Cleaned RA yaml rules.
Sanitized defaults.
This commit is contained in:
@@ -10,7 +10,6 @@ BADR:
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ROT: 5
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ROT: 5
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Speed: 149
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Speed: 149
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Repulsable: False
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Repulsable: False
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WithFacingSpriteBody:
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Cargo:
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Cargo:
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MaxWeight: 10
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MaxWeight: 10
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-Selectable:
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-Selectable:
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@@ -33,8 +32,6 @@ BADR:
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-EjectOnDeath:
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-EjectOnDeath:
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-GpsDot:
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-GpsDot:
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RejectsOrders:
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RejectsOrders:
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AutoSelectionSize:
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RenderSprites:
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BADR.Bomber:
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BADR.Bomber:
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Inherits: ^Plane
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Inherits: ^Plane
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@@ -51,7 +48,6 @@ BADR.Bomber:
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Repulsable: False
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Repulsable: False
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AmmoPool:
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AmmoPool:
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Ammo: 7
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Ammo: 7
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WithFacingSpriteBody:
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-Selectable:
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-Selectable:
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-Voiced:
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-Voiced:
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-GainsExperience:
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-GainsExperience:
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@@ -72,7 +68,6 @@ BADR.Bomber:
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-EjectOnDeath:
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-EjectOnDeath:
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-GpsDot:
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-GpsDot:
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RejectsOrders:
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RejectsOrders:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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Image: badr
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Image: badr
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@@ -110,7 +105,6 @@ MIG:
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TargetWhenIdle: false
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TargetWhenIdle: false
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TargetWhenDamaged: false
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TargetWhenDamaged: false
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EnableStances: false
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EnableStances: false
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WithFacingSpriteBody:
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AmmoPool:
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AmmoPool:
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Ammo: 8
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Ammo: 8
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ReturnOnIdle:
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ReturnOnIdle:
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@@ -127,9 +121,6 @@ MIG:
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SmokeTrailWhenDamaged:
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SmokeTrailWhenDamaged:
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Offset: -853,0,171
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Offset: -853,0,171
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Interval: 2
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Interval: 2
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AutoSelectionSize:
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RenderSprites:
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CameraPitch: 99
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YAK:
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YAK:
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Inherits: ^Plane
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Inherits: ^Plane
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@@ -170,7 +161,6 @@ YAK:
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TargetWhenIdle: false
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TargetWhenIdle: false
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TargetWhenDamaged: false
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TargetWhenDamaged: false
