moved infantry traits to ra

This commit is contained in:
Chris Forbes
2010-05-20 18:41:24 +12:00
parent be974f7970
commit f75a2d2fe6
7 changed files with 54 additions and 30 deletions

View File

@@ -88,7 +88,6 @@
<Compile Include="Traits\RevealsShroud.cs" />
<Compile Include="Traits\Player\ConquestVictoryConditions.cs" />
<Compile Include="Traits\Modifiers\HiddenUnderFog.cs" />
<Compile Include="Traits\Render\RenderFlare.cs" />
<Compile Include="Traits\World\Shroud.cs" />
<Compile Include="Widgets\Delegates\ConnectionDialogsDelegate.cs" />
<Compile Include="Widgets\Delegates\CreateServerMenuDelegate.cs" />
@@ -102,7 +101,6 @@
<Compile Include="Widgets\PostGameWidget.cs" />
<Compile Include="Widgets\WidgetUtils.cs" />
<Compile Include="Combat.cs" />
<Compile Include="Effects\Corpse.cs" />
<Compile Include="Effects\DelayedAction.cs" />
<Compile Include="Effects\FlashTarget.cs" />
<Compile Include="Effects\LaserZap.cs" />
@@ -227,7 +225,6 @@
<Compile Include="Traits\Player\ProductionQueue.cs" />
<Compile Include="Traits\ProductionSurround.cs" />
<Compile Include="Traits\Render\RenderBuildingCharge.cs" />
<Compile Include="Traits\Render\RenderInfantry.cs" />
<Compile Include="Traits\TransformsOnDeploy.cs" />
<Compile Include="Traits\Mobile.cs" />
<Compile Include="Traits\Production.cs" />
@@ -246,7 +243,6 @@
<Compile Include="Traits\SeedsResource.cs" />
<Compile Include="Traits\StoresOre.cs" />
<Compile Include="Traits\Cloak.cs" />
<Compile Include="Traits\AI\TakeCover.cs" />
<Compile Include="Traits\TraitsInterfaces.cs" />
<Compile Include="Traits\Turreted.cs" />
<Compile Include="Traits\Unit.cs" />
@@ -315,6 +311,9 @@
<ItemGroup>
<Content Include="OpenRA.ico" />
</ItemGroup>
<ItemGroup>
<Folder Include="Traits\AI\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.