Update TS decorations.
This commit is contained in:
@@ -1,6 +1,7 @@
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DPOD:
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Inherits: ^Aircraft
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Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
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Inherits@CARGOPIPS: ^CargoPips
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Valued:
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Cost: 10
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Tooltip:
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@@ -17,7 +18,6 @@ DPOD:
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Cargo:
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Types: Infantry
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MaxWeight: 1
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PipCount: 1
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UnloadVoice: Move
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EjectOnDeath: true
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Armament:
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@@ -26,13 +26,18 @@ DPOD:
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Voice: Attack
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AmmoPool:
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Ammo: 5
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PipCount: 5
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PipType: Ammo
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PipTypeEmpty: AmmoEmpty
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-SpawnActorOnDeath:
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WithAmmoPipsDecoration:
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Position: BottomLeft
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RequiresSelection: true
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Margin: 4, 5
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FullSequence: pip-ammo
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EmptySequence: pip-ammoempty
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Palette: pips
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DSHP:
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Inherits: ^Aircraft
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Inherits@CARGOPIPS: ^CargoPips
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Valued:
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Cost: 1000
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Tooltip:
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@@ -60,7 +65,6 @@ DSHP:
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Cargo:
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Types: Infantry
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MaxWeight: 5
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PipCount: 5
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UnloadVoice: Move
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EjectOnDeath: true
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SpawnActorOnDeath:
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@@ -109,9 +113,6 @@ ORCA:
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AttackType: Hover
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AmmoPool:
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Ammo: 5
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PipCount: 5
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PipType: Ammo
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PipTypeEmpty: AmmoEmpty
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AmmoCondition: ammo
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RenderSprites:
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SpawnActorOnDeath:
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@@ -122,6 +123,13 @@ ORCA:
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RequiresCondition: empdisable
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Rearmable:
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RearmActors: gahpad, nahpad
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WithAmmoPipsDecoration:
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Position: BottomLeft
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RequiresSelection: true
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Margin: 4, 5
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FullSequence: pip-ammo
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EmptySequence: pip-ammoempty
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Palette: pips
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ORCAB:
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Inherits: ^EMPableAircraft
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@@ -166,11 +174,8 @@ ORCAB:
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PauseOnCondition: empdisable
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AmmoPool:
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Ammo: 10
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PipCount: 2
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ReloadCount: 5
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ReloadDelay: 200
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PipType: Ammo
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PipTypeEmpty: AmmoEmpty
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AmmoCondition: ammo
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RenderSprites:
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Hovers@CRUISING:
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@@ -183,9 +188,18 @@ ORCAB:
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RequiresCondition: empdisable
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Rearmable:
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RearmActors: gahpad, nahpad
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WithAmmoPipsDecoration:
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Position: BottomLeft
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RequiresSelection: true
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Margin: 4, 5
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PipCount: 2
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FullSequence: pip-ammo
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EmptySequence: pip-ammoempty