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EnableStances: false
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EnableStances: false
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WithFacingSpriteBody:
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AmmoPool:
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AmmoPool:
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Ammo: 18
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Ammo: 18
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PipCount: 6
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PipCount: 6
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@@ -186,9 +176,6 @@ YAK:
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SmokeTrailWhenDamaged:
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SmokeTrailWhenDamaged:
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Offset: -853,0,0
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Offset: -853,0,0
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Interval: 2
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Interval: 2
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AutoSelectionSize:
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RenderSprites:
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CameraPitch: 99
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TRAN:
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TRAN:
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Inherits: ^Helicopter
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Inherits: ^Helicopter
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@@ -216,7 +203,6 @@ TRAN:
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Speed: 112
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Speed: 112
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LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
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LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
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AltitudeVelocity: 0c100
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AltitudeVelocity: 0c100
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WithFacingSpriteBody:
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WithRotor@PRIMARY:
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WithRotor@PRIMARY:
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Offset: -597,0,341
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Offset: -597,0,341
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Sequence: rotor2
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Sequence: rotor2
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@@ -229,8 +215,6 @@ TRAN:
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PipCount: 8
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PipCount: 8
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LeavesHusk:
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LeavesHusk:
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HuskActor: TRAN.Husk
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HuskActor: TRAN.Husk
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AutoSelectionSize:
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RenderSprites:
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HELI:
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HELI:
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Inherits: ^Helicopter
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Inherits: ^Helicopter
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@@ -267,7 +251,6 @@ HELI:
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Speed: 149
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Speed: 149
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AutoTarget:
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AutoTarget:
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InitialStance: HoldFire
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InitialStance: HoldFire
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WithFacingSpriteBody:
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WithRotor:
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WithRotor:
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Offset: 0,0,85
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Offset: 0,0,85
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AmmoPool:
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AmmoPool:
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@@ -278,8 +261,6 @@ HELI:
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HuskActor: HELI.Husk
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HuskActor: HELI.Husk
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SmokeTrailWhenDamaged:
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SmokeTrailWhenDamaged:
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Offset: -427,0,0
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Offset: -427,0,0
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AutoSelectionSize:
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RenderSprites:
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HIND:
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HIND:
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Inherits: ^Helicopter
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Inherits: ^Helicopter
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@@ -319,7 +300,6 @@ HIND:
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Speed: 112
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Speed: 112
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AutoTarget:
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AutoTarget:
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InitialStance: HoldFire
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InitialStance: HoldFire
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WithFacingSpriteBody:
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WithRotor:
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WithRotor:
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AmmoPool:
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AmmoPool:
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Ammo: 24
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Ammo: 24
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@@ -332,8 +312,6 @@ HIND:
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HuskActor: HIND.Husk
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HuskActor: HIND.Husk
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SmokeTrailWhenDamaged:
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SmokeTrailWhenDamaged:
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Offset: -427,0,0
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Offset: -427,0,0
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AutoSelectionSize:
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RenderSprites:
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U2:
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U2:
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Inherits: ^Plane
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Inherits: ^Plane
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@@ -346,7 +324,6 @@ U2:
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Speed: 373
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Speed: 373
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Repulsable: False
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Repulsable: False
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MaximumPitch: 56
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MaximumPitch: 56
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WithFacingSpriteBody:
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AttackBomber:
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AttackBomber:
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-Selectable:
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-Selectable:
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-Voiced:
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-Voiced:
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@@ -362,6 +339,4 @@ U2:
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Offset: -1c43,0,0
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Offset: -1c43,0,0
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Interval: 2
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Interval: 2
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RejectsOrders:
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RejectsOrders:
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AutoSelectionSize:
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RenderSprites:
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@@ -1,5 +1,7 @@
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C1:
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C1:
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Inherits: ^CivInfantry
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Inherits@1: ^CivInfantry
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Inherits@2: ^ArmedCivilian
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AutoTarget:
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C2:
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C2:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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@@ -11,7 +13,6 @@ C3:
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C4:
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C4:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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WithInfantryBody:
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RenderSprites:
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RenderSprites:
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Image: C2
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Image: C2
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Voiced:
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Voiced:
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@@ -19,27 +20,25 @@ C4:
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C5:
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C5:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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WithInfantryBody:
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RenderSprites:
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RenderSprites:
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Image: C1
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Image: C1
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C6:
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C6:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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WithInfantryBody:
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RenderSprites:
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RenderSprites:
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Image: C2
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Image: C2
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Voiced:
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Voiced:
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VoiceSet: CivilianFemaleVoice
