Produce D2k carryalls at the edge of the map

This commit is contained in:
penev92
2015-03-14 00:23:54 +02:00
parent 5927e1080a
commit f9a2378be8
3 changed files with 84 additions and 1 deletions

View File

@@ -73,6 +73,7 @@
<Compile Include="SpriteLoaders\R8Loader.cs" />
<Compile Include="Traits\AttackSwallow.cs" />
<Compile Include="Traits\AutoCarryall.cs" />
<Compile Include="Traits\Buildings\ProductionFromMapEdge.cs" />
<Compile Include="Traits\Buildings\DamagedWithoutFoundation.cs" />
<Compile Include="Traits\Buildings\LaysTerrain.cs" />
<Compile Include="Traits\Carryable.cs" />