From f6908e45d34f39d97b4b488fd89d3120a7bb0306 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sat, 20 Apr 2013 19:09:10 +0200 Subject: [PATCH] update the shroud for the player setting diplomatic stances fixes #2942 --- OpenRA.Game/Network/UnitOrders.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Game/Network/UnitOrders.cs b/OpenRA.Game/Network/UnitOrders.cs index 24583688aa..ef91bbf067 100755 --- a/OpenRA.Game/Network/UnitOrders.cs +++ b/OpenRA.Game/Network/UnitOrders.cs @@ -213,6 +213,7 @@ namespace OpenRA.Network var oldStance = p.Stances[target]; p.Stances[target] = s; target.Shroud.UpdatePlayerStance(w, p, oldStance, s); + p.Shroud.UpdatePlayerStance(w, target, oldStance, s); foreach (var nsc in w.ActorsWithTrait()) nsc.Trait.StanceChanged(nsc.Actor, p, target, oldStance, s);