diff --git a/OpenRA.Mods.Common/Traits/Render/WithInfantryBody.cs b/OpenRA.Mods.Common/Traits/Render/WithInfantryBody.cs index 313287e52b..d18460aa90 100644 --- a/OpenRA.Mods.Common/Traits/Render/WithInfantryBody.cs +++ b/OpenRA.Mods.Common/Traits/Render/WithInfantryBody.cs @@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Traits.Render anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), StandSequences.First())); if (IsPlayerPalette) - p = init.WorldRenderer.Palette(Palette + init.Get().PlayerName); + p = init.WorldRenderer.Palette(Palette + init.Get().InternalName); else if (Palette != null) p = init.WorldRenderer.Palette(Palette);