Split Radar and Power widgets
This commit is contained in:
@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -237,6 +237,7 @@
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<Compile Include="Widgets\Delegates\LobbyDelegate.cs" />
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<Compile Include="Widgets\ColorBlockWidget.cs" />
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<Compile Include="GameRules\MusicInfo.cs" />
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<Compile Include="Widgets\PowerBinWidget.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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102
OpenRA.Game/Widgets/PowerBinWidget.cs
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102
OpenRA.Game/Widgets/PowerBinWidget.cs
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@@ -0,0 +1,102 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Widgets
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{
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public class PowerBinWidget : Widget
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{
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// Power bar
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static float2 powerOrigin = new float2(42, 205); // Relative to radarOrigin
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static Size powerSize = new Size(138, 5);
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float? lastPowerProvidedPos;
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float? lastPowerDrainedPos;
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string powerCollection;
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public override Widget Clone() { throw new NotImplementedException("Why are you Cloning PowerBin?"); }
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public override void Draw(World world)
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{
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powerCollection = "power-" + world.LocalPlayer.Country.Race;
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var resources = world.LocalPlayer.PlayerActor.traits.Get<PlayerResources>();
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// Nothing to draw
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if (resources.PowerProvided == 0
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&& resources.PowerDrained == 0)
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return;
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var renderer = Game.chrome.renderer;
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var lineRenderer = Game.chrome.lineRenderer;
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var rgbaRenderer = renderer.RgbaSpriteRenderer;
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// Draw bar horizontally
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var barStart = powerOrigin + RadarBinWidget.radarOrigin;
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var barEnd = barStart + new float2(powerSize.Width, 0);
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float powerScaleBy = 100;
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var maxPower = Math.Max(resources.PowerProvided, resources.PowerDrained);
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while (maxPower >= powerScaleBy) powerScaleBy *= 2;
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// Current power supply
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var powerLevelTemp = barStart.X + (barEnd.X - barStart.X) * (resources.PowerProvided / powerScaleBy);
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lastPowerProvidedPos = float2.Lerp(lastPowerProvidedPos.GetValueOrDefault(powerLevelTemp), powerLevelTemp, .3f);
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float2 powerLevel = new float2(lastPowerProvidedPos.Value, barStart.Y);
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var color = Color.LimeGreen;
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if (resources.GetPowerState() == PowerState.Low)
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color = Color.Orange;
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if (resources.GetPowerState() == PowerState.Critical)
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color = Color.Red;
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var colorDark = Graphics.Util.Lerp(0.25f, color, Color.Black);
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for (int i = 0; i < powerSize.Height; i++)
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{
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color = (i - 1 < powerSize.Height / 2) ? color : colorDark;
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float2 leftOffset = new float2(0, i);
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float2 rightOffset = new float2(0, i);
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// Indent corners
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if ((i == 0 || i == powerSize.Height - 1) && powerLevel.X - barStart.X > 1)
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{
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leftOffset.X += 1;
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rightOffset.X -= 1;
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}
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lineRenderer.DrawLine(Game.viewport.Location + barStart + leftOffset, Game.viewport.Location + powerLevel + rightOffset, color, color);
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}
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lineRenderer.Flush();
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// Power usage indicator
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var indicator = ChromeProvider.GetImage(renderer, powerCollection, "power-indicator");
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var powerDrainedTemp = barStart.X + (barEnd.X - barStart.X) * (resources.PowerDrained / powerScaleBy);
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lastPowerDrainedPos = float2.Lerp(lastPowerDrainedPos.GetValueOrDefault(powerDrainedTemp), powerDrainedTemp, .3f);
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float2 powerDrainLevel = new float2(lastPowerDrainedPos.Value - indicator.size.X / 2, barStart.Y - 1);
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rgbaRenderer.DrawSprite(indicator, powerDrainLevel, "chrome");
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rgbaRenderer.Flush();
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}
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}
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}
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@@ -29,10 +29,9 @@ namespace OpenRA.Widgets
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{
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public class RadarBinWidget : Widget
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{
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// Radar
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static float2 radarOpenOrigin = new float2(Game.viewport.Width - 215, 29);
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static float2 radarClosedOrigin = new float2(Game.viewport.Width - 215, -166);
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static float2 radarOrigin = radarClosedOrigin;
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public static float2 radarOrigin = radarClosedOrigin;
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float radarMinimapHeight;
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const int radarSlideAnimationLength = 15;
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const int radarActivateAnimationLength = 5;
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@@ -40,12 +39,6 @@ namespace OpenRA.Widgets
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bool radarAnimating = false;
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bool hasRadar = false;
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// Power bar
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static float2 powerOrigin = new float2(42, 205); // Relative to radarOrigin
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static Size powerSize = new Size(138, 5);
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float? lastPowerProvidedPos;
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float? lastPowerDrainedPos;