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Palette: pips
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ORCATRAN:
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Inherits: ^EMPableAircraft
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Inherits@CARGOPIPS: ^CargoPips
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Valued:
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Cost: 1200
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Tooltip:
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@@ -216,7 +230,6 @@ ORCATRAN:
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Cargo:
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Types: Infantry
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MaxWeight: 5
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PipCount: 5
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UnloadVoice: Move
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EjectOnDeath: true
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AfterUnloadDelay: 40
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@@ -312,10 +325,7 @@ SCRIN:
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PauseOnCondition: empdisable
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AmmoPool:
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Ammo: 15
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PipCount: 3
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ReloadCount: 5
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PipType: Ammo
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PipTypeEmpty: AmmoEmpty
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AmmoCondition: ammo
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RenderSprites:
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DeathSounds:
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@@ -327,6 +337,14 @@ SCRIN:
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RequiresCondition: empdisable
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Rearmable:
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RearmActors: gahpad, nahpad
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WithAmmoPipsDecoration:
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Position: BottomLeft
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RequiresSelection: true
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Margin: 4, 5
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PipCount: 3
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FullSequence: pip-ammo
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EmptySequence: pip-ammoempty
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Palette: pips
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APACHE:
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Inherits: ^EMPableAircraft
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@@ -368,9 +386,6 @@ APACHE:
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AttackType: Hover
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AmmoPool:
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Ammo: 12
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PipCount: 4
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PipType: Ammo
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PipTypeEmpty: AmmoEmpty
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AmmoCondition: ammo
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WithIdleOverlay@ROTORAIR:
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Offset: 85,0,598
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@@ -389,6 +404,14 @@ APACHE:
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RequiresCondition: empdisable
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Rearmable:
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RearmActors: gahpad, nahpad
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WithAmmoPipsDecoration:
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Position: BottomLeft
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RequiresSelection: true
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Margin: 4, 5
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PipCount: 4
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FullSequence: pip-ammo
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EmptySequence: pip-ammoempty
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Palette: pips
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HUNTER:
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Inherits@2: ^ExistsInWorld
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@@ -427,12 +450,9 @@ HUNTER:
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Hovers@CRUISING:
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RequiresCondition: cruising
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QuantizeFacingsFromSequence:
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DrawLineToTarget:
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AppearsOnRadar:
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UseLocation: true
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Interactable:
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SelectionDecorations:
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Palette: pips
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HitShape:
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MapEditorData:
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Categories: System
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@@ -11,7 +11,8 @@ CABHUT:
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Palette: player
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Targetable:
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TargetTypes: C4
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-SelectionDecorations:
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-Selectable:
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Interactable:
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-Demolishable:
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-Explodes:
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-FrozenUnderFog:
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@@ -71,12 +71,12 @@ CHAMSPY:
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Disguise:
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DisguisedCondition: disguise
