Adds improved UI customizability to changelog.
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@@ -71,6 +71,7 @@ NEW:
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Added language translation support.
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Added language translation support.
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Added game ID and version information to exception and sync reports.
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Added game ID and version information to exception and sync reports.
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Map folders are now explicitly specified in mod.yaml.
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Map folders are now explicitly specified in mod.yaml.
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Most UI widgets are now customizable in terms of font type, color, contrast and had their global defaults moved from code to metrics.yaml.
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Replaced the OS X binary launcher with a script to use a new SDL2 renderer.
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Replaced the OS X binary launcher with a script to use a new SDL2 renderer.
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Improved cash tick sound playback.
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Improved cash tick sound playback.
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Added modifier support to hotkeys.
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Added modifier support to hotkeys.
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@@ -85,6 +86,7 @@ NEW:
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Renamed Game.Mods launch argument to Game.Mod.
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Renamed Game.Mods launch argument to Game.Mod.
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Mod / Custom map compatibility:
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Mod / Custom map compatibility:
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Mods can now include traits from TD and D2K in RA.
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Mods can now include traits from TD and D2K in RA.
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Mods can now customize UI text settings like font type/color/contrast for most widgets and set global defaults in metrics.yaml.
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New sections MapFolders and Translations added to mod.yaml.
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New sections MapFolders and Translations added to mod.yaml.
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Renamed CarpetBomb trait to AttackBomber, and additional functionality added. An Armament trait is now required to specify the weapons.
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Renamed CarpetBomb trait to AttackBomber, and additional functionality added. An Armament trait is now required to specify the weapons.
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Renamed Capture trait to ExternalCapture.
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Renamed Capture trait to ExternalCapture.
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