Add hotkey support to ProductionPaletteWidget.
This commit is contained in:
@@ -29,6 +29,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
|
||||
widget.IsVisible = () => palette.TooltipActor != null;
|
||||
var nameLabel = widget.Get<LabelWidget>("NAME");
|
||||
var hotkeyLabel = widget.Get<LabelWidget>("HOTKEY");
|
||||
var requiresLabel = widget.Get<LabelWidget>("REQUIRES");
|
||||
var powerLabel = widget.Get<LabelWidget>("POWER");
|
||||
var timeLabel = widget.Get<LabelWidget>("TIME");
|
||||
@@ -54,6 +55,14 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
|
||||
nameLabel.GetText = () => tooltip.Name;
|
||||
|
||||
var nameWidth = font.Measure(tooltip.Name).X;
|
||||
var hotkeyText = "({0})".F(buildable.Hotkey.DisplayString());
|
||||
var hotkeyWidth = buildable.Hotkey.IsValid() ? font.Measure(hotkeyText).X + 2 * nameLabel.Bounds.X : 0;
|
||||
hotkeyLabel.GetText = () => hotkeyText;
|
||||
hotkeyLabel.Bounds.X = nameWidth + 2 * nameLabel.Bounds.X;
|
||||
hotkeyLabel.Visible = buildable.Hotkey.IsValid();
|
||||
|
||||
|
||||
var prereqs = buildable.Prerequisites.Select(a => ActorName(mapRules, a)).Where(s => !s.StartsWith("~"));
|
||||
var requiresString = prereqs.Any() ? requiresLabel.Text.F(prereqs.JoinWith(", ")) : "";
|
||||
requiresLabel.GetText = () => requiresString;
|
||||
@@ -80,7 +89,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
var descString = tooltip.Description.Replace("\\n", "\n");
|
||||
descLabel.GetText = () => descString;
|
||||
|
||||
var leftWidth = new[] { font.Measure(tooltip.Name).X, requiresFont.Measure(requiresString).X, descFont.Measure(descString).X }.Aggregate(Math.Max);
|
||||
var leftWidth = new[] { nameWidth + hotkeyWidth, requiresFont.Measure(requiresString).X, descFont.Measure(descString).X }.Aggregate(Math.Max);
|
||||
var rightWidth = new[] { font.Measure(powerString).X, font.Measure(timeString).X, font.Measure(costString).X }.Aggregate(Math.Max);
|
||||
timeLabel.Bounds.X = powerLabel.Bounds.X = costLabel.Bounds.X = leftWidth + 2 * nameLabel.Bounds.X;
|
||||
widget.Bounds.Width = leftWidth + rightWidth + 3 * nameLabel.Bounds.X;
|
||||
|
||||
@@ -26,6 +26,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
public class ProductionIcon
|
||||
{
|
||||
public string Name;
|
||||
public Hotkey Hotkey;
|
||||
public Sprite Sprite;
|
||||
public float2 Pos;
|
||||
public List<ProductionItem> Queued;
|
||||
@@ -120,14 +121,23 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
if (icon == null)
|
||||
return false;
|
||||
|
||||
// Only support left and right clicks
|
||||
if (mi.Button != MouseButton.Left && mi.Button != MouseButton.Right)
|
||||
return false;
|
||||
|
||||
// Eat mouse-up events
|
||||
if (mi.Event != MouseInputEvent.Down)
|
||||
return true;
|
||||
|
||||
return HandleEvent(icon, mi.Button == MouseButton.Left);
|
||||
}
|
||||
|
||||
bool HandleEvent(ProductionIcon icon, bool isLeftClick)
|
||||
{
|
||||
var actor = World.Map.Rules.Actors[icon.Name];
|
||||
var first = icon.Queued.FirstOrDefault();
|
||||
|
||||
if (mi.Button == MouseButton.Left)
|
||||
if (isLeftClick)
|
||||
{
|
||||
// Pick up a completed building
|
||||
if (first != null && first.Done && actor.Traits.Contains<BuildingInfo>())
|
||||
@@ -152,7 +162,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
else
|
||||
Sound.Play(DisabledTabClick);
|
||||
}
|
||||
else if (mi.Button == MouseButton.Right)
|
||||
else
|
||||
{
|
||||
// Hold/Cancel an existing item
|
||||
if (first != null)
|
||||
@@ -179,6 +189,16 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HandleKeyPress(KeyInput e)
|
||||
{
|
||||
if (e.Event == KeyInputEvent.Up || CurrentQueue == null)
|
||||
return false;
|
||||
|
||||
var hotkey = Hotkey.FromKeyInput(e);
|
||||
var toBuild = icons.Values.FirstOrDefault(i => i.Hotkey == hotkey);
|
||||
return toBuild != null ? HandleEvent(toBuild, true) : false;
|
||||
}
|
||||
|
||||
public void RefreshIcons()
|
||||
{
|
||||
icons = new Dictionary<Rectangle, ProductionIcon>();
|
||||
@@ -210,6 +230,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
var pi = new ProductionIcon()
|
||||
{
|
||||
Name = item.Name,
|
||||
Hotkey = item.Traits.Get<BuildableInfo>().Hotkey,
|
||||
Sprite = icon.Image,
|
||||
Pos = new float2(rect.Location),
|
||||
Queued = CurrentQueue.AllQueued().Where(a => a.Item == item.Name).ToList(),
|
||||
|
||||
@@ -56,6 +56,11 @@ Background@PRODUCTION_TOOLTIP:
|
||||
X: 5
|
||||
Height: 23
|
||||
Font: Bold
|
||||
Label@HOTKEY:
|
||||
Visible: false
|
||||
Height: 23
|
||||
TextColor: 255,255,0
|
||||
Font: Bold
|
||||
Label@REQUIRES:
|
||||
X: 5
|
||||
Y: 19
|
||||
|
||||
@@ -119,6 +119,12 @@ Background@PRODUCTION_TOOLTIP:
|
||||
Y: 2
|
||||
Height: 23
|
||||
Font: Bold
|
||||
Label@HOTKEY:
|
||||
Visible: false
|
||||
Y: 2
|
||||
Height: 23
|
||||
TextColor: 255,255,0
|
||||
Font: Bold
|
||||
Label@REQUIRES:
|
||||
X: 7
|
||||
Y: 21
|
||||
|
||||
Reference in New Issue
Block a user