Allow sequences to define a Scale factor.
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@@ -294,8 +294,8 @@ namespace OpenRA.Mods.Common.Traits
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if (fogSprite != null)
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fogPos += fogSprite.Offset - 0.5f * fogSprite.Size;
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shroudLayer.Update(uv, shroudSprite, shroudPaletteReference, shroudPos, true);
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fogLayer.Update(uv, fogSprite, fogPaletteReference, fogPos, true);
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shroudLayer.Update(uv, shroudSprite, shroudPaletteReference, shroudPos, 1f, true);
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fogLayer.Update(uv, fogSprite, fogPaletteReference, fogPos, 1f, true);
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}
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anyCellDirty = false;
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@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Traits
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var sprite = tileCache.TileSprite(tile);
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var paletteReference = worldRenderer.Palette(palette);
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spriteLayer.Update(cell, sprite, paletteReference, false);
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spriteLayer.Update(cell, sprite, paletteReference);
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}
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void IRenderTerrain.RenderTerrain(WorldRenderer wr, Viewport viewport)
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