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VoiceSet: CivilianFemaleVoice
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C7:
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C7:
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Inherits: ^CivInfantry
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Inherits@1: ^CivInfantry
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WithInfantryBody:
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Inherits@2: ^ArmedCivilian
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AutoTarget:
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RenderSprites:
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RenderSprites:
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Image: C1
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Image: C1
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C8:
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C8:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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WithInfantryBody:
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RenderSprites:
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RenderSprites:
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Image: C2
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Image: C2
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Voiced:
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Voiced:
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@@ -47,13 +46,11 @@ C8:
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C9:
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C9:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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WithInfantryBody:
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RenderSprites:
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RenderSprites:
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Image: C1
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Image: C1
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C10:
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C10:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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WithInfantryBody:
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RenderSprites:
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RenderSprites:
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Image: C2
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Image: C2
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Voiced:
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Voiced:
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@@ -93,11 +93,24 @@
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MustBeDestroyed:
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MustBeDestroyed:
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Voiced:
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Voiced:
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VoiceSet: VehicleVoice
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VoiceSet: VehicleVoice
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Parachutable:
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ParachuteOffset: 0,0,200
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KilledOnImpassableTerrain: true
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ParachuteSequence: parach
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ShadowSequence:
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GroundCorpseSequence:
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GroundCorpsePalette:
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WaterCorpseSequence:
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WaterCorpsePalette:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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^Tank:
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^Tank:
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Inherits@1: ^ExistsInWorld
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Inherits: ^Vehicle
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Inherits@2: ^GainsExperience
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Inherits@3: ^IronCurtainable
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Mobile:
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Mobile:
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Crushes: wall, mine, crate
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Crushes: wall, mine, crate
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TerrainSpeeds:
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TerrainSpeeds:
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@@ -108,66 +121,25 @@
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Ore: 70
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Ore: 70
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Gems: 70
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Gems: 70
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Beach: 70
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Beach: 70
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ROT: 5
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SelectionDecorations:
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Selectable:
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Bounds: 24, 24
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TargetableUnit:
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TargetableUnit:
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TargetTypes: Ground, C4, Repair, Tank
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TargetTypes: Ground, C4, Repair, Tank
