Merge pull request #5137 from reaperrr/gravitybomb-palette

Made GravityBomb palette customizable
This commit is contained in:
Paul Chote
2014-04-19 19:23:53 +12:00
2 changed files with 14 additions and 3 deletions

View File

@@ -18,6 +18,7 @@ namespace OpenRA.Mods.RA.Effects
public class GravityBombInfo : IProjectileInfo
{
public readonly string Image = null;
public readonly bool Shadow = false;
public readonly WRange Velocity = WRange.Zero;
public readonly WRange Acceleration = new WRange(15);
@@ -64,10 +65,19 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
var cell = pos.ToCPos();
if (args.SourceActor.World.FogObscures(cell))
return SpriteRenderable.None;
if (!args.SourceActor.World.FogObscures(cell))
{
if (info.Shadow)
{
var shadowPos = pos - new WVec(0, 0, pos.Z);
foreach (var r in anim.Render(shadowPos, wr.Palette("shadow")))
yield return r;
}
return anim.Render(pos, wr.Palette("effect"));
var palette = wr.Palette(args.Weapon.Palette);
foreach (var r in anim.Render(pos, palette))
yield return r;
}
}
}
}