New loadscreen artwork for cnc; needs texturing.
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@@ -26,8 +26,8 @@ namespace OpenRA.Mods.Cnc
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};
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Stopwatch lastLoadScreen = new Stopwatch();
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Rectangle StripeRect;
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Sprite Stripe, Logo;
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Rectangle StripeRect, BgRect;
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Sprite Stripe, Logo, Bg;
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float2 LogoPos;
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Renderer r;
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@@ -42,6 +42,8 @@ namespace OpenRA.Mods.Cnc
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var s = new Sheet("mods/cnc/uibits/loadscreen.png");
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Logo = new Sprite(s, new Rectangle(0,0,256,256), TextureChannel.Alpha);
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Bg = new Sprite(s, new Rectangle(0,256,512,256), TextureChannel.Alpha);
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BgRect = new Rectangle(0, 0, Renderer.Resolution.Width, Renderer.Resolution.Height);
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Stripe = new Sprite(s, new Rectangle(256,0,256,256), TextureChannel.Alpha);
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StripeRect = new Rectangle(0, Renderer.Resolution.Height/2 - 128, Renderer.Resolution.Width, 256);
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LogoPos = new float2(Renderer.Resolution.Width/2 - 128, Renderer.Resolution.Height/2 - 128);
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@@ -62,9 +64,10 @@ namespace OpenRA.Mods.Cnc
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var textSize = Font.Measure(text);
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r.BeginFrame(float2.Zero);
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WidgetUtils.FillRectWithSprite(BgRect, Bg);
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WidgetUtils.FillRectWithSprite(StripeRect, Stripe);
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r.RgbaSpriteRenderer.DrawSprite(Logo, LogoPos);
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Font.DrawText(text, new float2(Renderer.Resolution.Width - textSize.X - 20, Renderer.Resolution.Height - textSize.Y - 20), Color.White);
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Font.DrawText(text, new float2(Renderer.Resolution.Width - textSize.X - 20, Renderer.Resolution.Height - textSize.Y - 20), Color.Black);
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r.EndFrame( new NullInputHandler() );
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}
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}
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