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Repairable:
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Chronoshiftable:
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Passenger:
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CargoType: Vehicle
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AttackMove:
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HiddenUnderFog:
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ActorLostNotification:
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ProximityCaptor:
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ProximityCaptor:
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Types: Tank
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Types: Tank
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GivesBounty:
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GpsDot:
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String: Vehicle
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WithSmoke:
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Guard:
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Guardable:
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Tooltip:
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Tooltip:
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GenericName: Tank
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GenericName: Tank
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EjectOnDeath:
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PilotActor: e1
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SuccessRate: 20
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EjectOnGround: true
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EjectInAir: false
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AllowUnsuitableCell: false
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Capturable:
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Type: vehicle
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CaptureThreshold: 1
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CancelActivity: True
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CaptureNotification:
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Notification: UnitStolen
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MustBeDestroyed:
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Parachutable:
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ParachuteOffset: 0,0,200
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KilledOnImpassableTerrain: true
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ParachuteSequence: parach
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ParachuteOpenSequence: open
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ParachuteIdleSequence: idle
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ShadowSequence:
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GroundCorpseSequence:
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GroundCorpsePalette:
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WaterCorpseSequence:
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WaterCorpsePalette:
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Voiced:
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VoiceSet: VehicleVoice
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^Infantry:
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^Infantry:
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Inherits@1: ^ExistsInWorld
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^GainsExperience
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Inherits@2: ^GainsExperience
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Health:
|
Health:
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Radius: 128
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Radius: 128
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HP: 25
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Armor:
|
Armor:
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Type: None
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Type: None
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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Mobile:
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Mobile:
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|
Speed: 56
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Crushes: mine, crate
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Crushes: mine, crate
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SharesCell: true
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SharesCell: true
|
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TerrainSpeeds:
|
TerrainSpeeds:
|
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@@ -183,10 +155,6 @@
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Bounds: 12,18,0,-8
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Bounds: 12,18,0,-8
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TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Ground, Infantry, Disguise
|
TargetTypes: Ground, Infantry, Disguise
|
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TakeCover:
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|
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DamageModifiers:
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|
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Prone50Percent: 50
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|
||||||
DamageTriggers: TriggerProne
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|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
WithDeathAnimation:
|
WithDeathAnimation:
|
||||||
