diff --git a/mods/common/lua/openra.lua b/mods/common/lua/openra.lua index 1b8b9d9bab..5d1fe6096e 100644 --- a/mods/common/lua/openra.lua +++ b/mods/common/lua/openra.lua @@ -51,7 +51,7 @@ OpenRA.GetRandomInteger = function(low, high) end OpenRA.TakeOre = function(player, amount) - Actor.Trait(player.PlayerActor, "PlayerResources"):TakeOre(amount) + Actor.Trait(player.PlayerActor, "PlayerResources"):TakeResources(amount) end OpenRA.TakeCash = function(player, amount) @@ -59,7 +59,7 @@ OpenRA.TakeCash = function(player, amount) end OpenRA.GiveOre = function(player, amount) - Actor.Trait(player.PlayerActor, "PlayerResources"):GiveOre(amount) + Actor.Trait(player.PlayerActor, "PlayerResources"):GiveResources(amount) end OpenRA.GiveCash = function(player, amount) @@ -67,15 +67,15 @@ OpenRA.GiveCash = function(player, amount) end OpenRA.CanGiveOre = function(player, amount) - return Actor.Trait(player.PlayerActor, "PlayerResources"):CanGiveOre(amount) + return Actor.Trait(player.PlayerActor, "PlayerResources"):CanGiveResources(amount) end OpenRA.GetOreCapacity = function(player) - return Actor.Trait(player.PlayerActor, "PlayerResources").OreCapacity + return Actor.Trait(player.PlayerActor, "PlayerResources").ResourceCapacity end OpenRA.GetOre = function(player) - return Actor.Trait(player.PlayerActor, "PlayerResources").Ore + return Actor.Trait(player.PlayerActor, "PlayerResources").Resources end OpenRA.GetCash = function(player)