@@ -18,6 +18,7 @@ namespace OpenRA.Network
|
||||
public class Session
|
||||
{
|
||||
public List<Client> Clients = new List<Client>();
|
||||
public List<ClientPing> ClientPings = new List<ClientPing>();
|
||||
|
||||
// Keyed by the PlayerReference id that the slot corresponds to
|
||||
public Dictionary<string, Slot> Slots = new Dictionary<string, Slot>();
|
||||
@@ -45,6 +46,10 @@ namespace OpenRA.Network
|
||||
session.Clients.Add(FieldLoader.Load<Client>(y.Value));
|
||||
break;
|
||||
|
||||
case "ClientPing":
|
||||
session.ClientPings.Add(FieldLoader.Load<ClientPing>(y.Value));
|
||||
break;
|
||||
|
||||
case "Slot":
|
||||
var s = FieldLoader.Load<Slot>(y.Value);
|
||||
session.Slots.Add(s.PlayerReference, s);
|
||||
@@ -107,6 +112,23 @@ namespace OpenRA.Network
|
||||
public bool IsReady { get { return State == ClientState.Ready; } }
|
||||
public bool IsInvalid { get { return State == ClientState.Invalid; } }
|
||||
public bool IsObserver { get { return Slot == null; } }
|
||||
|
||||
public string Serialize()
|
||||
{
|
||||
var clientData = new List<MiniYamlNode>();
|
||||
clientData.Add(new MiniYamlNode("Client@{0}".F(this.Index), FieldSaver.Save(this)));
|
||||
return clientData.WriteToString();
|
||||
}
|
||||
}
|
||||
|
||||
public ClientPing PingFromClient(Client client)
|
||||
{
|
||||
return ClientPings.SingleOrDefault(p => p.Index == client.Index);
|
||||
}
|
||||
|
||||
public class ClientPing
|
||||
{
|
||||
public int Index;
|
||||
public int Latency = -1;
|
||||
public int LatencyJitter = -1;
|
||||
public int[] LatencyHistory = { };
|
||||
@@ -114,7 +136,7 @@ namespace OpenRA.Network
|
||||
public string Serialize()
|
||||
{
|
||||
var clientData = new List<MiniYamlNode>();
|
||||
clientData.Add(new MiniYamlNode("Client@{0}".F(this.Index), FieldSaver.Save(this)));
|
||||
clientData.Add(new MiniYamlNode("ClientPing@{0}".F(this.Index), FieldSaver.Save(this)));
|
||||
return clientData.WriteToString();
|
||||
}
|
||||
}
|
||||
@@ -174,6 +196,9 @@ namespace OpenRA.Network
|
||||
foreach (var client in Clients)
|
||||
sessionData.Append(client.Serialize());
|
||||
|
||||
foreach (var clientPing in ClientPings)
|
||||
sessionData.Append(clientPing.Serialize());
|
||||
|
||||
foreach (var slot in Slots)
|
||||
sessionData.Append(slot.Value.Serialize());
|
||||
|
||||
|
||||
@@ -218,6 +218,21 @@ namespace OpenRA.Network
|
||||
break;
|
||||
}
|
||||
|
||||
case "SyncClientPings":
|
||||
{
|
||||
var pings = new List<Session.ClientPing>();
|
||||
var nodes = MiniYaml.FromString(order.TargetString);
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
var strings = node.Key.Split('@');
|
||||
if (strings[0] == "ClientPing")
|
||||
pings.Add(FieldLoader.Load<Session.ClientPing>(node.Value));
|
||||
}
|
||||
|
||||
orderManager.LobbyInfo.ClientPings = pings;
|
||||
break;
|
||||
}
|
||||
|
||||
case "SetStance":
|
||||
{
|
||||
if (!Game.orderManager.LobbyInfo.GlobalSettings.FragileAlliances)
|
||||
|
||||
@@ -322,6 +322,9 @@ namespace OpenRA.Server
|
||||
PreConns.Remove(newConn);
|
||||
Conns.Add(newConn);
|
||||
LobbyInfo.Clients.Add(client);
|
||||
var clientPing = new Session.ClientPing();
|
||||
clientPing.Index = client.Index;
|
||||
LobbyInfo.ClientPings.Add(clientPing);
|
||||
|
||||
Log.Write("server", "Client {0}: Accepted connection from {1}.",
|
||||
newConn.PlayerIndex, newConn.socket.RemoteEndPoint);
|
||||
@@ -442,6 +445,7 @@ namespace OpenRA.Server
|
||||
switch (so.Name)
|
||||
{
|
||||
case "Command":
|
||||
{
|
||||
bool handled = false;
|
||||
foreach (var t in serverTraits.WithInterface<IInterpretCommand>())
|
||||
if (handled = t.InterpretCommand(this, conn, GetClient(conn), so.Data))
|
||||
@@ -454,7 +458,7 @@ namespace OpenRA.Server
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
}
|
||||
case "HandshakeResponse":
|
||||
ValidateClient(conn, so.Data);
|
||||
break;
|
||||
@@ -472,20 +476,22 @@ namespace OpenRA.Server
|
||||
break;
|
||||
}
|
||||
|
||||
var fromClient = GetClient(conn);
|
||||
var history = fromClient.LatencyHistory.ToList();
|
||||
var pingFromClient = LobbyInfo.PingFromClient(GetClient(conn));
|
||||
if (pingFromClient == null)
|
||||
return;
|
||||
|
||||
var history = pingFromClient.LatencyHistory.ToList();
|
||||
history.Add(Environment.TickCount - pingSent);
|
||||
|
||||
// Cap ping history at 5 values (25 seconds)
|
||||
if (history.Count > 5)
|
||||
history.RemoveRange(0, history.Count - 5);
|
||||
|
||||
fromClient.Latency = history.Sum() / history.Count;
|
||||
fromClient.LatencyJitter = (history.Max() - history.Min()) / 2;
|
||||
fromClient.LatencyHistory = history.ToArray();
|
||||
pingFromClient.Latency = history.Sum() / history.Count;
|
||||
pingFromClient.LatencyJitter = (history.Max() - history.Min()) / 2;
|
||||
pingFromClient.LatencyHistory = history.ToArray();
|
||||
|
||||
if (State == ServerState.WaitingPlayers)
|
||||
SyncLobbyClients(); // TODO: SyncClientLatency
|
||||
SyncClientPing();
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -614,6 +620,19 @@ namespace OpenRA.Server
|
||||
t.LobbyInfoSynced(this);
|
||||
}
|
||||
|
||||
public void SyncClientPing()
|
||||
{
|
||||
var clientPings = new System.Text.StringBuilder();
|
||||
foreach (var ping in LobbyInfo.ClientPings)
|
||||
clientPings.Append(ping.Serialize());
|
||||
|
||||
DispatchOrders(null, 0,
|
||||
new ServerOrder("SyncClientPings", clientPings.ToString()).Serialize());
|
||||
|
||||
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
|
||||
t.LobbyInfoSynced(this);
|
||||
}
|
||||
|
||||
public void StartGame()
|
||||
{
|
||||
listener.Stop();
|
||||
|
||||
Reference in New Issue
Block a user