@@ -198,14 +166,11 @@
|
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FireDeath: 5
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FireDeath: 5
|
||||||
ElectricityDeath: 6
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ElectricityDeath: 6
|
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CrushedSequence: die-crushed
|
CrushedSequence: die-crushed
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||||||
AutoTarget:
|
|
||||||
AttackMove:
|
AttackMove:
|
||||||
Passenger:
|
Passenger:
|
||||||
CargoType: Infantry
|
CargoType: Infantry
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
ProximityCaptor:
|
|
||||||
Types: Infantry
|
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
GpsDot:
|
GpsDot:
|
||||||
String: Infantry
|
String: Infantry
|
||||||
@@ -245,10 +210,45 @@
|
|||||||
WaterCorpseSequence: small_splash
|
WaterCorpseSequence: small_splash
|
||||||
Cloneable:
|
Cloneable:
|
||||||
Types: Infantry
|
Types: Infantry
|
||||||
MustBeDestroyed:
|
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: GenericVoice
|
VoiceSet: GenericVoice
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||||||
|
|
||||||
|
^Soldier:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
MustBeDestroyed:
|
||||||
|
AutoTarget:
|
||||||
|
ProximityCaptor:
|
||||||
|
Types: Infantry
|
||||||
|
TakeCover:
|
||||||
|
DamageModifiers:
|
||||||
|
Prone50Percent: 50
|
||||||
|
DamageTriggers: TriggerProne
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1,idle2
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||||||
|
StandSequences: stand,stand2
|
||||||
|
|
||||||
|
^CivInfantry:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Selectable:
|
||||||
|
Class: CivInfantry
|
||||||
|
Valued:
|
||||||
|
Cost: 10
|
||||||
|
Tooltip:
|
||||||
|
Name: Civilian
|
||||||
|
GenericVisibility: None
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 2c0
|
||||||
|
ProximityCaptor:
|
||||||
|
Types: CivilianInfantry
|
||||||
|
ScaredyCat:
|
||||||
|
Voiced:
|
||||||
|
VoiceSet: CivilianMaleVoice
|
||||||
|
|
||||||
|
^ArmedCivilian:
|
||||||
|
Armament:
|
||||||
|
Weapon: Pistol
|
||||||
|
AttackFrontal:
|
||||||
|
|
||||||
^Ship:
|
^Ship:
|
||||||
Inherits@1: ^ExistsInWorld
|
Inherits@1: ^ExistsInWorld
|
||||||
Inherits@2: ^GainsExperience
|
Inherits@2: ^GainsExperience
|
||||||
@@ -269,9 +269,14 @@
|
|||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types: Ship
|
Types: Ship
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
|
Chronoshiftable:
|
||||||
|
RepairableNear:
|
||||||
GpsDot:
|
GpsDot:
|
||||||
String: Ship
|
String: Ship
|
||||||
WithSmoke:
|
WithSmoke:
|
||||||
|
Explodes:
|
||||||
|
Weapon: UnitExplodeShip
|
||||||
|
EmptyWeapon: UnitExplodeShip
|
||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -281,6 +286,9 @@
|
|||||||
ExcludeTilesets: INTERIOR
|
ExcludeTilesets: INTERIOR
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: VehicleVoice
|
VoiceSet: VehicleVoice
|
||||||
|
AutoSelectionSize:
|
||||||
|
RenderSprites:
|
||||||
|
WithFacingSpriteBody:
|
||||||
|
|
||||||
^Plane:
|
^Plane:
|
||||||
Inherits@1: ^ExistsInWorld
|
Inherits@1: ^ExistsInWorld
|
||||||
@@ -314,6 +322,9 @@
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
GenericName: Plane
|
GenericName: Plane
|
||||||
WithShadow:
|
WithShadow:
|
||||||
|
RenderSprites:
|
||||||
|
WithFacingSpriteBody:
|
||||||
|
AutoSelectionSize:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: GenericVoice
|
VoiceSet: GenericVoice
|
||||||
@@ -326,7 +337,7 @@
|
|||||||
String: Helicopter
|
String: Helicopter
|
||||||
Hovers:
|
Hovers:
|
||||||
|
|
||||||
^Building:
|
^BasicBuilding:
|
||||||
Inherits@1: ^ExistsInWorld
|
Inherits@1: ^ExistsInWorld
|
||||||
Inherits@2: ^IronCurtainable
|
Inherits@2: ^IronCurtainable
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
@@ -339,37 +350,40 @@
|
|||||||
Footprint: x
|
Footprint: x
|
||||||
TerrainTypes: Clear,Road
|
TerrainTypes: Clear,Road
|
||||||
RequiresBaseProvider: True
|
RequiresBaseProvider: True
|
||||||
GivesBuildableArea:
|
|
||||||
ExternalCapturable:
|
|
||||||
ExternalCapturableBar:
|
|
||||||
SoundOnDamageTransition:
|
SoundOnDamageTransition:
|
||||||
DamagedSounds: kaboom1.aud
|
DamagedSounds: kaboom1.aud
|
||||||
DestroyedSounds: kaboom22.aud
|
DestroyedSounds: kaboom22.aud
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
WithMakeAnimation:
|
|
||||||
WithBuildingExplosion:
|
WithBuildingExplosion:
|
||||||
RepairableBuilding:
|
|
||||||
EngineerRepairable:
|
|
||||||
EmitInfantryOnSell:
|
|
||||||
ActorTypes: e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,e6,e6,e6,e6,e6
|
|
||||||
MustBeDestroyed:
|
|
||||||
RequiredForShortGame: true
|
|
||||||
CaptureNotification:
|
CaptureNotification:
|
||||||
ShakeOnDeath:
|
ShakeOnDeath:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types: Building
|
Types: Building
|
||||||
Sellable:
|
|
||||||
SellSounds: cashturn.aud
|
|
||||||
AcceptsSupplies:
|
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
Guardable:
|
Guardable:
|
||||||
Range: 3
|
Range: 3
|
||||||
FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
GenericName: Structure
|
GenericName: Structure
|
||||||
|
Demolishable:
|
||||||
|
|
||||||
|
^Building:
|
||||||
|
Inherits: ^BasicBuilding
|
||||||
|
GivesBuildableArea:
|
||||||
|
RepairableBuilding:
|
||||||
|
EngineerRepairable:
|
||||||
|
AcceptsSupplies:
|
||||||
|
WithMakeAnimation:
|
||||||
|
ExternalCapturable:
|
||||||
|
ExternalCapturableBar:
|
||||||
|
EmitInfantryOnSell:
|
||||||
|
ActorTypes: e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,e6,e6,e6,e6,e6
|
||||||
|
MustBeDestroyed:
|
||||||
|
RequiredForShortGame: true
|
||||||
GpsDot:
|
GpsDot:
|
||||||
String: Structure
|
String: Structure
