Allow sequences to define a Scale factor.
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@@ -102,7 +102,7 @@ namespace OpenRA.Mods.D2k.Traits
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// Terrain tiles define their origin at the topleft
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var s = terrainRenderer.TileSprite(tile.Value);
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var ss = new Sprite(s.Sheet, s.Bounds, s.ZRamp, float2.Zero, s.Channel, s.BlendMode);
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render.Update(kv.Key, ss, paletteReference, false);
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render.Update(kv.Key, ss, paletteReference);
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}
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else
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render.Clear(kv.Key);
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