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WithDecoration@disguise:
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RequiresCondition: disguise
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Position: TopRight
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Margin: 6, 10
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Image: pips
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Sequence: pip-disguise
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Palette: pips
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ReferencePoint: Top, Right
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ZOffset: 256
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RequiresCondition: disguise
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Infiltrates:
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Types: SpyInfiltrate
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Notification: BuildingInfiltrated
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@@ -1385,7 +1385,6 @@ GASPOT:
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MaxHeightDelta: 3
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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SelectionDecorations:
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MapEditorData:
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Categories: Civilian building
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@@ -1417,7 +1416,6 @@ GALITE:
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Selectable:
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Bounds: 24, 24, 0, -4
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DecorationBounds: 25, 35, 0, -12
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SelectionDecorations:
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-Cloak@EXTERNALCLOAK:
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-ExternalCondition@CLOAKGENERATOR:
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-ExternalCondition@CRATE-CLOAK:
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@@ -1515,7 +1513,6 @@ UFO:
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Type: Heavy
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MapEditorData:
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RequireTilesets: TEMPERATE
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SelectionDecorations:
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ThrowsShrapnel@SMALL:
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Pieces: 9, 12
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ThrowsShrapnel@LARGE:
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@@ -92,6 +92,7 @@ ICBM:
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BUS:
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Inherits: ^CivilianVoxelCrusher
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Inherits@CARGOPIPS: ^CargoPips
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Valued:
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Cost: 800
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Tooltip:
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@@ -111,13 +112,13 @@ BUS:
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Cargo:
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Types: Infantry
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MaxWeight: 20
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PipCount: 5
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UnloadVoice: Unload
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LoadingCondition: loading
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EjectOnDeath: true
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PICK:
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Inherits: ^CivilianVoxelVehicle
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Inherits@CARGOPIPS: ^CargoPips
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Valued:
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Cost: 800
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Tooltip:
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@@ -137,13 +138,13 @@ PICK:
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Cargo:
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Types: Infantry
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MaxWeight: 2
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PipCount: 5
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UnloadVoice: Unload
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LoadingCondition: loading
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EjectOnDeath: true
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CAR:
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Inherits: ^CivilianVoxelVehicle
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Inherits@CARGOPIPS: ^CargoPips
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Valued:
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Cost: 800
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Tooltip:
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@@ -163,13 +164,13 @@ CAR:
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Cargo:
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Types: Infantry
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MaxWeight: 4
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PipCount: 5
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UnloadVoice: Unload
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LoadingCondition: loading
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EjectOnDeath: true
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WINI:
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Inherits: ^CivilianVoxelVehicle
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Inherits@CARGOPIPS: ^CargoPips
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Valued:
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Cost: 800
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Tooltip:
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@@ -189,40 +190,39 @@ WINI:
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Cargo:
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Types: Infantry
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MaxWeight: 5
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PipCount: 5