|
||||||
Demolishable:
|
Sellable:
|
||||||
|
SellSounds: cashturn.aud
|
||||||
|
|
||||||
^Defense:
|
^Defense:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -413,9 +427,7 @@
|
|||||||
ScriptTriggers:
|
ScriptTriggers:
|
||||||
|
|
||||||
^TechBuilding:
|
^TechBuilding:
|
||||||
Inherits: ^Building
|
Inherits: ^BasicBuilding
|
||||||
-RepairableBuilding:
|
|
||||||
-EngineerRepairable:
|
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 400
|
||||||
Armor:
|
Armor:
|
||||||
@@ -425,16 +437,8 @@
|
|||||||
GenericVisibility: None
|
GenericVisibility: None
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types: CivilianBuilding
|
Types: CivilianBuilding
|
||||||
-WithMakeAnimation:
|
|
||||||
-AcceptsSupplies:
|
|
||||||
-GivesBuildableArea:
|
|
||||||
-Sellable:
|
|
||||||
-ExternalCapturable:
|
|
||||||
-ExternalCapturableBar:
|
|
||||||
FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
StartsRevealed: true
|
StartsRevealed: true
|
||||||
-GpsDot:
|
|
||||||
-MustBeDestroyed:
|
|
||||||
|
|
||||||
^FakeBuilding:
|
^FakeBuilding:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -463,32 +467,6 @@
|
|||||||
TargetableBuilding:
|
TargetableBuilding:
|
||||||
TargetTypes: Ground, DetonateAttack
|
TargetTypes: Ground, DetonateAttack
|
||||||
|
|
||||||
^CivInfantry:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Selectable:
|
|
||||||
Class: CivInfantry
|
|
||||||
Valued:
|
|
||||||
Cost: 70
|
|
||||||
Tooltip:
|
|
||||||
Name: Civilian
|
|
||||||
GenericVisibility: None
|
|
||||||
Health:
|
|
||||||
HP: 20
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 2c0
|
|
||||||
Armament:
|
|
||||||
Weapon: Pistol
|
|
||||||
AttackFrontal:
|
|
||||||
ProximityCaptor:
|
|
||||||
Types: CivilianInfantry
|
|
||||||
WithInfantryBody:
|
|
||||||
ScaredyCat:
|
|
||||||
Voiced:
|
|
||||||
VoiceSet: CivilianMaleVoice
|
|
||||||
-TakeCover:
|
|
||||||
|
|
||||||
^CivBuilding:
|
^CivBuilding:
|
||||||
Inherits: ^TechBuilding
|
Inherits: ^TechBuilding
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
@@ -533,27 +511,27 @@
|
|||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
ExcludeTilesets: INTERIOR
|
ExcludeTilesets: INTERIOR
|
||||||
|
|
||||||
^Husk:
|
^BasicHusk:
|
||||||
Husk:
|
|
||||||
AllowedTerrain: Clear, Rough, Road, Ore, Gems, Beach
|
|
||||||
WithFacingSpriteBody:
|
|
||||||
Health:
|
Health:
|
||||||
HP: 280
|
HP: 280
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
|
BodyOrientation:
|
||||||
|
AutoTargetIgnore:
|
||||||
|
ScriptTriggers:
|
||||||
|
RenderSprites:
|
||||||
|
WithFacingSpriteBody:
|
||||||
|
AutoSelectionSize:
|
||||||
|
|
||||||
|
^Husk:
|
||||||
|
Inherits: ^BasicHusk
|
||||||
|
Husk:
|
||||||
|
AllowedTerrain: Clear, Rough, Road, Ore, Gems, Beach
|
||||||
Burns:
|
Burns:
|
||||||
Damage: 2
|
Damage: 2
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types: Husk
|
Types: Husk
|
||||||
BodyOrientation:
|
|
||||||
Chronoshiftable:
|
|
||||||
TargetableUnit:
|
|
||||||
TargetTypes: Ground
|
|
||||||
RequiresForceFire: true
|
|
||||||
Tooltip:
|
|
||||||
GenericName: Destroyed Vehicle
|
|
||||||
AutoTargetIgnore:
|
|
||||||
Capturable:
|
Capturable:
|
||||||
Type: husk
|
Type: husk
|
||||||
AllowAllies: true
|
AllowAllies: true
|
||||||
@@ -561,31 +539,28 @@
|
|||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
ForceHealthPercentage: 25
|
ForceHealthPercentage: 25
|
||||||
DisabledOverlay:
|
DisabledOverlay:
|
||||||
ScriptTriggers:
|
TargetableUnit:
|
||||||
AutoSelectionSize:
|
TargetTypes: Ground
|
||||||
RenderSprites:
|
RequiresForceFire: true
|
||||||
|
Chronoshiftable:
|
||||||
^HelicopterHusk:
|
Tooltip:
|
||||||
Inherits: ^Husk
|
GenericName: Destroyed Vehicle
|
||||||
-Husk:
|
|
||||||
-Burns:
|
|
||||||
FallsToEarth:
|
|
||||||
Spins: True
|
|
||||||
Moves: False
|
|
||||||
-TargetableUnit:
|
|
||||||
-Capturable:
|
|
||||||
-TransformOnCapture:
|
|
||||||
|
|
||||||
^PlaneHusk:
|
^PlaneHusk:
|
||||||
Inherits: ^Husk
|
Inherits: ^BasicHusk
|
||||||
-Husk:
|
WithShadow:
|
||||||
-Burns:
|
Tooltip:
|
||||||
|
GenericName: Destroyed Plane
|
||||||
FallsToEarth:
|
FallsToEarth:
|
||||||
Spins: False
|
Spins: False
|
||||||
Moves: True
|
Moves: True
|
||||||
-TargetableUnit:
|
|
||||||
-Capturable:
|
^HelicopterHusk:
|
||||||
-TransformOnCapture:
|
Inherits: ^BasicHusk
|
||||||
|
WithShadow:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Destroyed Helicopter
|
||||||
|
FallsToEarth:
|
||||||
|
|
||||||
^Bridge:
|
^Bridge:
|
||||||
HiddenUnderShroud:
|
HiddenUnderShroud:
|
||||||
|
|||||||
@@ -2,12 +2,10 @@
|
|||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Husk (Light Tank)
|
Name: Husk (Light Tank)
|
||||||
WithFacingSpriteBody:
|
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
Anim: turret
|
Anim: turret
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: 1tnk
|
IntoActor: 1tnk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: 1tnk.destroyed
|
Image: 1tnk.destroyed
|
||||||
|
|
||||||
@@ -15,12 +13,10 @@
|
|||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Husk (Medium Tank)
|
Name: Husk (Medium Tank)
|
||||||
WithFacingSpriteBody:
|
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
Anim: turret
|
Anim: turret
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: 2tnk
|
IntoActor: 2tnk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: 2tnk.destroyed
|
Image: 2tnk.destroyed
|
||||||
|
|
||||||
@@ -28,12 +24,10 @@
|
|||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Husk (Heavy Tank)
|
Name: Husk (Heavy Tank)
|
||||||
WithFacingSpriteBody:
|
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
Anim: turret
|
Anim: turret
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: 3tnk
|
IntoActor: 3tnk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: 3tnk.destroyed
