|
||||||
|
// Left border
|
||||||
|
if (ps.HasFlags(PanelSides.Left))
|
||||||
|
FillRectWithSprite(new Rectangle(Bounds.Left,
|
||||||
|
Bounds.Top + (int)ss[0].size.Y,
|
||||||
|
(int)ss[2].size.X,
|
||||||
|
Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
|
||||||
|
ss[2]);
|
||||||
|
|
||||||
|
// Right border
|
||||||
|
if (ps.HasFlags(PanelSides.Right))
|
||||||
|
FillRectWithSprite(new Rectangle(Bounds.Right - (int)ss[3].size.X,
|
||||||
|
Bounds.Top + (int)ss[0].size.Y,
|
||||||
|
(int)ss[2].size.X,
|
||||||
|
Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
|
||||||
|
ss[3]);
|
||||||
|
|
||||||
|
// Top border
|
||||||
|
if (ps.HasFlags(PanelSides.Top))
|
||||||
|
FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
|
||||||
|
Bounds.Top,
|
||||||
|
Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
|
||||||
|
(int)ss[0].size.Y),
|
||||||
|
ss[0]);
|
||||||
|
|
||||||
|
// Bottom border
|
||||||
|
if (ps.HasFlags(PanelSides.Bottom))
|
||||||
|
FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
|
||||||
|
Bounds.Bottom - (int)ss[1].size.Y,
|
||||||
|
Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
|
||||||
|
(int)ss[0].size.Y),
|
||||||
|
ss[1]);
|
||||||
|
|
||||||
|
if (ps.HasFlags(PanelSides.Left | PanelSides.Top))
|
||||||
|
DrawRGBA(ss[4], new float2(Bounds.Left, Bounds.Top));
|
||||||
|
if (ps.HasFlags(PanelSides.Right | PanelSides.Top))
|
||||||
|
DrawRGBA(ss[5], new float2(Bounds.Right - ss[5].size.X, Bounds.Top));
|
||||||
|
if (ps.HasFlags(PanelSides.Left | PanelSides.Bottom))
|
||||||
|
DrawRGBA(ss[6], new float2(Bounds.Left, Bounds.Bottom - ss[6].size.Y));
|
||||||
|
if (ps.HasFlags(PanelSides.Right | PanelSides.Bottom))
|
||||||
|
DrawRGBA(ss[7], new float2(Bounds.Right - ss[7].size.X, Bounds.Bottom - ss[7].size.Y));
|
||||||
|
|
||||||
|
Game.chrome.renderer.RgbaSpriteRenderer.Flush();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Flags]
|
||||||
|
public enum PanelSides
|
||||||
|
{
|
||||||
|
Left = 1,
|
||||||
|
Top = 2,
|
||||||
|
Right = 4,
|
||||||
|
Bottom = 8,
|
||||||
|
|
||||||
|
All = Left | Top | Right | Bottom
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -263,6 +263,12 @@ Container:
|
|||||||
Width:160
|
Width:160
|
||||||
Height:25
|
Height:25
|
||||||
Text:Options
|
Text:Options
|
||||||
|
MoneyBin@INGAME_MONEY_BIN:
|
||||||
|
Id:INGAME_MONEY_BIN
|
||||||
|
X:WINDOW_RIGHT - WIDTH
|
||||||
|
Y:0
|
||||||
|
Width:320
|
||||||
|
Height: 32
|
||||||
Background@INGAME_OPTIONS_BG:
|
Background@INGAME_OPTIONS_BG:
|
||||||
Id:INGAME_OPTIONS_BG
|
Id:INGAME_OPTIONS_BG
|
||||||
X:(WINDOW_RIGHT - WIDTH)/2
|
X:(WINDOW_RIGHT - WIDTH)/2
|
||||||
|
|||||||
Reference in New Issue
Block a user