Allow mods to display Encyclopedia production info.
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@@ -28,6 +28,12 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Scale the actor preview.")]
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public readonly float Scale = 1f;
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[Desc("Ignore the Buildable trait when listing information.")]
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public readonly bool HideBuildable = false;
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[Desc("Specifies a production queue type if the actor can be built from multiple queues.")]
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public readonly string BuildableQueue = null;
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public override object Create(ActorInitializer init) { return Encyclopedia.Instance; }
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}
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@@ -11,6 +11,7 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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@@ -23,6 +24,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class EncyclopediaLogic : ChromeLogic
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{
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[FluentReference("prerequisites")]
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const string Requires = "label-requires";
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readonly World world;
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readonly ModData modData;
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readonly Dictionary<ActorInfo, EncyclopediaInfo> info = new();
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@@ -41,6 +45,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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readonly Sprite portraitSprite;
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readonly Png defaultPortrait;
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readonly Widget productionContainer;
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readonly LabelWidget productionCost;
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readonly LabelWidget productionTime;
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readonly Widget productionPowerIcon;
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readonly LabelWidget productionPower;
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ActorInfo selectedActor;
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ScrollItemWidget firstItem;
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@@ -79,6 +89,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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actorList.RemoveChildren();
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productionContainer = descriptionPanel.GetOrNull("ACTOR_PRODUCTION");
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productionCost = productionContainer?.Get<LabelWidget>("COST");
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productionTime = productionContainer?.Get<LabelWidget>("TIME");
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productionPowerIcon = productionContainer?.Get("POWER_ICON");
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productionPower = productionContainer?.Get<LabelWidget>("POWER");
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foreach (var actor in modData.DefaultRules.Actors.Values)
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{
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if (actor.TraitInfos<IRenderActorPreviewSpritesInfo>().Count == 0)
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@@ -184,20 +200,49 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (titleLabel != null)
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titleLabel.Text = ActorName(modData.DefaultRules, actor.Name);
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var text = "";
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var buildable = actor.TraitInfoOrDefault<BuildableInfo>();
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if (buildable != null)
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var bi = actor.TraitInfoOrDefault<BuildableInfo>();
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if (productionContainer != null && bi != null && !selectedInfo.HideBuildable)
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{
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var prerequisites = buildable.Prerequisites
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productionContainer.Visible = true;
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var cost = actor.TraitInfoOrDefault<ValuedInfo>()?.Cost ?? 0;
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var time = BuildTime(selectedActor, selectedInfo.BuildableQueue);
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productionTime.Text = WidgetUtils.FormatTime(time, world.Timestep);
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var costText = cost.ToString(NumberFormatInfo.CurrentInfo);
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productionCost.Text = costText;
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var power = actor.TraitInfos<PowerInfo>().Where(i => i.EnabledByDefault).Sum(i => i.Amount);
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if (power != 0)
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{
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productionPowerIcon.Visible = true;
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productionPower.Visible = true;
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productionPower.Text = power.ToString(NumberFormatInfo.CurrentInfo);
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}
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else
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{
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productionPowerIcon.Visible = false;
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productionPower.Visible = false;
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}
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}
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else if (productionContainer != null)
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productionContainer.Visible = false;
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var text = "";
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if (bi != null)
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{
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var prereqs = bi.Prerequisites
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.Select(a => ActorName(modData.DefaultRules, a))
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.Where(s => !s.StartsWith('~') && !s.StartsWith('!'))
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.ToList();
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if (prerequisites.Count != 0)
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text += $"Requires {prerequisites.JoinWith(", ")}\n\n";
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if (prereqs.Count != 0)
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text += FluentProvider.GetMessage(Requires, "prerequisites", prereqs.JoinWith(", ")) + "\n\n";
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}
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if (selectedInfo != null && !string.IsNullOrEmpty(selectedInfo.Description))
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text += WidgetUtils.WrapText(FluentProvider.GetMessage(selectedInfo.Description) + "\n\n", descriptionLabel.Bounds.Width, descriptionFont);
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text += WidgetUtils.WrapText(FluentProvider.GetMessage(selectedInfo.Description), descriptionLabel.Bounds.Width, descriptionFont);
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var height = descriptionFont.Measure(text).Y;
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descriptionLabel.GetText = () => text;
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@@ -218,5 +263,42 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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return name;
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}
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int BuildTime(ActorInfo info, string queue)
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{
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var bi = info.TraitInfoOrDefault<BuildableInfo>();
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if (bi == null)
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return 0;
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var time = bi.BuildDuration;
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if (time == -1)
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{
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var valued = info.TraitInfoOrDefault<ValuedInfo>();
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if (valued == null)
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return 0;
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else
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time = valued.Cost;
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}
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int pbi;
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if (queue != null)
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{
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var pqueue = modData.DefaultRules.Actors.Values.SelectMany(a => a.TraitInfos<ProductionQueueInfo>()
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.Where(x => x.Type == queue)).FirstOrDefault();
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pbi = pqueue?.BuildDurationModifier ?? 100;
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}
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else
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{
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var pqueue = modData.DefaultRules.Actors.Values.SelectMany(a => a.TraitInfos<ProductionQueueInfo>()
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.Where(x => bi.Queue.Contains(x.Type))).FirstOrDefault();
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pbi = pqueue?.BuildDurationModifier ?? 100;
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}
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time = time * bi.BuildDurationModifier * pbi / 10000;
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return time;
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}
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}
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}
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