Move hardware cursor control to hidden DisableHardwareCursors setting.

This commit is contained in:
Paul Chote
2020-01-19 00:18:53 +00:00
committed by Matthias Mailänder
parent 370f7a44fa
commit f730b55255
5 changed files with 9 additions and 27 deletions

View File

@@ -154,8 +154,6 @@ namespace OpenRA
[Desc("Screen resolution in windowed mode.")]
public int2 WindowedSize = new int2(1024, 768);
public bool HardwareCursors = true;
public bool CursorDouble = false;
public WorldViewport ViewportDistance = WorldViewport.Medium;
@@ -174,6 +172,9 @@ namespace OpenRA
[Desc("Disable the OpenGL debug message callback feature.")]
public bool DisableGLDebugMessageCallback = false;
[Desc("Disable operating-system provided cursor rendering.")]
public bool DisableHardwareCursors = false;
[Desc("Use OpenGL ES if both ES and regular OpenGL are available.")]
public bool PreferGLES = false;