Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.

This commit is contained in:
Paul Chote
2010-04-01 19:13:26 +13:00
committed by Bob
parent 382efbcdfb
commit f7e2f414c0
20 changed files with 187 additions and 101 deletions

View File

@@ -113,7 +113,7 @@ namespace OpenRA
LoadModPackages(manifest);
Rules.LoadRules(mapName, manifest);
Rules.LoadRules(manifest);
Timer.Time( "load rules: {0}" );
world = null; // trying to access the old world will NRE, rather than silently doing it wrong.