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UnloadVoice: Unload
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LoadingCondition: loading
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EjectOnDeath: true
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LOCOMOTIVE:
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Inherits: ^Train
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Inherits@CARGOPIPS: ^CargoPips
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Valued:
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Cost: 800
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Tooltip:
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Name: Train Locomotive
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Cargo:
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MaxWeight: 2
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PipCount: 2
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EjectOnDeath: true
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TRAINCAR:
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Inherits: ^Train
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Inherits@CARGOPIPS: ^CargoPips
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Valued:
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Cost: 800
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Tooltip:
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Name: Passenger Car
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Cargo:
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MaxWeight: 10
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PipCount: 5
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EjectOnDeath: true
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CARGOCAR:
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Inherits: ^Train
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Inherits@CARGOPIPS: ^CargoPips
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Valued:
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Cost: 800
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Tooltip:
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Name: Cargo Car
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Cargo:
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MaxWeight: 10
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PipCount: 5
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EjectOnDeath: true
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@@ -59,19 +59,19 @@
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DamageCooldown: 125
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RequiresCondition: rank-elite
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WithDecoration@VETERAN:
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RequiresCondition: rank-veteran
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Position: BottomRight
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Margin: 3, 4
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Image: rank
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Sequence: veteran
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Palette: ra
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ReferencePoint: Bottom, Right
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RequiresCondition: rank-veteran
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ZOffset: 256
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WithDecoration@ELITE:
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RequiresCondition: rank-elite
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Position: BottomRight
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Margin: 3, 4
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Image: rank
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Sequence: elite
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Palette: ra
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ReferencePoint: Bottom, Right
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RequiresCondition: rank-elite
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ZOffset: 256
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^InfantryExperienceHospitalOverrides:
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WithDecoration@VETERAN:
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@@ -304,9 +304,6 @@
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Inherits@3: ^Cloakable
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Inherits@selection: ^SelectableBuilding
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Huntable:
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WithTextControlGroupDecoration:
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SelectionDecorations:
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Palette: pips
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Targetable:
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TargetTypes: Ground, Building, C4
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HitShape:
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@@ -397,7 +394,7 @@
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WithBuildingRepairDecoration:
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Image: allyrepair
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Sequence: repair
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ReferencePoint: Center
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Position: Center
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Palette: mouse
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^CivBuilding:
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@@ -547,9 +544,6 @@
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OwnerLostAction:
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Action: Kill
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DeathTypes: BulletDeath
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DrawLineToTarget:
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QueuedLineWidth: 2
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QueuedMarkerWidth: 3
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Health:
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HP: 5000
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Armor:
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@@ -564,9 +558,6 @@
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Voice: Move
