Move hardware cursor control to hidden DisableHardwareCursors setting.
This commit is contained in:
committed by
Matthias Mailänder
parent
370f7a44fa
commit
f730b55255
@@ -40,8 +40,7 @@ namespace OpenRA.Graphics
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public CursorManager(CursorProvider cursorProvider)
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{
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// Cursor settings are applied on game start
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hardwareCursorsDisabled = !Game.Settings.Graphics.HardwareCursors;
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hardwareCursorsDisabled = Game.Settings.Graphics.DisableHardwareCursors;
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graphicSettings = Game.Settings.Graphics;
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sheetBuilder = new SheetBuilder(SheetType.BGRA);
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@@ -154,8 +154,6 @@ namespace OpenRA
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[Desc("Screen resolution in windowed mode.")]
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public int2 WindowedSize = new int2(1024, 768);
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public bool HardwareCursors = true;
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public bool CursorDouble = false;
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public WorldViewport ViewportDistance = WorldViewport.Medium;
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@@ -174,6 +172,9 @@ namespace OpenRA
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[Desc("Disable the OpenGL debug message callback feature.")]
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public bool DisableGLDebugMessageCallback = false;
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[Desc("Disable operating-system provided cursor rendering.")]
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public bool DisableHardwareCursors = false;
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[Desc("Use OpenGL ES if both ES and regular OpenGL are available.")]
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public bool PreferGLES = false;
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@@ -26,7 +26,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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static readonly WindowMode OriginalGraphicsMode;
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static readonly int2 OriginalGraphicsWindowedSize;
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static readonly int2 OriginalGraphicsFullscreenSize;
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static readonly bool OriginalGraphicsHardwareCursors;
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static readonly bool OriginalServerDiscoverNatDevices;
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readonly Dictionary<PanelType, Action> leavePanelActions = new Dictionary<PanelType, Action>();
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@@ -53,7 +52,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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OriginalGraphicsMode = original.Graphics.Mode;
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OriginalGraphicsWindowedSize = original.Graphics.WindowedSize;
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OriginalGraphicsFullscreenSize = original.Graphics.FullscreenSize;
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OriginalGraphicsHardwareCursors = original.Graphics.HardwareCursors;
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OriginalServerDiscoverNatDevices = original.Server.DiscoverNatDevices;
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}
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@@ -84,8 +82,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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current.Graphics.Mode != OriginalGraphicsMode ||
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current.Graphics.WindowedSize != OriginalGraphicsWindowedSize ||
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current.Graphics.FullscreenSize != OriginalGraphicsFullscreenSize ||
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current.Server.DiscoverNatDevices != OriginalServerDiscoverNatDevices ||
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current.Graphics.HardwareCursors != OriginalGraphicsHardwareCursors)
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current.Server.DiscoverNatDevices != OriginalServerDiscoverNatDevices)
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{
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Action restart = () =>
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{
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@@ -211,7 +208,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var ds = Game.Settings.Graphics;
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var gs = Game.Settings.Game;
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BindCheckboxPref(panel, "HARDWARECURSORS_CHECKBOX", ds, "HardwareCursors");
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BindCheckboxPref(panel, "CURSORDOUBLE_CHECKBOX", ds, "CursorDouble");
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BindCheckboxPref(panel, "VSYNC_CHECKBOX", ds, "VSync");
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BindCheckboxPref(panel, "FRAME_LIMIT_CHECKBOX", ds, "CapFramerate");
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@@ -124,20 +124,13 @@ Container@SETTINGS_PANEL:
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Height: 25
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MaxLength: 5
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Type: Integer
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Checkbox@HARDWARECURSORS_CHECKBOX:
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X: 80
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Y: 75
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Width: 200
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Height: 20
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Font: Regular
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Text: Use Hardware Cursors
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Label@VIDEO_DESC:
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Y: 97
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Y: 67
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Width: PARENT_RIGHT
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Height: 25
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Font: Tiny
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Align: Center
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Text: Mode, resolution, and cursor changes will be applied after the game is restarted
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Text: Mode and resolution changes will be applied after the game is restarted
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Checkbox@VSYNC_CHECKBOX:
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X: 80
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Y: 125
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@@ -138,20 +138,13 @@ Background@SETTINGS_PANEL:
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Height: 25
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MaxLength: 5
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Type: Integer
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Checkbox@HARDWARECURSORS_CHECKBOX:
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X: 80
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Y: 75
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Width: 200
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Height: 20
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Font: Regular
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Text: Use Hardware Cursors
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Label@VIDEO_DESC:
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Y: 97
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Y: 67
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Width: PARENT_RIGHT
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Height: 25
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Font: Tiny
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Align: Center
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Text: Mode, resolution, and cursor changes will be applied after the game is restarted
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Text: Mode and resolutiom changes will be applied after the game is restarted
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Checkbox@VSYNC_CHECKBOX:
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X: 80
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Y: 125
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