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string radarCollection;
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public override bool HandleInput(MouseInput mi)
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@@ -88,8 +81,34 @@ namespace OpenRA.Widgets
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public override void DrawInner(World world)
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{
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DrawRadar(world);
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DrawPower(world);
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radarCollection = "radar-" + world.LocalPlayer.Country.Race;
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var hasNewRadar = world.Queries.OwnedBy[world.LocalPlayer]
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.WithTrait<ProvidesRadar>()
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.Any(a => a.Trait.IsActive);
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if (hasNewRadar != hasRadar)
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radarAnimating = true;
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hasRadar = hasNewRadar;
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var renderer = Game.chrome.renderer;
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var rgbaRenderer = renderer.RgbaSpriteRenderer;
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rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "left"), radarOrigin, "chrome");
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rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "right"), radarOrigin + new float2(201, 0), "chrome");
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rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "bottom"), radarOrigin + new float2(0, 192), "chrome");
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if (radarAnimating)
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rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "bg"), radarOrigin + new float2(9, 0), "chrome");
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rgbaRenderer.Flush();
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if (radarAnimationFrame >= radarSlideAnimationLength)
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{
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var mapRect = new RectangleF(radarOrigin.X + 9, radarOrigin.Y + (192 - radarMinimapHeight) / 2, 192, radarMinimapHeight);
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world.Minimap.Draw(mapRect);
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}
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}
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public override void Tick(World world)
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@@ -128,95 +147,5 @@ namespace OpenRA.Widgets
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if (radarAnimationFrame == (hasRadar ? radarSlideAnimationLength+radarActivateAnimationLength : 0))
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radarAnimating = false;
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}
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void DrawRadar(World world)
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{
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radarCollection = "radar-" + world.LocalPlayer.Country.Race;
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var hasNewRadar = world.Queries.OwnedBy[world.LocalPlayer]
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.WithTrait<ProvidesRadar>()
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.Any(a => a.Trait.IsActive);
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if (hasNewRadar != hasRadar)
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radarAnimating = true;
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hasRadar = hasNewRadar;
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var renderer = Game.chrome.renderer;
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var rgbaRenderer = renderer.RgbaSpriteRenderer;
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rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "left"), radarOrigin, "chrome");
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rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "right"), radarOrigin + new float2(201, 0), "chrome");
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rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "bottom"), radarOrigin + new float2(0, 192), "chrome");
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if (radarAnimating)
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rgbaRenderer.DrawSprite(ChromeProvider.GetImage(renderer, radarCollection, "bg"), radarOrigin + new float2(9, 0), "chrome");
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rgbaRenderer.Flush();
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if (radarAnimationFrame >= radarSlideAnimationLength)
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{
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var mapRect = new RectangleF(radarOrigin.X + 9, radarOrigin.Y + (192 - radarMinimapHeight) / 2, 192, radarMinimapHeight);
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world.Minimap.Draw(mapRect);
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}
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}
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void DrawPower(World world)
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{
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var resources = world.LocalPlayer.PlayerActor.traits.Get<PlayerResources>();
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// Nothing to draw
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if (resources.PowerProvided == 0
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&& resources.PowerDrained == 0)
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return;
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var renderer = Game.chrome.renderer;
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var lineRenderer = Game.chrome.lineRenderer;
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var rgbaRenderer = renderer.RgbaSpriteRenderer;
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// Draw bar horizontally
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var barStart = powerOrigin + radarOrigin;
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var barEnd = barStart + new float2(powerSize.Width, 0);
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float powerScaleBy = 100;
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var maxPower = Math.Max(resources.PowerProvided, resources.PowerDrained);
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while (maxPower >= powerScaleBy) powerScaleBy *= 2;
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// Current power supply
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var powerLevelTemp = barStart.X + (barEnd.X - barStart.X) * (resources.PowerProvided / powerScaleBy);
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lastPowerProvidedPos = float2.Lerp(lastPowerProvidedPos.GetValueOrDefault(powerLevelTemp), powerLevelTemp, .3f);
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float2 powerLevel = new float2(lastPowerProvidedPos.Value, barStart.Y);
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var color = Color.LimeGreen;
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if (resources.GetPowerState() == PowerState.Low)
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color = Color.Orange;
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if (resources.GetPowerState() == PowerState.Critical)
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color = Color.Red;
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var colorDark = Graphics.Util.Lerp(0.25f, color, Color.Black);
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for (int i = 0; i < powerSize.Height; i++)
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{
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color = (i - 1 < powerSize.Height / 2) ? color : colorDark;
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float2 leftOffset = new float2(0, i);
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float2 rightOffset = new float2(0, i);
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// Indent corners
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if ((i == 0 || i == powerSize.Height - 1) && powerLevel.X - barStart.X > 1)