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Speed: 71
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Locomotor: foot
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WithTextControlGroupDecoration:
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SelectionDecorations:
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Palette: pips
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Selectable:
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DecorationBounds: 15,23,0,-9
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Bounds: 24,24,0,-9
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@@ -616,11 +607,12 @@
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RequiresCondition: hospital && damaged
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Condition: hospitalheal
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WithDecoration@REDCROSS:
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RequiresCondition: hospitalheal
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Position: BottomRight
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Margin: 3, 4
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Image: pips
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Sequence: medic
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Palette: pips
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ReferencePoint: Bottom, Right
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RequiresCondition: hospitalheal
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BlinkInterval: 32
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BlinkPattern: Off, On
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RevealOnFire:
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@@ -758,9 +750,6 @@
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Huntable:
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OwnerLostAction:
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Action: Kill
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DrawLineToTarget:
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QueuedLineWidth: 2
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QueuedMarkerWidth: 3
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Mobile:
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PauseOnCondition: empdisable || being-captured || carried
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Locomotor: wheeled
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@@ -768,9 +757,6 @@
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Voice: Move
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Selectable:
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Bounds: 40,24
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WithTextControlGroupDecoration:
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SelectionDecorations:
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Palette: pips
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Voiced:
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VoiceSet: Vehicle
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Targetable:
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@@ -863,9 +849,6 @@
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Huntable:
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OwnerLostAction:
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Action: Kill
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DrawLineToTarget:
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QueuedLineWidth: 2
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QueuedMarkerWidth: 3
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AppearsOnRadar:
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UseLocation: true
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Targetable@GROUND:
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@@ -874,10 +857,6 @@
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Targetable@AIRBORNE:
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TargetTypes: Air
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RequiresCondition: airborne
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Selectable:
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WithTextControlGroupDecoration:
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SelectionDecorations:
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Palette: pips
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Repairable:
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RepairActors: gadept
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Voice: Move
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@@ -963,9 +942,6 @@
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Inherits@3: ^HealsOnTiberium
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Inherits@selection: ^SelectableCombatUnit
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Huntable:
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DrawLineToTarget:
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QueuedLineWidth: 2
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QueuedMarkerWidth: 3
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Health:
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Armor:
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Type: Light
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@@ -973,9 +949,6 @@
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Speed: 113
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TurnSpeed: 16
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Locomotor: visceroid
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WithTextControlGroupDecoration:
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SelectionDecorations:
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Palette: pips
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Selectable:
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Bounds: 26,26,0,-3
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Targetable:
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@@ -1121,9 +1094,6 @@
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RenderVoxels:
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RenderSprites:
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WithVoxelBody:
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DrawLineToTarget:
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||||
