diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index c44f884fb3..5b6eeb68ed 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -8,12 +8,13 @@ Building: Dimensions: 1,1 Footprint: x + BuildSounds: place2.aud TerrainTypes: Clear,Road GivesBuildableArea: Capturable: SoundOnDamageTransition: - DamagedSound: - DestroyedSound: + DamagedSound: expnew01.aud + DestroyedSound: crmble2.aud RenderBuilding: WithBuildingExplosion: RepairableBuilding: @@ -38,6 +39,44 @@ LuaScriptEvents: Demolishable: +^Wall: + AppearsOnRadar: + Building: + Dimensions: 1,1 + Footprint: x + BuildSounds: place2.aud + Adjacent: 7 + TerrainTypes: Clear,Road + SoundOnDamageTransition: + DamagedSound: expnew01.aud + DestroyedSound: crmble2.aud + Wall: + CrushClasses: wall + LineBuild: + Range: 8 + NodeTypes: wall + LineBuildNode: + Types: wall + SelectionDecorations: + Selectable: + Priority: 1 + TargetableBuilding: + TargetTypes: Ground, C4 + RenderBuildingWall: + HasMakeAnimation: no + GivesExperience: + EditorAppearance: + RelativeToTopLeft: yes + UseTerrainPalette: yes + AutoTargetIgnore: + ProximityCaptor: + Types: Wall + Sellable: + UpdatesPlayerStatistics: + BodyOrientation: + LuaScriptEvents: + Demolishable: + ^Infantry: AppearsOnRadar: Health: @@ -147,41 +186,6 @@ Huntable: LuaScriptEvents: -^Wall: - AppearsOnRadar: - Building: - Dimensions: 1,1 - Footprint: x - BuildSounds: placbldg.aud - Adjacent: 7 - TerrainTypes: Clear,Road - Wall: - CrushClasses: wall - LineBuild: - Range: 8 - NodeTypes: wall - LineBuildNode: - Types: wall - SelectionDecorations: - Selectable: - Priority: 1 - TargetableBuilding: - TargetTypes: Ground, C4 - RenderBuildingWall: - HasMakeAnimation: no - GivesExperience: - EditorAppearance: - RelativeToTopLeft: yes - UseTerrainPalette: yes - AutoTargetIgnore: - ProximityCaptor: - Types: Wall - Sellable: - UpdatesPlayerStatistics: - BodyOrientation: - LuaScriptEvents: - Demolishable: - ^Helicopter: AppearsOnRadar: UseLocation: yes diff --git a/mods/ts/rules/structures.yaml b/mods/ts/rules/structures.yaml index a5c59a8fde..24b4663266 100644 --- a/mods/ts/rules/structures.yaml +++ b/mods/ts/rules/structures.yaml @@ -3,6 +3,7 @@ GACNST: Building: Power: 0 Footprint: xxx xxx xxx + BuildSounds: facbld1.aud Dimensions: 3,3 Buildable: Queue: Building diff --git a/mods/ts/rules/vehicles.yaml b/mods/ts/rules/vehicles.yaml index 5772a5694d..a6bc23e08d 100644 --- a/mods/ts/rules/vehicles.yaml +++ b/mods/ts/rules/vehicles.yaml @@ -28,7 +28,7 @@ MCV: IntoActor: gacnst Offset: -1,-1 Facing: 96 - TransformSounds: + TransformSounds: facbld1.aud NoTransformSounds: RenderSprites: RenderVoxels: