add IEnum<T>.JoinWith, use it to clean up a bunch of things

This commit is contained in:
Chris Forbes
2011-10-30 10:38:02 +13:00
parent 8111ccbea6
commit f83c9fd4d7
17 changed files with 35 additions and 25 deletions

View File

@@ -343,7 +343,7 @@ namespace OpenRA
if (!OpenRA.Rules.TileSets.ContainsKey(Tileset))
throw new InvalidOperationException(
"Tileset used by the map ({0}) does not exist in this mod. Valid tilesets are: {1}"
.F(Tileset, string.Join(",", OpenRA.Rules.TileSets.Keys.ToArray())));
.F(Tileset, OpenRA.Rules.TileSets.Keys.JoinWith(",")));
// Tile data
for (var i = 0; i < MapSize.X; i++)