show potential selections in band-box; FindUnits is still wrong.
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@@ -200,7 +200,7 @@ namespace OpenRa.Game
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{
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game.world.AddFrameEndTask(_ =>
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{
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Func<int2, Player, Building> newBuilding;
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Func<int2, Player, PlayerOwned> newBuilding;
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if (game.buildingCreation.TryGetValue(building.Name, out newBuilding))
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{
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Log.Write("Player \"{0}\" builds {1}", building.Owner.PlayerName, building.Name);
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