Adjust UI spritesheet to make more usable space.

This commit is contained in:
Paul Chote
2017-06-25 19:12:32 +00:00
committed by reaperrr
parent 3f8efb1163
commit f801fc502f
3 changed files with 103 additions and 80 deletions

View File

@@ -136,8 +136,8 @@ Container@PLAYER_WIDGETS:
LogicTicker@RADAR_TICKER:
Image@INSIGNIA:
Logic: AddFactionSuffixLogic
X: 60
Y: 75
X: 63
Y: 88
ImageCollection: radar
ImageName: insignia
ColorBlock@RADAR_FADETOBLACK:
@@ -158,11 +158,39 @@ Container@PLAYER_WIDGETS:
Width: 202
Height: 202
Skippable: false
Image@MINIMAP:
Container@MINIMAP_OVERLAY:
X: 12
Y: 34
ImageName: overlapping-elements
ImageCollection: minimap
Children:
Image@TOPLEFT:
ImageCollection: minimap-overlay
ImageName: top-left
Image@TOP:
X: 30
ImageCollection: minimap-overlay
ImageName: top
Image@TOPRIGHT:
X: 195
ImageCollection: minimap-overlay
ImageName: top-right
Image@LEFT:
Y: 94
ImageCollection: minimap-overlay
ImageName: left
Image@RIGHT:
X: 197
Y: 94
ImageCollection: minimap-overlay
ImageName: right
Image@BOTTOMLEFT:
Y: 195
ImageCollection: minimap-overlay
ImageName: bottom-left
Image@BOTTOMRIGHT:
X: 195
Y: 195
ImageCollection: minimap-overlay
ImageName: bottom-right
Label@GAME_TIMER:
Logic: GameTimerLogic
X: 10
@@ -231,16 +259,6 @@ Container@PLAYER_WIDGETS:
IconSpriteOffset: 0, 0
MinimumRows: 5
MaximumRows: 6
Container@PALETTE_FOREGROUND:
X: 64
Y: 0
Children:
Image@ROW_TEMPLATE:
Width: 226
Height: 48
IgnoreMouseOver: true
ImageCollection: sidebar-bits
ImageName: production-iconoverlay
Container@PRODUCTION_TYPES:
X: 6
Y: 2