simplification of gapgen

This commit is contained in:
Chris Forbes
2010-01-17 10:48:36 +13:00
parent e160825398
commit f8665fc6a0
3 changed files with 3 additions and 11 deletions

View File

@@ -26,11 +26,9 @@ namespace OpenRa.Traits
int range = self.Info.Traits.Get<GeneratesGapInfo>().Range;
// Gap Generator building; powered down
if (self.traits.Contains<Building>() && self.traits.Get<Building>().Disabled)
yield break;
foreach (var t in Game.FindTilesInCircle(self.Location, range))
yield return t;
return (self.traits.Contains<Building>() && self.traits.Get<Building>().Disabled)
? new int2[] {}
: Game.FindTilesInCircle(self.Location, range);
}
}
}