From f6b8e36f3622fb4b94ed180d7e6964aacc952589 Mon Sep 17 00:00:00 2001 From: Curtis S Date: Sat, 2 Apr 2011 19:57:46 -0600 Subject: [PATCH] v2rl arty bridge behaviour fix --- mods/ra/rules/defaults.yaml | 525 ++++++++++++++++++------------------ 1 file changed, 263 insertions(+), 262 deletions(-) diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index dc2a03a9f6..cbac5c516a 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -1,262 +1,263 @@ -^Vehicle: - AppearsOnRadar: - Mobile: - Crushes: atmine, crate - TerrainSpeeds: - Clear: 80 - Rough: 40 - Road: 100 - Ore: 70 - Beach: 40 - ROT: 5 - Selectable: - Voice: VehicleVoice - TargetableUnit: - TargetTypes: Ground - Repairable: - Chronoshiftable: - Passenger: - CargoType: Vehicle - IronCurtainable: - AttackMove: - HiddenUnderFog: - GainsExperience: - GivesExperience: - DrawLineToTarget: - ActorLostNotification: - Notification: unitlst1.aud - ProximityCaptor: - Types:Vehicle - -^Tank: - AppearsOnRadar: - Mobile: - Crushes: wall, atmine, crate - TerrainSpeeds: - Clear: 80 - Rough: 70 - Road: 100 - Ore: 70 - Beach: 70 - ROT: 5 - Selectable: - Voice: VehicleVoice - TargetableUnit: - TargetTypes: Ground - Repairable: - Chronoshiftable: - Passenger: - CargoType: Vehicle - IronCurtainable: - AttackMove: - HiddenUnderFog: - GainsExperience: - GivesExperience: - DrawLineToTarget: - ActorLostNotification: - Notification: unitlst1.aud - ProximityCaptor: - Types:Tank - -^Infantry: - AppearsOnRadar: - Health: - Radius: 3 - Armor: - Type: None - RevealsShroud: - Range: 4 - Mobile: - Crushes: apmine, crate - SharesCell: true - TerrainSpeeds: - Clear: 90 - Rough: 80 - Road: 100 - Ore: 80 - Beach: 80 - Selectable: - Voice: GenericVoice - TargetableUnit: - TargetTypes: Ground - RenderInfantry: - AutoTarget: - AttackMove: - Passenger: - CargoType: Infantry - HiddenUnderFog: - TeslaInstantKills: - GainsExperience: - GivesExperience: - DrawLineToTarget: - ActorLostNotification: - Notification: unitlst1.aud - ProximityCaptor: - Types:Infantry - -^Ship: - AppearsOnRadar: - Mobile: - Crushes: crate - TerrainSpeeds: - Water: 100 - Selectable: - Voice: ShipVoice - TargetableUnit: - TargetTypes: Ground, Water - DetectCloaked: - Range: 3 - HiddenUnderFog: - AttackMove: - GainsExperience: - GivesExperience: - DrawLineToTarget: - ActorLostNotification: - Notification: navylst1.aud - ProximityCaptor: - Types:Ship - -^Plane: - AppearsOnRadar: - UseLocation: yes - Selectable: - Voice: GenericVoice - TargetableAircraft: - TargetTypes: Air - GroundedTargetTypes: Ground - HiddenUnderFog: - GainsExperience: - GivesExperience: - DrawLineToTarget: - ActorLostNotification: - Notification: aunitl1.aud - DebugAircraftFacing: - DebugAircraftSubPxX: - DebugAircraftSubPxY: - DebugAircraftAltitude: - ProximityCaptor: - Types:Plane - -^Building: - AppearsOnRadar: - Selectable: - Priority: 3 - TargetableBuilding: - TargetTypes: Ground - Building: - Dimensions: 1,1 - Footprint: x - SoundOnDamageTransition: - DamagedSound: kaboom1.aud - DestroyedSound: kaboom22.aud - RenderBuilding: - RepairableBuilding: - EmitInfantryOnSell: - ActorTypes: e1,e1,e1,c1,c2,e6 - MustBeDestroyed: - GivesExperience: -# FrozenUnderFog: - CaptureNotification: - Notification: strucap1.aud - EditorAppearance: - RelativeToTopLeft: yes - ShakeOnDeath: - ProximityCaptor: - Types:Building - Sellable: - -^Wall: - AppearsOnRadar: - Building: - Dimensions: 1,1 - Footprint: x - BuildSounds: placbldg.aud - Capturable: false - BaseNormal: no - Adjacent: 7 - SoundOnDamageTransition: - DamagedSound: sandbag2.aud - DestroyedSound: sandbag2.aud - Wall: - CrushClasses: wall - LineBuild: - Range: 8 - Selectable: - Priority: 1 - TargetableBuilding: - TargetTypes: Ground - RenderBuildingWall: - HasMakeAnimation: false - Palette: terrain - GivesExperience: - EditorAppearance: - RelativeToTopLeft: yes - AutoTargetIgnore: - ProximityCaptor: - Types:Wall - Sellable: - -^CivBuilding: - Inherits: ^Building - -RepairableBuilding: - Health: - HP: 400 - Armor: - Type: Wood - Tooltip: - Name: Civilian Building - ProximityCaptor: - Types:CivilianBuilding - -^CivField: - Inherits: ^CivBuilding - -Selectable: - Tooltip: - Name: Field - -ProximityCaptor: - ProximityCaptor: - Types:CivilianField - -^Tree: - Tooltip: - Name: Tree - RenderBuilding: - Palette: terrain - Building: - Footprint: x - Dimensions: 1,1 - AppearsOnRadar: - RadarColorFromTerrain: - Terrain: Tree - EditorAppearance: - RelativeToTopLeft: yes - ProximityCaptor: - Types:Tree - -^Husk: - Health: - HP: 140 - Armor: - Type: Heavy - Husk: - Selectable: - Priority: -1 - HiddenUnderFog: - AppearsOnRadar: - Burns: - ProximityCaptor: - Types:Husk - -^Bridge: - Tooltip: - Name: Bridge - BelowUnits: - TargetableBuilding: - TargetTypes: Ground, Water - Building: - Footprint: ____ ____ - Dimensions: 4,2 - Health: - HP: 1000 - ProximityCaptor: - Types:Bridge +^Vehicle: + AppearsOnRadar: + Mobile: + Crushes: atmine, crate + TerrainSpeeds: + Clear: 80 + Rough: 40 + Road: 100 + Ore: 70 + Beach: 40 + ROT: 5 + Selectable: + Voice: VehicleVoice + TargetableUnit: + TargetTypes: Ground + Repairable: + Chronoshiftable: + Passenger: + CargoType: Vehicle + IronCurtainable: + AttackMove: + HiddenUnderFog: + GainsExperience: + GivesExperience: + DrawLineToTarget: + ActorLostNotification: + Notification: unitlst1.aud + ProximityCaptor: + Types:Vehicle + +^Tank: + AppearsOnRadar: + Mobile: + Crushes: wall, atmine, crate + TerrainSpeeds: + Clear: 80 + Rough: 70 + Road: 100 + Ore: 70 + Beach: 70 + ROT: 5 + Selectable: + Voice: VehicleVoice + TargetableUnit: + TargetTypes: Ground + Repairable: + Chronoshiftable: + Passenger: + CargoType: Vehicle + IronCurtainable: + AttackMove: + HiddenUnderFog: + GainsExperience: + GivesExperience: + DrawLineToTarget: + ActorLostNotification: + Notification: unitlst1.aud + ProximityCaptor: + Types:Tank + +^Infantry: + AppearsOnRadar: + Health: + Radius: 3 + Armor: + Type: None + RevealsShroud: + Range: 4 + Mobile: + Crushes: apmine, crate + SharesCell: true + TerrainSpeeds: + Clear: 90 + Rough: 80 + Road: 100 + Ore: 80 + Beach: 80 + Selectable: + Voice: GenericVoice + TargetableUnit: + TargetTypes: Ground + RenderInfantry: + AutoTarget: + AttackMove: + Passenger: + CargoType: Infantry + HiddenUnderFog: + TeslaInstantKills: + GainsExperience: + GivesExperience: + DrawLineToTarget: + ActorLostNotification: + Notification: unitlst1.aud + ProximityCaptor: + Types:Infantry + +^Ship: + AppearsOnRadar: + Mobile: + Crushes: crate + TerrainSpeeds: + Water: 100 + Selectable: + Voice: ShipVoice + TargetableUnit: + TargetTypes: Ground, Water + DetectCloaked: + Range: 3 + HiddenUnderFog: + AttackMove: + GainsExperience: + GivesExperience: + DrawLineToTarget: + ActorLostNotification: + Notification: navylst1.aud + ProximityCaptor: + Types:Ship + +^Plane: + AppearsOnRadar: + UseLocation: yes + Selectable: + Voice: GenericVoice + TargetableAircraft: + TargetTypes: Air + GroundedTargetTypes: Ground + HiddenUnderFog: + GainsExperience: + GivesExperience: + DrawLineToTarget: + ActorLostNotification: + Notification: aunitl1.aud + DebugAircraftFacing: + DebugAircraftSubPxX: + DebugAircraftSubPxY: + DebugAircraftAltitude: + ProximityCaptor: + Types:Plane + +^Building: + AppearsOnRadar: + Selectable: + Priority: 3 + TargetableBuilding: + TargetTypes: Ground + Building: + Dimensions: 1,1 + Footprint: x + SoundOnDamageTransition: + DamagedSound: kaboom1.aud + DestroyedSound: kaboom22.aud + RenderBuilding: + RepairableBuilding: + EmitInfantryOnSell: + ActorTypes: e1,e1,e1,c1,c2,e6 + MustBeDestroyed: + GivesExperience: +# FrozenUnderFog: + CaptureNotification: + Notification: strucap1.aud + EditorAppearance: + RelativeToTopLeft: yes + ShakeOnDeath: + ProximityCaptor: + Types:Building + Sellable: + +^Wall: + AppearsOnRadar: + Building: + Dimensions: 1,1 + Footprint: x + BuildSounds: placbldg.aud + Capturable: false + BaseNormal: no + Adjacent: 7 + SoundOnDamageTransition: + DamagedSound: sandbag2.aud + DestroyedSound: sandbag2.aud + Wall: + CrushClasses: wall + LineBuild: + Range: 8 + Selectable: + Priority: 1 + TargetableBuilding: + TargetTypes: Ground + RenderBuildingWall: + HasMakeAnimation: false + Palette: terrain + GivesExperience: + EditorAppearance: + RelativeToTopLeft: yes + AutoTargetIgnore: + ProximityCaptor: + Types:Wall + Sellable: + +^CivBuilding: + Inherits: ^Building + -RepairableBuilding: + Health: + HP: 400 + Armor: + Type: Wood + Tooltip: + Name: Civilian Building + ProximityCaptor: + Types:CivilianBuilding + +^CivField: + Inherits: ^CivBuilding + -Selectable: + Tooltip: + Name: Field + -ProximityCaptor: + ProximityCaptor: + Types:CivilianField + +^Tree: + Tooltip: + Name: Tree + RenderBuilding: + Palette: terrain + Building: + Footprint: x + Dimensions: 1,1 + AppearsOnRadar: + RadarColorFromTerrain: + Terrain: Tree + EditorAppearance: + RelativeToTopLeft: yes + ProximityCaptor: + Types:Tree + +^Husk: + Health: + HP: 140 + Armor: + Type: Heavy + Husk: + Selectable: + Priority: -1 + HiddenUnderFog: + AppearsOnRadar: + Burns: + ProximityCaptor: + Types:Husk + +^Bridge: + Tooltip: + Name: Bridge + BelowUnits: + TargetableBuilding: + TargetTypes: Ground, Water + Building: + Footprint: ____ ____ + Dimensions: 4,2 + Health: + HP: 1000 + ProximityCaptor: + Types:Bridge + AutoTargetIgnore: