Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.
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@@ -58,6 +58,7 @@ namespace OpenRA.Traits
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void DoBib(Actor self, bool isRemove)
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{
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/*
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var buildingInfo = self.Info.Traits.Get<BuildingInfo>();
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if (buildingInfo.Bib)
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{
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@@ -77,6 +78,7 @@ namespace OpenRA.Traits
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self.World.Map.MapTiles[p.X, p.Y].smudge = (byte)(i + startIndex);
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}
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}
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*/
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}
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protected string GetPrefix(Actor self)
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