Add Mod.Common Graphics

Moved Graphics to Mod.Common
This commit is contained in:
steelphase
2014-09-20 00:11:34 -04:00
parent ded39d1933
commit f948bf0d1b
47 changed files with 422 additions and 66 deletions

View File

@@ -0,0 +1,42 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Graphics;
using OpenRA.Primitives;
namespace OpenRA.Mods.Common.Graphics
{
public class SpriteActorPreview : IActorPreview
{
readonly Animation animation;
readonly WVec offset;
readonly int zOffset;
readonly PaletteReference pr;
readonly float scale;
public SpriteActorPreview(Animation animation, WVec offset, int zOffset, PaletteReference pr, float scale)
{
this.animation = animation;
this.offset = offset;
this.zOffset = zOffset;
this.pr = pr;
this.scale = scale;
}
public void Tick() { animation.Tick(); }
public IEnumerable<IRenderable> Render(WorldRenderer wr, WPos pos)
{
return animation.Render(pos, offset, zOffset, pr, scale);
}
}
}