make order queuing work for buildings and turreted units, too

This commit is contained in:
Bob
2010-11-14 15:48:02 +13:00
parent 7c146a9d5d
commit f8e6245903
16 changed files with 128 additions and 129 deletions

View File

@@ -28,7 +28,6 @@ namespace OpenRA.Mods.RA.Air
Cancel( self );
var attack = self.Trait<AttackPlane>();
attack.target = Target;
attack.DoAttack( self, Target );
if( inner == null )