QueuedLineWidth: 2
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||||
QueuedMarkerWidth: 3
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||||
Mobile:
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TurnSpeed: 5
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||||
Voice: Move
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||||
@@ -1143,9 +1113,6 @@
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RequiresCondition: !inside-tunnel
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||||
Selectable:
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||||
Bounds: 40,24
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||||
WithTextControlGroupDecoration:
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||||
SelectionDecorations:
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||||
Palette: pips
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||||
Voiced:
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VoiceSet: Vehicle
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||||
Targetable:
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||||
@@ -1324,7 +1291,7 @@
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Sequence: offline
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||||
Palette: mouse
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||||
RequiresCondition: powerdown
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||||
ReferencePoint: Center
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||||
Position: Center
|
||||
Offsets:
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||||
repairing: 12, 0
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||||
PowerMultiplier@POWERDOWN:
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@@ -1343,25 +1310,62 @@
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||||
RequiresCondition: lowpower || powerdown
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||||
Condition: disabled
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||||
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||||
^Selectable:
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||||
Selectable:
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||||
SelectionDecorations:
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||||
WithTextControlGroupDecoration:
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||||
Margin: 2, 0
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||||
DrawLineToTarget:
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||||
QueuedLineWidth: 2
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||||
QueuedMarkerWidth: 3
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||||
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||||
^SelectableCombatUnit:
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Inherits@selectiondecorations: ^Selectable
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||||
Selectable:
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||||
Priority: 10
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||||
PriorityModifiers: Ctrl
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||||
^SelectableSupportUnit:
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||||
Inherits@selectiondecorations: ^Selectable
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||||
Selectable:
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||||
Priority: 8
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||||
PriorityModifiers: Ctrl, Alt
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||||
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||||
^SelectableEconomicUnit:
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||||
Inherits@selectiondecorations: ^Selectable
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||||
Selectable:
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||||
Priority: 6
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||||
PriorityModifiers: Ctrl, Alt
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||||
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||||
^CargoPips:
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||||
WithCargoPipsDecoration:
|
||||
Position: BottomLeft
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||||
RequiresSelection: true
|
||||
Palette: pips
|
||||
Margin: 5, 2
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||||
CustomPipSequences:
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||||
red: pip-red
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||||
green: pip-green
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||||
yellow: pip-yellow
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||||
|
||||
^SelectableCombatBuilding:
|
||||
Inherits@selectiondecorations: ^Selectable
|
||||
Selectable:
|
||||
Priority: 4
|
||||
|
||||
^SelectableBuilding:
|
||||
Inherits@selectiondecorations: ^Selectable
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||||
Selectable:
|
||||
Priority: 2
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||||
|
||||
^PrimaryBuilding:
|
||||
PrimaryBuilding:
|
||||
PrimaryCondition: primary
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||||
SelectionNotification: PrimaryBuildingSelected
|
||||
WithTextDecoration@primary:
|
||||
RequiresCondition: primary
|
||||
Position: Top
|
||||
RequiresSelection: true
|
||||
Margin: 0, 5
|
||||
Text: PRIMARY
|
||||
Color: E0D048
|
||||
|
||||
@@ -74,7 +74,7 @@ MEDIC:
|
||||
Step: 500
|
||||
Delay: 60
|
||||
Passenger:
|
||||
PipType: Red
|
||||
CustomPipType: red
|
||||
|
||||
JUMPJET:
|
||||
Inherits: ^Soldier
|
||||
@@ -102,7 +102,7 @@ JUMPJET:
|
||||
Armor:
|
||||
Type: Light
|
||||
Passenger:
|
||||
PipType: Green
|
||||
CustomPipType: green
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Armament:
|
||||
|
||||
@@ -66,11 +66,11 @@ GAPOWR:
|
||||
RequiresCondition: !empdisable && powrup.b
|
||||
Amount: 50
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
|
||||
GAPILE:
|
||||
Inherits: ^Building
|
||||
Inherits@SHAPE: ^2x2Shape
|
||||
Inherits@PRIMARY: ^PrimaryBuilding
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 30
|
||||
@@ -141,9 +141,6 @@ GAPILE:
|
||||
Production:
|
||||
Produces: Infantry
|
||||
PauseOnCondition: empdisable
|
||||
PrimaryBuilding:
|
||||
PrimaryCondition: primary
|
||||
SelectionNotification: PrimaryBuildingSelected
|
||||
ProductionBar:
|
||||
ProductionType: Infantry
|
||||
WithIdleOverlay@LIGHTS:
