Move combat modifier interfaces (damage, speed etc.) to mod code

This commit is contained in:
reaperrr
2016-10-22 19:15:05 +02:00
parent 9dfddaf5d9
commit f8077dc113
2 changed files with 9 additions and 8 deletions

View File

@@ -202,4 +202,13 @@ namespace OpenRA.Mods.Common.Traits
bool IsModifyingSequence { get; }
string SequencePrefix { get; }
}
public interface IDamageModifier { int GetDamageModifier(Actor attacker, Damage damage); }
public interface ISpeedModifier { int GetSpeedModifier(); }
public interface IFirepowerModifier { int GetFirepowerModifier(); }
public interface IReloadModifier { int GetReloadModifier(); }
public interface IInaccuracyModifier { int GetInaccuracyModifier(); }
public interface IRangeModifier { int GetRangeModifier(); }
public interface IRangeModifierInfo : ITraitInfoInterface { int GetRangeModifierDefault(); }
public interface IPowerModifier { int GetPowerModifier(); }
}