diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj index e8858e3933..2d7c892cde 100644 --- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj +++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj @@ -233,6 +233,7 @@ + @@ -330,7 +331,10 @@ + + + @@ -377,6 +381,7 @@ + diff --git a/OpenRA.Mods.RA/Invulnerable.cs b/OpenRA.Mods.Common/Traits/Invulnerable.cs similarity index 94% rename from OpenRA.Mods.RA/Invulnerable.cs rename to OpenRA.Mods.Common/Traits/Invulnerable.cs index 28add78a15..8962b96fe7 100644 --- a/OpenRA.Mods.RA/Invulnerable.cs +++ b/OpenRA.Mods.Common/Traits/Invulnerable.cs @@ -11,7 +11,7 @@ using OpenRA.GameRules; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common.Traits { [Desc("This unit cannot be damaged.")] class InvulnerableInfo : TraitInfo { } diff --git a/OpenRA.Mods.RA/DisableUpgrade.cs b/OpenRA.Mods.Common/Traits/Upgrades/DisableUpgrade.cs similarity index 94% rename from OpenRA.Mods.RA/DisableUpgrade.cs rename to OpenRA.Mods.Common/Traits/Upgrades/DisableUpgrade.cs index 4cd321e7f5..1a567ea310 100644 --- a/OpenRA.Mods.RA/DisableUpgrade.cs +++ b/OpenRA.Mods.Common/Traits/Upgrades/DisableUpgrade.cs @@ -11,10 +11,9 @@ using System; using System.Collections.Generic; using OpenRA.GameRules; -using OpenRA.Mods.Common.Traits; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common.Traits { public class DisableUpgradeInfo : UpgradableTraitInfo, ITraitInfo { diff --git a/OpenRA.Mods.RA/GainsStatUpgrades.cs b/OpenRA.Mods.Common/Traits/Upgrades/GainsStatUpgrades.cs similarity index 98% rename from OpenRA.Mods.RA/GainsStatUpgrades.cs rename to OpenRA.Mods.Common/Traits/Upgrades/GainsStatUpgrades.cs index 231717af87..9aec86e9bb 100644 --- a/OpenRA.Mods.RA/GainsStatUpgrades.cs +++ b/OpenRA.Mods.Common/Traits/Upgrades/GainsStatUpgrades.cs @@ -11,10 +11,9 @@ using System; using System.Collections.Generic; using OpenRA.GameRules; -using OpenRA.Mods.Common.Traits; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common.Traits { [Desc("This actor has properties that upgrade when a specific criteria is met.")] public class GainsStatUpgradesInfo : ITraitInfo diff --git a/OpenRA.Mods.RA/UpgradeActorsNear.cs b/OpenRA.Mods.Common/Traits/Upgrades/UpgradeActorsNear.cs similarity index 98% rename from OpenRA.Mods.RA/UpgradeActorsNear.cs rename to OpenRA.Mods.Common/Traits/Upgrades/UpgradeActorsNear.cs index 97779b9e68..468e164157 100644 --- a/OpenRA.Mods.RA/UpgradeActorsNear.cs +++ b/OpenRA.Mods.Common/Traits/Upgrades/UpgradeActorsNear.cs @@ -11,10 +11,9 @@ using System; using System.Collections.Generic; using OpenRA.GameRules; -using OpenRA.Mods.Common.Traits; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common.Traits { [Desc("Applies an upgrade to actors within a specified range.")] public class UpgradeActorsNearInfo : ITraitInfo diff --git a/OpenRA.Mods.RA/Warheads/GrantUpgradeWarhead.cs b/OpenRA.Mods.Common/Warheads/GrantUpgradeWarhead.cs similarity index 95% rename from OpenRA.Mods.RA/Warheads/GrantUpgradeWarhead.cs rename to OpenRA.Mods.Common/Warheads/GrantUpgradeWarhead.cs index 883eead2de..fb8976fd95 100644 --- a/OpenRA.Mods.RA/Warheads/GrantUpgradeWarhead.cs +++ b/OpenRA.Mods.Common/Warheads/GrantUpgradeWarhead.cs @@ -12,11 +12,11 @@ using System.Collections.Generic; using System.Linq; using OpenRA.Effects; using OpenRA.GameRules; +using OpenRA.Mods.Common.Effects; using OpenRA.Mods.Common.Traits; -using OpenRA.Mods.RA.Effects; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common.Warheads { public class GrantUpgradeWarhead : Warhead { diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index bd692b3b31..84f058cfd7 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -123,7 +123,6 @@ - @@ -243,16 +242,12 @@ - + - - - - diff --git a/OpenRA.Mods.RA/InvulnerabilityUpgrade.cs b/OpenRA.Mods.RA/Traits/InvulnerabilityUpgrade.cs similarity index 100% rename from OpenRA.Mods.RA/InvulnerabilityUpgrade.cs rename to OpenRA.Mods.RA/Traits/InvulnerabilityUpgrade.cs