|
||||
@@ -158,18 +155,11 @@ GAPILE:
|
||||
Power:
|
||||
Amount: -20
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
WithTextDecoration@primary:
|
||||
RequiresSelection: true
|
||||
Text: PRIMARY
|
||||
ReferencePoint: Top
|
||||
Color: E0D048
|
||||
ZOffset: 256
|
||||
RequiresCondition: primary
|
||||
|
||||
GAWEAP:
|
||||
Inherits: ^Building
|
||||
Inherits@SHAPE: ^4x3FactoryWithBibShape
|
||||
Inherits@PRIMARY: ^PrimaryBuilding
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
@@ -206,9 +196,6 @@ GAWEAP:
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
PauseOnCondition: empdisable
|
||||
PrimaryBuilding:
|
||||
PrimaryCondition: primary
|
||||
SelectionNotification: PrimaryBuildingSelected
|
||||
ProductionBar:
|
||||
ProductionType: Vehicle
|
||||
WithIdleOverlay@ROOF:
|
||||
@@ -231,18 +218,11 @@ GAWEAP:
|
||||
Power:
|
||||
Amount: -30
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
WithTextDecoration@primary:
|
||||
RequiresSelection: true
|
||||
Text: PRIMARY
|
||||
ReferencePoint: Top
|
||||
Color: E0D048
|
||||
ZOffset: 256
|
||||
RequiresCondition: primary
|
||||
|
||||
GAHPAD:
|
||||
Inherits: ^Building
|
||||
Inherits@SHAPE: ^2x2Shape
|
||||
Inherits@PRIMARY: ^PrimaryBuilding
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
@@ -270,9 +250,6 @@ GAHPAD:
|
||||
Production:
|
||||
Produces: Air
|
||||
PauseOnCondition: empdisable
|
||||
PrimaryBuilding:
|
||||
PrimaryCondition: primary
|
||||
SelectionNotification: PrimaryBuildingSelected
|
||||
Reservable:
|
||||
RepairsUnits:
|
||||
HpPerStep: 1000
|
||||
@@ -296,14 +273,6 @@ GAHPAD:
|
||||
Bounds: 88, 66, 0, -5
|
||||
DecorationBounds: 88, 66, 0, -5
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
WithTextDecoration@primary:
|
||||
RequiresSelection: true
|
||||
Text: PRIMARY
|
||||
ReferencePoint: Top
|
||||
Color: E0D048
|
||||
ZOffset: 256
|
||||
RequiresCondition: primary
|
||||
|
||||
GADEPT:
|
||||
Inherits: ^Building
|
||||
@@ -362,7 +331,6 @@ GADEPT:
|
||||
Power:
|
||||
Amount: -30
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
RenderSprites:
|
||||
Image: gadept.gdi
|
||||
FactionImages:
|
||||
@@ -412,7 +380,6 @@ GARADR:
|
||||
Power:
|
||||
Amount: -50
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
|
||||
GATECH:
|
||||
Inherits: ^Building
|
||||
@@ -448,7 +415,6 @@ GATECH:
|
||||
Power:
|
||||
Amount: -150
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
|
||||
GAPLUG:
|
||||
Inherits: ^Building
|
||||
@@ -558,4 +524,3 @@ GAPLUG:
|
||||
PauseOnCondition: disabled
|
||||
Sequence: idle-hunterseekerb
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
|
||||
@@ -137,7 +137,6 @@ GACTWR:
|
||||
tower.rocket: !build-incomplete && !tower.rocket && !tower.vulcan && !tower.sam
|
||||
tower.sam: !build-incomplete && !tower.vulcan && !tower.rocket && !tower.sam
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
Replacement:
|
||||
ReplaceableTypes: GDITower
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
APC:
|
||||
Inherits: ^Tank
|
||||
Inherits@VOXELS: ^VoxelActor
|
||||
Inherits@CARGOPIPS: ^CargoPips
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
@@ -28,7 +29,6 @@ APC:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 5
|
||||
PipCount: 5
|
||||
UnloadVoice: Unload
|
||||
LoadingCondition: loading
|
||||
EjectOnDeath: true
|
||||
@@ -409,6 +409,5 @@ JUGG:
|
||||
WithMuzzleOverlay:
|
||||
RevealOnFire:
|
||||
ArmamentNames: deployed
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
DecorationBounds: 48,40,0,-8
|
||||
|
||||
@@ -68,7 +68,6 @@ CYBORG:
|
||||
Weapon: Vulcan3
|
||||
AttackFrontal:
|
||||
Voice: Attack
|
||||
SelectionDecorations:
|
||||
ProducibleWithLevel:
|
||||
Prerequisites: barracks.upgraded
|
||||
|
||||
@@ -108,7 +107,6 @@ CYC2:
|
||||
LocalOffset: 240,120,966
|
||||
AttackFrontal:
|
||||
Voice: Attack
|
||||
SelectionDecorations:
|
||||
ProducibleWithLevel:
|
||||
Prerequisites: barracks.upgraded
|
||||
|
||||
|
||||
@@ -35,7 +35,6 @@ NAPOWR:
|
||||
TargetTypes: Ground, Building, C4, SpyInfiltrate
|
||||
ScalePowerWithHealth:
|
||||
PowerTooltip:
|
||||
SelectionDecorations:
|
||||
|
||||
NAAPWR:
|
||||
Inherits: ^Building
|
||||
@@ -74,12 +73,12 @@ NAAPWR:
|
||||
TargetTypes: Ground, Building, C4, SpyInfiltrate
|
||||
ScalePowerWithHealth:
|
||||
PowerTooltip:
|
||||
SelectionDecorations:
|
||||
ProvidesPrerequisite@buildingname:
|
||||
|
||||
NAHAND:
|
||||
Inherits: ^Building
|
||||
Inherits@SHAPE: ^3x2Shape
|
||||
Inherits@PRIMARY: ^PrimaryBuilding
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 40
|
||||
@@ -156,9 +155,6 @@ NAHAND:
|
||||
Production:
|
||||
Produces: Infantry
|
||||
PauseOnCondition: empdisable
|
||||
PrimaryBuilding:
|
||||
PrimaryCondition: primary
|
||||
SelectionNotification: PrimaryBuildingSelected
|
||||
ProductionBar:
|
||||
ProductionType: Infantry
|
||||
WithIdleOverlay@LIGHTS:
|
||||
@@ -170,18 +166,11 @@ NAHAND:
|
||||
Power:
|
||||
Amount: -20
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
WithTextDecoration@primary:
|
||||
RequiresSelection: true
|
||||
Text: PRIMARY
|
||||
ReferencePoint: Top
|
||||
Color: E0D048
|
||||
ZOffset: 256
|
||||
RequiresCondition: primary
|
||||
|
||||
NAWEAP:
|
||||
Inherits: ^Building
|
||||
Inherits@SHAPE: ^4x3FactoryWithBibShape
|
||||
Inherits@PRIMARY: ^PrimaryBuilding
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
@@ -218,9 +207,6 @@ NAWEAP:
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
PauseOnCondition: empdisable
|
||||
PrimaryBuilding:
|
||||
PrimaryCondition: primary
|
||||
SelectionNotification: PrimaryBuildingSelected
|
||||
ProductionBar:
|
||||
ProductionType: Vehicle
|
||||
WithIdleOverlay@ROOF:
|
||||
@@ -237,18 +223,11 @@ NAWEAP:
|
||||
Power:
|
||||
Amount: -30
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
WithTextDecoration@primary:
|
||||
RequiresSelection: true
|
||||
Text: PRIMARY
|
||||
ReferencePoint: Top
|
||||
Color: E0D048
|
||||
ZOffset: 256
|
||||
RequiresCondition: primary
|
||||
|
||||
NAHPAD:
|
||||
Inherits: ^Building
|
||||
Inherits@SHAPE: ^2x2Shape
|
||||
Inherits@PRIMARY: ^PrimaryBuilding
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
@@ -276,9 +255,6 @@ NAHPAD:
|
||||
Production:
|
||||
Produces: Air
|
||||
PauseOnCondition: empdisable
|
||||
PrimaryBuilding:
|
||||
PrimaryCondition: primary
|
||||
SelectionNotification: PrimaryBuildingSelected
|
||||
Reservable:
|
||||
RepairsUnits:
|
||||
HpPerStep: 1000
|
||||
