diff --git a/OpenRA.Mods.RA/CrateDrop.cs b/OpenRA.Mods.RA/CrateDrop.cs index afa1fa93bd..5cb288042b 100644 --- a/OpenRA.Mods.RA/CrateDrop.cs +++ b/OpenRA.Mods.RA/CrateDrop.cs @@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA { public class CrateDropInfo : ITraitInfo { - public readonly int Minimum = 1; // Minumum number of crates + public readonly int Minimum = 1; // Minimum number of crates public readonly int Maximum = 255; // Maximum number of crates public readonly string[] ValidGround = {"Clear", "Rough", "Road", "Ore", "Beach"}; // Which terrain types can we drop on? public readonly string[] ValidWater = {"Water"}; diff --git a/OpenRA.Mods.RA/CrateSpawner.cs b/OpenRA.Mods.RA/CrateSpawner.cs index a10d826229..9b58c66ade 100644 --- a/OpenRA.Mods.RA/CrateSpawner.cs +++ b/OpenRA.Mods.RA/CrateSpawner.cs @@ -19,7 +19,7 @@ namespace OpenRA.Mods.RA { public class CrateSpawnerInfo : TraitInfo { - public readonly int Minimum = 1; // Minumum number of crates + public readonly int Minimum = 1; // Minimum number of crates public readonly int Maximum = 255; // Maximum number of crates public readonly string[] ValidGround = {"Clear", "Rough", "Road", "Ore", "Beach"}; // Which terrain types can we drop on? public readonly string[] ValidWater = {"Water"};