diff --git a/mods/ts/sequences/infantry.yaml b/mods/ts/sequences/infantry.yaml index 9365098ca0..a4aefce52c 100644 --- a/mods/ts/sequences/infantry.yaml +++ b/mods/ts/sequences/infantry.yaml @@ -1,4 +1,6 @@ e1: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -6,23 +8,19 @@ e1: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -33,15 +31,12 @@ e1: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die3: infdie Length: * - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -53,30 +48,27 @@ e1: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: e1icon e2: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -84,23 +76,19 @@ e2: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -111,15 +99,12 @@ e2: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die3: infdie Length: * - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -131,30 +116,27 @@ e2: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: e2icon e3: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -162,23 +144,19 @@ e3: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -189,12 +167,10 @@ e3: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die3: infdie Length: * Tick: 80 @@ -209,99 +185,97 @@ e3: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: e4icon weedguy: - stand: weed + Defaults: weed + Tick: 80 + stand: Facings: 8 ShadowStart: 202 - run: weed + run: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 210 - shoot: weed + shoot: Start: 56 Facings: 8 - Tick: 80 - prone-shoot: weed - Start: 212 - Length: 6 + ShadowStart: 258 + prone-shoot: + Start: 56 Facings: 8 - Tick: 80 - standup-0: weed - Start: 260 + ShadowStart: 258 + standup-0: + Start: 112 Length: 2 Facings: 8 - Tick: 80 - prone-run: weed + ShadowStart: 314 + prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 288 - prone-stand: weed + prone-stand: Start: 86 Facings: 8 Stride: 6 ShadowStart: 288 - die1: weed - Start: 149 - Length: 11 - ShadowStart: 351 - Tick: 80 - die2: weed + idle1: + Start: 128 + Length: 8 + ShadowStart: 330 + idle2: + Start: 136 + Length: 16 + ShadowStart: 338 + die1: + Start: 152 + Length: 8 + ShadowStart: 354 + die2: Start: 160 Length: 6 ShadowStart: 362 - Tick: 80 - die3: weed + die3: Start: 166 Length: 11 ShadowStart: 368 - Tick: 80 - die4: weed + die4: Start: 197 Length: 5 ShadowStart: 399 - Tick: 80 - die5: weed + die5: Start: 177 - Length: 19 + Length: 20 ShadowStart: 379 - Tick: 80 die6: electro Length: * - Tick: 80 - die-crushed: weed + die-crushed: Start: 174 Length: 3 ShadowStart: 376 Tick: 1000 medic: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 307 @@ -309,23 +283,19 @@ medic: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 315 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 363 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 378 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -336,54 +306,40 @@ medic: Start: 134 Length: 15 ShadowStart: 441 - Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 455 - Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 455 - Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 - shoot: - Start: 164 - Length: 6 - Facings: 8 - Tick: 80 - prone-shoot: - Start: 212 - Length: 6 - Facings: 8 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 567 - Tick: 80 heal: Start: 292 Length: 14 ShadowStart: 599 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 - Tick: 80 + ShadowStart: 190 die6: electro Length: * - Tick: 80 icon: mediicon engineer: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -391,23 +347,19 @@ engineer: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -418,17 +370,14 @@ engineer: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -440,18 +389,17 @@ engineer: Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: engnicon umagon: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -459,23 +407,19 @@ umagon: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -486,17 +430,14 @@ umagon: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -508,30 +449,27 @@ umagon: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: umagicon -ghost: # TODO unused GUNFIRE.SHP +ghost: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -539,23 +477,19 @@ ghost: # TODO unused GUNFIRE.SHP Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -566,17 +500,14 @@ ghost: # TODO unused GUNFIRE.SHP Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -588,30 +519,27 @@ ghost: # TODO unused GUNFIRE.SHP Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: gosticon -jumpjet: # TODO: ShadowStart: +jumpjet: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 451 @@ -619,46 +547,38 @@ jumpjet: # TODO: ShadowStart: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 459 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 507 idle2: Start: 71 Length: 15 - Tick: 80 - ShadowStart: 523 + ShadowStart: 522 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 - ShadowStart: 538 + ShadowStart: 537 prone-stand: Facings: 8 ShadowStart: 451 - die1: - Start: 134 - Length: 15 - ShadowStart: 585 - Tick: 80 - die2: - Start: 149 - Length: 15 - ShadowStart: 600 - Tick: 80 - die3: #TODO: animation doesn't fit this InfDeath - Start: 436 - Length: 15 - ShadowStart: 887 - Tick: 80 + die1: # TODO: animation for falling from sky starts at 436 + Start: 445 + Length: 6 + ShadowStart: 896 + die2: # TODO: animation for falling from sky starts at 436 + Start: 445 + Length: 6 + ShadowStart: 896 + die3: # TODO: animation for falling from sky starts at 436 + Start: 445 + Length: 6 + ShadowStart: 896 die-crushed: - Start: 159 - Length: 5 - ShadowStart: 451 + Start: 450 + ShadowStart: 901 Tick: 800 ZOffset: -511 shoot: @@ -666,30 +586,27 @@ jumpjet: # TODO: ShadowStart: Length: 6 Facings: 8 ShadowStart: 615 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 663 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 711 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: jjeticon mhijack: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -697,23 +614,19 @@ mhijack: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -724,17 +637,14 @@ mhijack: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -746,30 +656,27 @@ mhijack: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: chamicon chamspy: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -777,23 +684,19 @@ chamspy: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -804,17 +707,14 @@ chamspy: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -826,27 +726,22 @@ chamspy: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: chamicon cyc2: @@ -857,23 +752,19 @@ cyc2: Start: 8 Length: 9 Facings: 8 - Tick: 80 ShadowStart: 316 idle1: Start: 80 Length: 15 - Tick: 80 ShadowStart: 388 idle2: Start: 95 Length: 15 - Tick: 80 ShadowStart: 403 prone-run: Start: 110 Length: 9 Facings: 8 - Tick: 80 ShadowStart: 418 prone-stand: Start: 110 @@ -884,44 +775,38 @@ cyc2: Start: 182 Length: 15 ShadowStart: 490 - Tick: 80 die2: Start: 197 Length: 15 ShadowStart: 505 - Tick: 80 die3: infexpl Length: * - Tick: 80 shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 520 - Tick: 80 prone-shoot: Start: 260 Length: 6 Facings: 8 ShadowStart: 568 - Tick: 80 standup-0: # TODO: N/A as they only crawl when severly damaged Start: 260 Length: 2 Facings: 8 ShadowStart: 568 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: cybcicon cyborg: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 370 @@ -929,23 +814,19 @@ cyborg: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 426 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 441 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 456 prone-stand: Start: 86 @@ -956,46 +837,40 @@ cyborg: Start: 134 Length: 15 ShadowStart: 504 - Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 519 - Tick: 80 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 534 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 582 - Tick: 80 standup-0: # TODO: N/A as they don't do that Start: 260 Length: 2 Facings: 8 ShadowStart: 630 - Tick: 80 die5: # TODO: unused running frame 322 and following Start: 292 Length: 14 ShadowStart: 662 - Tick: 80 die3: Start: 307 Length: 14 ShadowStart: 677 - Tick: 80 die6: electro Length: * - Tick: 80 icon: cybiicon mutant: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -1003,23 +878,19 @@ mutant: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -1030,7 +901,6 @@ mutant: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 @@ -1040,7 +910,6 @@ mutant: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -1052,30 +921,27 @@ mutant: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: mutcicon mwmn: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -1083,23 +949,19 @@ mwmn: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -1110,7 +972,6 @@ mwmn: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 @@ -1120,7 +981,6 @@ mwmn: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -1132,30 +992,27 @@ mwmn: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: mutcicon -mutant3: # TODO unused MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW +mutant3: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -1163,23 +1020,19 @@ mutant3: # TODO unused MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN- Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -1190,7 +1043,6 @@ mutant3: # TODO unused MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN- Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 @@ -1200,7 +1052,6 @@ mutant3: # TODO unused MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN- Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -1212,30 +1063,27 @@ mutant3: # TODO unused MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN- Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: mutcicon tratos: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -1243,23 +1091,19 @@ tratos: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -1270,7 +1114,6 @@ tratos: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 @@ -1280,7 +1123,6 @@ tratos: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -1292,30 +1134,27 @@ tratos: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 icon: mutcicon oxanna: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -1323,23 +1162,19 @@ oxanna: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -1350,7 +1185,6 @@ oxanna: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 @@ -1360,7 +1194,6 @@ oxanna: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -1372,30 +1205,26 @@ oxanna: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 - icon: mutcicon slav: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -1403,23 +1232,19 @@ slav: Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 - Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 - Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 378 prone-stand: Start: 86 @@ -1430,7 +1255,6 @@ slav: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 @@ -1440,7 +1264,6 @@ slav: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -1452,30 +1275,26 @@ slav: Length: 6 Facings: 8 ShadowStart: 456 - Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 - Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 - Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 - icon: mutcicon -doggie: # TODO: not sure what frame 88 and following is +doggie: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 119 @@ -1483,61 +1302,70 @@ doggie: # TODO: not sure what frame 88 and following is Start: 8 Length: 6 Facings: 8 - Tick: 80 ShadowStart: 127 + shoot: + Start: 56 + Length: 4 + Facings: 8 + ShadowStart: 175 + laydown: # TODO: Implement hiding when on a tiberium patch + Start: 88 + Length: 2 + ShadowStart: 207 + hide: # TODO: Implement hiding when on a tiberium patch + Start: 90 + ShadowStart: 209 + idle1: + Start: 91 + Length: 8 + ShadowStart: 210 die1: Start: 99 Length: 10 ShadowStart: 218 - Tick: 80 die2: Start: 99 Length: 10 ShadowStart: 218 - Tick: 80 die3: Start: 99 Length: 10 ShadowStart: 218 - Tick: 80 die-crushed: Start: 105 Length: 4 ShadowStart: 224 Tick: 800 ZOffset: -511 - shoot: - Start: 56 - Length: 4 - Facings: 8 - ShadowStart: 175 - Tick: 80 die5: Start: 109 Length: 10 ShadowStart: 228 - Tick: 80 die6: Start: 109 Length: 10 ShadowStart: 228 - Tick: 80 vissml: idle: Length: 90 ShadowStart: 90 + Tick: 80 vislrg: idle: Length: 90 ShadowStart: 90 + Tick: 80 muzzle: vislgatk # TODO: unused Length: 5 Facings: 8 ShadowStart: 40 + Tick: 80 civ1: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -1546,30 +1374,28 @@ civ1: Length: 6 Facings: 8 ShadowStart: 300 - Tick: 80 - panic-stand: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - Tick: 80 + idle1: + Start: 56 + Length: 15 + ShadowStart: 348 + idle2: + Start: 71 + Length: 15 + ShadowStart: 363 panic-run: Start: 86 Length: 6 Facings: 8 ShadowStart: 378 - Tick: 80 - shoot: - Start: 164 - Length: 6 + panic-stand: + Start: 86 Facings: 8 - ShadowStart: 457 - Tick: 80 + Stride: 6 + ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 @@ -1579,23 +1405,27 @@ civ1: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 + shoot: + Start: 164 + Length: 6 + Facings: 8 + ShadowStart: 456 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 civ2: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -1604,30 +1434,28 @@ civ2: Length: 6 Facings: 8 ShadowStart: 300 - Tick: 80 - panic-stand: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - Tick: 80 + idle1: + Start: 56 + Length: 15 + ShadowStart: 348 + idle2: + Start: 71 + Length: 15 + ShadowStart: 363 panic-run: Start: 86 Length: 6 Facings: 8 ShadowStart: 378 - Tick: 80 - shoot: - Start: 164 - Length: 6 + panic-stand: + Start: 86 Facings: 8 - ShadowStart: 457 - Tick: 80 + Stride: 6 + ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 @@ -1637,7 +1465,6 @@ civ2: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 @@ -1648,12 +1475,12 @@ civ2: Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80 civ3: + Defaults: + Tick: 80 stand: Facings: 8 ShadowStart: 292 @@ -1662,30 +1489,28 @@ civ3: Length: 6 Facings: 8 ShadowStart: 300 - Tick: 80 - panic-stand: - Start: 260 - Length: 2 - Facings: 8 - ShadowStart: 552 - Tick: 80 + idle1: + Start: 56 + Length: 15 + ShadowStart: 348 + idle2: + Start: 71 + Length: 15 + ShadowStart: 363 panic-run: Start: 86 Length: 6 Facings: 8 ShadowStart: 378 - Tick: 80 - shoot: - Start: 164 - Length: 6 + panic-stand: + Start: 86 Facings: 8 - ShadowStart: 457 - Tick: 80 + Stride: 6 + ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 - Tick: 80 die2: Start: 149 Length: 15 @@ -1695,18 +1520,20 @@ civ3: Start: 149 Length: 15 ShadowStart: 441 - Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 + shoot: + Start: 164 + Length: 6 + Facings: 8 + ShadowStart: 456 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 - Tick: 80 die6: electro Length: * - Tick: 80