Mod tree in configure mods dialog.
This commit is contained in:
committed by
Paul Chote
parent
439c366ba2
commit
f98f3d0b39
@@ -21,7 +21,7 @@ namespace OpenRA.Launcher
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var response = UtilityProgram.Call("--settings-value", configPath, "Game.Mods");
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if (response.IsError)
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currentMods = new string[] { };
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currentMods = new string[] { "ra" };
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else
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currentMods = response.Response.Split(',');
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