Give EngineerRepair(able) more generic names
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32
OpenRA.Mods.Common/Traits/InstantlyRepairable.cs
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32
OpenRA.Mods.Common/Traits/InstantlyRepairable.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Primitives;
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namespace OpenRA.Mods.Common.Traits
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{
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public class InstantlyRepairType { }
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[Desc("Eligible for instant repair.")]
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public class InstantlyRepairableInfo : ConditionalTraitInfo
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{
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[Desc("Actors with these Types under EngineerRepair trait can repair me.")]
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public readonly BitSet<InstantlyRepairType> Types = default;
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public override object Create(ActorInitializer init) { return new InstantlyRepairable(this); }
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}
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public class InstantlyRepairable : ConditionalTrait<InstantlyRepairableInfo>
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{
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public InstantlyRepairable(InstantlyRepairableInfo info)
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: base(info) { }
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}
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}
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