Final style & rebase fixes

This commit is contained in:
Pavlos Touboulidis
2014-05-15 04:12:29 +03:00
parent df6159f12b
commit f651cb3677
4 changed files with 10 additions and 12 deletions

View File

@@ -37,14 +37,14 @@ namespace OpenRA
IDictionary<string, TileSet> tileSets,
IDictionary<string, SequenceProvider> sequences)
{
this.Actors = new ReadOnlyDictionary<string, ActorInfo>(actors);
this.Weapons = new ReadOnlyDictionary<string, WeaponInfo>(weapons);
this.Voices = new ReadOnlyDictionary<string, SoundInfo>(voices);
this.Notifications = new ReadOnlyDictionary<string, SoundInfo>(notifications);
this.Music = new ReadOnlyDictionary<string, MusicInfo>(music);
this.Movies = new ReadOnlyDictionary<string, string>(movies);
this.TileSets = new ReadOnlyDictionary<string, TileSet>(tileSets);
this.Sequences = new ReadOnlyDictionary<string, SequenceProvider>(sequences);
Actors = new ReadOnlyDictionary<string, ActorInfo>(actors);
Weapons = new ReadOnlyDictionary<string, WeaponInfo>(weapons);
Voices = new ReadOnlyDictionary<string, SoundInfo>(voices);
Notifications = new ReadOnlyDictionary<string, SoundInfo>(notifications);
Music = new ReadOnlyDictionary<string, MusicInfo>(music);
Movies = new ReadOnlyDictionary<string, string>(movies);
TileSets = new ReadOnlyDictionary<string, TileSet>(tileSets);
Sequences = new ReadOnlyDictionary<string, SequenceProvider>(sequences);
}
public IEnumerable<KeyValuePair<string, MusicInfo>> InstalledMusic { get { return Music.Where(m => m.Value.Exists); } }