From f6661d5e4721c20451565094a1bde424b0cc5e3d Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sat, 24 Sep 2011 19:57:08 +1200 Subject: [PATCH] fix sequences being ignored when the only sequences in the mod are provided by a map --- OpenRA.Game/Graphics/SequenceProvider.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/OpenRA.Game/Graphics/SequenceProvider.cs b/OpenRA.Game/Graphics/SequenceProvider.cs index 2015b4c862..1c8971bac7 100644 --- a/OpenRA.Game/Graphics/SequenceProvider.cs +++ b/OpenRA.Game/Graphics/SequenceProvider.cs @@ -23,10 +23,10 @@ namespace OpenRA.Graphics public static void Initialize(string[] sequenceFiles, List sequenceNodes) { units = new Dictionary>(); - if (sequenceFiles.Length == 0) - return; - var sequences = sequenceFiles.Select(s => MiniYaml.FromFile(s)).Aggregate(sequenceNodes, MiniYaml.MergeLiberal); + var sequences = sequenceFiles + .Select(s => MiniYaml.FromFile(s)) + .Aggregate(sequenceNodes, MiniYaml.MergeLiberal); foreach (var s in sequences) LoadSequencesForUnit(s.Key, s.Value);