Produce D2k carryalls at the edge of the map
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@@ -73,6 +73,7 @@
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<Compile Include="SpriteLoaders\R8Loader.cs" />
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<Compile Include="Traits\AttackSwallow.cs" />
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<Compile Include="Traits\AutoCarryall.cs" />
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<Compile Include="Traits\Buildings\ProductionFromMapEdge.cs" />
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<Compile Include="Traits\Buildings\DamagedWithoutFoundation.cs" />
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<Compile Include="Traits\Buildings\LaysTerrain.cs" />
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<Compile Include="Traits\Carryable.cs" />
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