@@ -302,14 +278,6 @@ NAHPAD:
|
||||
Bounds: 78, 48, 0, -6
|
||||
DecorationBounds: 78, 54, 0, -8
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
WithTextDecoration@primary:
|
||||
RequiresSelection: true
|
||||
Text: PRIMARY
|
||||
ReferencePoint: Top
|
||||
Color: E0D048
|
||||
ZOffset: 256
|
||||
RequiresCondition: primary
|
||||
|
||||
NARADR:
|
||||
Inherits: ^Building
|
||||
@@ -354,7 +322,6 @@ NARADR:
|
||||
Power:
|
||||
Amount: -40
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
|
||||
NATECH:
|
||||
Inherits: ^Building
|
||||
@@ -390,7 +357,6 @@ NATECH:
|
||||
Power:
|
||||
Amount: -150
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
|
||||
NATMPL:
|
||||
Inherits: ^Building
|
||||
|
||||
@@ -182,7 +182,6 @@ NALASR:
|
||||
RequiresCondition: !build-incomplete
|
||||
Power:
|
||||
Amount: -40
|
||||
SelectionDecorations:
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 0
|
||||
|
||||
@@ -233,7 +232,6 @@ NAOBEL:
|
||||
Sequence: idle-lights
|
||||
Power:
|
||||
Amount: -150
|
||||
SelectionDecorations:
|
||||
|
||||
NASAM:
|
||||
Inherits: ^Defense
|
||||
@@ -273,7 +271,6 @@ NASAM:
|
||||
LocalOffset: 543,0,815
|
||||
Power:
|
||||
Amount: -30
|
||||
SelectionDecorations:
|
||||
|
||||
NASTLH:
|
||||
Inherits: ^Building
|
||||
@@ -318,7 +315,6 @@ NASTLH:
|
||||
Selectable:
|
||||
Bounds: 106, 48, 8, -6
|
||||
DecorationBounds: 106, 60, 8, -15
|
||||
SelectionDecorations:
|
||||
|
||||
NAMISL:
|
||||
Inherits: ^Building
|
||||
@@ -381,7 +377,6 @@ NAMISL:
|
||||
TrailInterval: 0
|
||||
TrailSequences: idle
|
||||
WithNukeLaunchOverlay:
|
||||
SelectionDecorations:
|
||||
|
||||
NAWAST:
|
||||
Inherits: ^Building
|
||||
@@ -414,8 +409,6 @@ NAWAST:
|
||||
DockAngle: 160
|
||||
DockOffset: 2,1
|
||||
StoresResources:
|
||||
PipColor: Red
|
||||
PipCount: 15
|
||||
Capacity: 56
|
||||
Power:
|
||||
Amount: -40
|
||||
@@ -433,4 +426,10 @@ NAWAST:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: bib
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
WithResourceStoragePipsDecoration:
|
||||
Position: BottomLeft
|
||||
RequiresSelection: true
|
||||
Margin: 5, 2
|
||||
PipCount: 15
|
||||
FullSequence: pip-red
|
||||
Palette: pips
|
||||
|
||||
@@ -383,10 +383,18 @@ WEED:
|
||||
WithVoxelUnloadBody:
|
||||
-DamagedByTerrain@VEINS:
|
||||
-LeavesTrails@VEINS:
|
||||
WithHarvesterPipsDecoration:
|
||||
Position: BottomLeft
|
||||
RequiresSelection: true
|
||||
Margin: 5, 2
|
||||
FullSequence: pip-red
|
||||
Palette: pips
|
||||
PipCount: 7
|
||||
|
||||
SAPC:
|
||||
Inherits: ^Tank
|
||||
Inherits@VOXELS: ^VoxelActor
|
||||
Inherits@CARGOPIPS: ^CargoPips
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
@@ -414,7 +422,6 @@ SAPC:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 5
|
||||
PipCount: 5
|
||||
UnloadVoice: Unload
|
||||
LoadingCondition: loading
|
||||
EjectOnDeath: true
|
||||
|
||||
@@ -59,7 +59,7 @@ ENGINEER:
|
||||
Health:
|
||||
HP: 10000
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
CustomPipType: yellow
|
||||
EngineerRepair:
|
||||
RepairsBridges:
|
||||
RepairNotification: BridgeRepaired
|
||||
|
||||
@@ -84,7 +84,6 @@ GACNST:
|
||||
ProvidesPrerequisite@nod:
|
||||
Factions: nod
|
||||
Prerequisite: structures.nod
|
||||
SelectionDecorations:
|
||||
|
||||
PROC:
|
||||
Inherits: ^Building
|
||||
@@ -114,8 +113,6 @@ PROC:
|
||||
DockOffset: 2,1
|
||||
DiscardExcessResources: true
|
||||
StoresResources:
|
||||
PipColor: Green
|
||||
PipCount: 10
|
||||
Capacity: 2000
|
||||
CustomSellValue:
|
||||
Value: 600
|
||||
@@ -138,7 +135,6 @@ PROC:
|
||||
Power:
|
||||
Amount: -30
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
RenderSprites:
|
||||
Image: proc.gdi
|
||||
FactionImages:
|
||||
@@ -149,6 +145,12 @@ PROC:
|
||||
Explodes:
|
||||
RequiresCondition: contains-tiberium
|
||||
Weapon: TiberiumExplosion
|
||||
WithResourceStoragePipsDecoration:
|
||||
Position: BottomLeft
|
||||
RequiresSelection: true
|
||||
Margin: 5, 2
|
||||
PipCount: 10
|
||||
Palette: pips
|
||||
|
||||
GASILO:
|
||||
Inherits: ^Building
|
||||
@@ -190,17 +192,20 @@ GASILO:
|
||||
RequiresCondition: !build-incomplete
|
||||
Sequence: idle-lights
|
||||
StoresResources:
|
||||
PipColor: Green
|
||||
PipCount: 5
|
||||
Capacity: 1500
|
||||
Power:
|
||||
Amount: -10
|
||||
SelectionDecorations:
|
||||
GrantConditionOnPlayerResources:
|
||||
Condition: contains-tiberium
|
||||
Explodes:
|
||||
RequiresCondition: contains-tiberium
|
||||
Weapon: TiberiumExplosion
|
||||
WithResourceStoragePipsDecoration:
|
||||
Position: BottomLeft
|
||||
RequiresSelection: true
|
||||
Margin: 5, 2
|
||||
PipCount: 5
|
||||
Palette: pips
|
||||
|
||||
ANYPOWER:
|
||||
AlwaysVisible:
|
||||
|
||||
@@ -37,7 +37,6 @@ NAPULS:
|
||||
Sequence: turret
|
||||
Power:
|
||||
Amount: -150
|
||||
SelectionDecorations:
|
||||
RenderSprites:
|
||||
Image: napuls.gdi
|
||||
FactionImages:
|
||||
|
||||
@@ -34,7 +34,6 @@ MCV:
|
||||
TransformSounds: place2.aud
|
||||
NoTransformSounds:
|
||||
Voice: Move
|
||||
SelectionDecorations:
|
||||
RenderSprites:
|
||||
Image: mcv.gdi
|
||||
FactionImages:
|
||||
@@ -92,7 +91,6 @@ HARV:
|
||||
WithHarvestOverlay:
|
||||
LocalOffset: 543,0,0
|
||||
Palette: effect
|
||||
SelectionDecorations:
|
||||
RenderSprites:
|
||||
Image: harv.gdi
|
||||
FactionImages:
|
||||
@@ -100,6 +98,15 @@ HARV:
|
||||
nod: harv.nod
|
||||
-DamagedByTerrain@VEINS:
|
||||
-LeavesTrails@VEINS:
|
||||
WithHarvesterPipsDecoration:
|
||||
Position: BottomLeft
|
||||
RequiresSelection: true
|
||||
Margin: 5, 2
|
||||
PipCount: 7
|
||||
Palette: pips
|
||||
ResourceSequences:
|
||||
Tiberium: pip-green
|
||||
BlueTiberium: pip-blue
|
||||
|
||||
LPST:
|
||||
Inherits: ^Tank
|
||||
|
||||
@@ -200,7 +200,6 @@
|
||||
ResourceType@Tiberium:
|
||||
Type: Tiberium
|
||||
Name: Tiberium
|
||||
PipColor: Green
|
||||
ResourceType: 1
|
||||
Palette: greentiberium
|
||||
Sequences: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12
|
||||
@@ -212,7 +211,6 @@
|
||||
ResourceType@BlueTiberium:
|
||||
Type: BlueTiberium
|
||||
Name: Tiberium
|
||||
PipColor: Blue
|
||||
ResourceType: 2
|
||||
Palette: bluetiberium
|
||||
Sequences: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12
|
||||
@@ -224,7 +222,6 @@
|
||||
ResourceType@Veins:
|
||||
Type: Veins
|
||||
Name: Veins
|
||||
PipColor: Red
|
||||
ResourceType: 3
|
||||
Palette: player
|
||||
Sequences: veins
|
||||
|
||||
Reference in New Issue
Block a user