fixed order canceling
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@@ -31,6 +31,7 @@ namespace OpenRa.Game
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if (Game.LocalPlayer == Unit.Owner)
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Game.PlaySound("ackno.r00", false);
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var mobile = Unit.traits.Get<Traits.Mobile>();
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mobile.Cancel(Unit);
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mobile.QueueAction( new Traits.Mobile.MoveTo( Destination ) );
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}
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}
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@@ -57,6 +57,11 @@ namespace OpenRa.Game.Traits
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return null;
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}
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public void Cancel(Actor self)
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{
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if (currentAction != null)
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currentAction.Cancel(self, this);
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}
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public interface CurrentAction
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{
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