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{
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leftOffset.X += 1;
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rightOffset.X -= 1;
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}
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lineRenderer.DrawLine(Game.viewport.Location + barStart + leftOffset, Game.viewport.Location + powerLevel + rightOffset, color, color);
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}
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lineRenderer.Flush();
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// Power usage indicator
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var indicator = ChromeProvider.GetImage(renderer, radarCollection, "power-indicator");
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var powerDrainedTemp = barStart.X + (barEnd.X - barStart.X) * (resources.PowerDrained / powerScaleBy);
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lastPowerDrainedPos = float2.Lerp(lastPowerDrainedPos.GetValueOrDefault(powerDrainedTemp), powerDrainedTemp, .3f);
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float2 powerDrainLevel = new float2(lastPowerDrainedPos.Value - indicator.size.X / 2, barStart.Y - 1);
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rgbaRenderer.DrawSprite(indicator, powerDrainLevel, "chrome");
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rgbaRenderer.Flush();
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}
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}
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}
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@@ -1,4 +1,4 @@
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<chrome>
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<chrome>
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<collection name="chrome-gdi" src="chrome-gdi.png">
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<image name="specialbin-top" x="0" y="0" width="30" height="51" />
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<image name="specialbin-middle" x="0" y="51" width="30" height="51" />
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@@ -12,6 +12,9 @@
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<image name="bottom" x="297" y="223" width="210" height="30" />
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<image name="bg" x="306" y="31" width="192" height="192" />
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<image name="power-indicator" x="187" y="4" width="4" height="7" />
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</collection>
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<collection name="power-gdi" src="chrome-gdi.png">
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<image name="power-indicator" x="187" y="4" width="4" height="7" />
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</collection>
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<collection name="palette-gdi" src="chrome-gdi.png">
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<image name="top" x="297" y="288" width="201" height="9" />
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@@ -52,6 +55,9 @@
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<image name="bottom" x="297" y="223" width="210" height="30" />
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<image name="bg" x="306" y="31" width="192" height="192" />
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<image name="power-indicator" x="187" y="4" width="4" height="7" />
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</collection>
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<collection name="power-nod" src="chrome-nod.png">
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<image name="power-indicator" x="187" y="4" width="4" height="7" />
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</collection>
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<collection name="palette-nod" src="chrome-nod.png">
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<image name="top" x="297" y="288" width="201" height="9" />
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@@ -542,6 +542,8 @@ Container:
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Id:INGAME_WORLD_TOOLTIP
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RadarBin@INGAME_RADAR_BIN:
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Id:INGAME_RADAR_BIN
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PowerBin@INGAME_POWER_BIN:
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Id:INGAME_POWER_BIN
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MoneyBin@INGAME_MONEY_BIN:
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Id:INGAME_MONEY_BIN
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X:WINDOW_RIGHT - WIDTH
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@@ -1,4 +1,4 @@
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<chrome>
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<chrome>
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<collection name="chrome-allies" src="chrome-allies.png">
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<image name="specialbin-top" x="0" y="0" width="30" height="51" />
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<image name="specialbin-middle" x="0" y="51" width="30" height="51" />
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@@ -11,8 +11,10 @@
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<image name="right" x="498" y="31" width="9" height="192" />
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<image name="bottom" x="297" y="223" width="210" height="30" />
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<image name="bg" x="306" y="31" width="192" height="192" />
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<image name="power-indicator" x="187" y="4" width="4" height="7" />
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</collection>
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</collection>
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<collection name="power-allies" src="chrome-allies.png">
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<image name="power-indicator" x="187" y="4" width="4" height="7" />
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</collection>
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<collection name="palette-allies" src="chrome-allies.png">
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<image name="top" x="297" y="288" width="201" height="9" />
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<image name="dock-top" x="498" y="274" width="14" height="23" />
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@@ -52,6 +54,9 @@
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<image name="bottom" x="297" y="223" width="210" height="30" />
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<image name="bg" x="306" y="31" width="192" height="192" />
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<image name="power-indicator" x="187" y="4" width="4" height="7" />
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</collection>
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<collection name="power-soviet" src="chrome-soviet.png">
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<image name="power-indicator" x="187" y="4" width="4" height="7" />
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</collection>
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<collection name="palette-soviet" src="chrome-soviet.png">
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<image name="top" x="297" y="288" width="201" height="9" />
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@@ -542,6 +542,8 @@ Container:
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Id:INGAME_WORLD_TOOLTIP
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RadarBin@INGAME_RADAR_BIN:
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Id:INGAME_RADAR_BIN
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PowerBin@INGAME_POWER_BIN:
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Id:INGAME_POWER_BIN
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MoneyBin@INGAME_MONEY_BIN:
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Id:INGAME_MONEY_BIN
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X:WINDOW_RIGHT - WIDTH
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Reference in New Issue
Block a user