Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.

This commit is contained in:
Paul Chote
2010-04-01 19:13:26 +13:00
committed by Bob
parent 382efbcdfb
commit f7e2f414c0
20 changed files with 187 additions and 101 deletions

View File

@@ -58,6 +58,7 @@ namespace OpenRA.Traits
void DoBib(Actor self, bool isRemove)
{
/*
var buildingInfo = self.Info.Traits.Get<BuildingInfo>();
if (buildingInfo.Bib)
{
@@ -77,6 +78,7 @@ namespace OpenRA.Traits
self.World.Map.MapTiles[p.X, p.Y].smudge = (byte)(i + startIndex);
}
}
*/
}
protected string GetPrefix(Actor self)