Pass WorldRenderer to RenderAsTerrain for palette lookup.
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@@ -209,7 +209,7 @@ namespace OpenRA.Traits
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public interface IPostRenderSelection { void RenderAfterWorld(WorldRenderer wr); }
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public interface IPreRenderSelection { void RenderBeforeWorld(WorldRenderer wr, Actor self); }
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public interface IRenderAsTerrain { IEnumerable<Renderable> RenderAsTerrain(Actor self); }
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public interface IRenderAsTerrain { IEnumerable<Renderable> RenderAsTerrain(WorldRenderer wr, Actor self); }
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public interface ITargetable
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{
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