Final style & rebase fixes
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@@ -37,14 +37,14 @@ namespace OpenRA
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IDictionary<string, TileSet> tileSets,
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IDictionary<string, SequenceProvider> sequences)
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{
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this.Actors = new ReadOnlyDictionary<string, ActorInfo>(actors);
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this.Weapons = new ReadOnlyDictionary<string, WeaponInfo>(weapons);
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this.Voices = new ReadOnlyDictionary<string, SoundInfo>(voices);
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this.Notifications = new ReadOnlyDictionary<string, SoundInfo>(notifications);
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this.Music = new ReadOnlyDictionary<string, MusicInfo>(music);
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this.Movies = new ReadOnlyDictionary<string, string>(movies);
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this.TileSets = new ReadOnlyDictionary<string, TileSet>(tileSets);
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this.Sequences = new ReadOnlyDictionary<string, SequenceProvider>(sequences);
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Actors = new ReadOnlyDictionary<string, ActorInfo>(actors);
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Weapons = new ReadOnlyDictionary<string, WeaponInfo>(weapons);
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Voices = new ReadOnlyDictionary<string, SoundInfo>(voices);
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Notifications = new ReadOnlyDictionary<string, SoundInfo>(notifications);
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Music = new ReadOnlyDictionary<string, MusicInfo>(music);
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Movies = new ReadOnlyDictionary<string, string>(movies);
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TileSets = new ReadOnlyDictionary<string, TileSet>(tileSets);
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Sequences = new ReadOnlyDictionary<string, SequenceProvider>(sequences);
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}
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public IEnumerable<KeyValuePair<string, MusicInfo>> InstalledMusic { get { return Music.Where(m => m.Value.Exists); } }
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