diff --git a/OpenRA.Mods.RA/Buildings/LaysTerrain.cs b/OpenRA.Mods.RA/Buildings/LaysTerrain.cs index d375de521a..d079c374d0 100755 --- a/OpenRA.Mods.RA/Buildings/LaysTerrain.cs +++ b/OpenRA.Mods.RA/Buildings/LaysTerrain.cs @@ -13,7 +13,7 @@ using OpenRA.Traits; namespace OpenRA.Mods.RA.Buildings { - public class LaysTerrainInfo : ITraitInfo, Requires, Requires + public class LaysTerrainInfo : ITraitInfo, Requires { [Desc("The terrain template to place. If the template is PickAny, then" + "the actor footprint will be filled with this tile.")] diff --git a/OpenRA.Mods.RA/Modifiers/FrozenUnderFog.cs b/OpenRA.Mods.RA/Modifiers/FrozenUnderFog.cs index 5ee0ab5384..e5fe94e4b4 100644 --- a/OpenRA.Mods.RA/Modifiers/FrozenUnderFog.cs +++ b/OpenRA.Mods.RA/Modifiers/FrozenUnderFog.cs @@ -18,7 +18,7 @@ using OpenRA.Traits; namespace OpenRA.Mods.RA { [Desc("This actor will remain visible (but not updated visually) under fog, once discovered.")] - public class FrozenUnderFogInfo : ITraitInfo, Requires, Requires + public class FrozenUnderFogInfo : ITraitInfo, Requires { public readonly bool StartsRevealed = false;