diff --git a/OpenRA.Game/Network/UnitOrders.cs b/OpenRA.Game/Network/UnitOrders.cs index 24583688aa..ef91bbf067 100755 --- a/OpenRA.Game/Network/UnitOrders.cs +++ b/OpenRA.Game/Network/UnitOrders.cs @@ -213,6 +213,7 @@ namespace OpenRA.Network var oldStance = p.Stances[target]; p.Stances[target] = s; target.Shroud.UpdatePlayerStance(w, p, oldStance, s); + p.Shroud.UpdatePlayerStance(w, target, oldStance, s); foreach (var nsc in w.ActorsWithTrait()) nsc.Trait.StanceChanged(nsc.Actor, p, target, oldStance, s);