Make Transform use child activities

This commit is contained in:
Oliver Brakmann
2017-04-30 18:28:13 +00:00
committed by Paul Chote
parent f9951f76ca
commit f9913db5e8
3 changed files with 63 additions and 43 deletions

View File

@@ -12,7 +12,9 @@
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
@@ -32,11 +34,61 @@ namespace OpenRA.Mods.Common.Activities
ToActor = toActor;
}
protected override void OnFirstRun(Actor self)
{
if (self.Info.HasTraitInfo<IFacingInfo>())
QueueChild(new Turn(self, Facing));
if (self.Info.HasTraitInfo<AircraftInfo>())
QueueChild(new HeliLand(self, true));
}
public override Activity Tick(Actor self)
{
if (IsCanceled)
return NextActivity;
if (ChildActivity != null)
{
ActivityUtils.RunActivity(self, ChildActivity);
return this;
}
// Prevent deployment in bogus locations
var transforms = self.TraitOrDefault<Transforms>();
var building = self.TraitOrDefault<Building>();
if ((transforms != null && !transforms.CanDeploy()) || (building != null && !building.Lock()))
{
Cancel(self, true);
return NextActivity;
}
foreach (var nt in self.TraitsImplementing<INotifyTransform>())
nt.BeforeTransform(self);
var makeAnimation = self.TraitOrDefault<WithMakeAnimation>();
if (makeAnimation != null)
{
// Once the make animation starts the activity must not be stopped anymore.
IsInterruptible = false;
// Wait forever
QueueChild(new WaitFor(() => false));
makeAnimation.Reverse(self, () => DoTransform(self));
return this;
}
return NextActivity;
}
protected override void OnLastRun(Actor self)
{
if (!IsCanceled)
DoTransform(self);
}
void DoTransform(Actor self)
{
self.World.AddFrameEndTask(w =>
{
if (self.IsDead)
@@ -84,11 +136,10 @@ namespace OpenRA.Mods.Common.Activities
if (selected)
w.Selection.Add(w, a);
if (controlgroup.HasValue)
w.Selection.AddToControlGroup(a, controlgroup.Value);
});
return this;
}
}
}