Fix fallrates for parachutable things to match lowered release altitude
This commit is contained in:
@@ -148,7 +148,6 @@
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Upgrade: invulnerability
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Upgrade: invulnerability
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MustBeDestroyed:
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MustBeDestroyed:
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Parachutable:
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Parachutable:
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FallRate: 26
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ParachuteOffset: 0,0,200
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ParachuteOffset: 0,0,200
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KilledOnImpassableTerrain: true
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KilledOnImpassableTerrain: true
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ParachuteSequence: parach
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ParachuteSequence: parach
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@@ -229,7 +228,6 @@
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DeathSound: Zapped
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DeathSound: Zapped
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DeathTypes: 6
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DeathTypes: 6
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Parachutable:
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Parachutable:
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FallRate: 26
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ParachuteOffset: 0,0,427
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ParachuteOffset: 0,0,427
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KilledOnImpassableTerrain: true
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KilledOnImpassableTerrain: true
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ParachuteSequence: parach
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ParachuteSequence: parach
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@@ -708,7 +706,6 @@
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Types: Crate
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Types: Crate
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BodyOrientation:
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BodyOrientation:
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Parachutable:
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Parachutable:
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FallRate: 26
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KilledOnImpassableTerrain: false
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KilledOnImpassableTerrain: false
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ParachuteSequence: parach
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ParachuteSequence: parach
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Passenger:
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Passenger:
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@@ -4,7 +4,7 @@ ParaBomb:
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Report: CHUTE1.AUD
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Report: CHUTE1.AUD
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Projectile: GravityBomb
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Projectile: GravityBomb
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Image: PARABOMB
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Image: PARABOMB
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Velocity: 86
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Velocity: 43
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Acceleration: 0
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Acceleration: 0
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 768
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Spread: 768
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