Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.
This commit is contained in:
@@ -113,7 +113,7 @@ namespace OpenRA
|
||||
|
||||
LoadModPackages(manifest);
|
||||
|
||||
Rules.LoadRules(mapName, manifest);
|
||||
Rules.LoadRules(manifest);
|
||||
Timer.Time( "load rules: {0}" );
|
||||
|
||||
world = null; // trying to access the old world will NRE, rather than silently doing it wrong.
|
||||
|
||||
Reference in New Issue
Block a user