|
Image: 3tnk.destroyed
|
||||||
|
|
||||||
@@ -41,12 +35,10 @@
|
|||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Husk (Mammoth Tank)
|
Name: Husk (Mammoth Tank)
|
||||||
WithFacingSpriteBody:
|
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
Anim: turret
|
Anim: turret
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: 4tnk
|
IntoActor: 4tnk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: 4tnk.destroyed
|
Image: 4tnk.destroyed
|
||||||
|
|
||||||
@@ -54,10 +46,8 @@ HARV.FullHusk:
|
|||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Husk (Harvester)
|
Name: Husk (Harvester)
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: harv
|
IntoActor: harv
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: hhusk
|
Image: hhusk
|
||||||
|
|
||||||
@@ -65,10 +55,8 @@ HARV.EmptyHusk:
|
|||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Husk (Harvester)
|
Name: Husk (Harvester)
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: harv
|
IntoActor: harv
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: hhusk2
|
Image: hhusk2
|
||||||
|
|
||||||
@@ -76,10 +64,8 @@ MCV.Husk:
|
|||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Husk (MCV)
|
Name: Husk (MCV)
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: mcv
|
IntoActor: mcv
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: mcvhusk
|
Image: mcvhusk
|
||||||
|
|
||||||
@@ -87,13 +73,11 @@ MGG.Husk:
|
|||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Husk (Mobile Gap Generator)
|
Name: Husk (Mobile Gap Generator)
|
||||||
WithFacingSpriteBody:
|
|
||||||
ThrowsParticle@spinner:
|
ThrowsParticle@spinner:
|
||||||
Anim: spinner-idle
|
Anim: spinner-idle
|
||||||
Offset: -299,0,171
|
Offset: -299,0,171
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: mgg
|
IntoActor: mgg
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: mgg.destroyed
|
Image: mgg.destroyed
|
||||||
|
|
||||||
@@ -101,8 +85,6 @@ TRAN.Husk:
|
|||||||
Inherits: ^HelicopterHusk
|
Inherits: ^HelicopterHusk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Transport Helicopter
|
Name: Transport Helicopter
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithShadow:
|
|
||||||
Helicopter:
|
Helicopter:
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 149
|
Speed: 149
|
||||||
@@ -112,7 +94,6 @@ TRAN.Husk:
|
|||||||
Offset: 597,0,213
|
Offset: 597,0,213
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 12c0
|
Range: 12c0
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: tran
|
Image: tran
|
||||||
|
|
||||||
@@ -120,11 +101,6 @@ TRAN.Husk1:
|
|||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Husk (Transport Helicopter)
|
Name: Husk (Transport Helicopter)
|
||||||
WithFacingSpriteBody:
|
|
||||||
-TargetableUnit:
|
|
||||||
-Capturable:
|
|
||||||
-TransformOnCapture:
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: tran1husk
|
Image: tran1husk
|
||||||
|
|
||||||
@@ -132,11 +108,6 @@ TRAN.Husk2:
|
|||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Husk (Transport Helicopter)
|
Name: Husk (Transport Helicopter)
|
||||||
WithFacingSpriteBody:
|
|
||||||
-TargetableUnit:
|
|
||||||
-Capturable:
|
|
||||||
-TransformOnCapture:
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: tran2husk
|
Image: tran2husk
|
||||||
|
|
||||||
@@ -144,8 +115,6 @@ BADR.Husk:
|
|||||||
Inherits: ^PlaneHusk
|
Inherits: ^PlaneHusk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Badger
|
Name: Badger
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithShadow:
|
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 149
|
Speed: 149
|
||||||
@@ -157,7 +126,6 @@ BADR.Husk:
|
|||||||
Offset: -432,-560,0
|
Offset: -432,-560,0
|
||||||
Interval: 2
|
Interval: 2
|
||||||
MinDamage: Undamaged
|
MinDamage: Undamaged
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: badr
|
Image: badr
|
||||||
|
|
||||||
@@ -165,8 +133,6 @@ MIG.Husk:
|
|||||||
Inherits: ^PlaneHusk
|
Inherits: ^PlaneHusk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Mig Attack Plane
|
Name: Mig Attack Plane
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithShadow:
|
|
||||||
Contrail@1:
|
Contrail@1:
|
||||||
Offset: -598,-683,0
|
Offset: -598,-683,0
|
||||||
Contrail@2:
|
Contrail@2:
|
||||||
@@ -180,17 +146,13 @@ MIG.Husk:
|
|||||||
MinDamage: Undamaged
|
MinDamage: Undamaged
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 12c0
|
Range: 12c0
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
CameraPitch: 99
|
|
||||||
Image: mig
|
Image: mig
|
||||||
|
|
||||||
YAK.Husk:
|
YAK.Husk:
|
||||||
Inherits: ^PlaneHusk
|
Inherits: ^PlaneHusk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Yak Attack Plane
|
Name: Yak Attack Plane
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithShadow:
|
|
||||||
Contrail:
|
Contrail:
|
||||||
Offset: -853,0,0
|
Offset: -853,0,0
|
||||||
Plane:
|
Plane:
|
||||||
@@ -202,17 +164,13 @@ YAK.Husk:
|
|||||||
MinDamage: Undamaged
|
MinDamage: Undamaged
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
CameraPitch: 99
|
|
||||||
Image: yak
|
Image: yak
|
||||||
|
|
||||||
HELI.Husk:
|
HELI.Husk:
|
||||||
Inherits: ^HelicopterHusk
|
Inherits: ^HelicopterHusk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Longbow
|
Name: Longbow
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithShadow:
|
|
||||||
Helicopter:
|
Helicopter:
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 149
|
Speed: 149
|
||||||
@@ -223,7 +181,6 @@ HELI.Husk:
|
|||||||
MinDamage: Undamaged
|
MinDamage: Undamaged
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 12c0
|
Range: 12c0
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: heli
|
Image: heli
|
||||||
|
|
||||||
@@ -231,8 +188,6 @@ HIND.Husk:
|
|||||||
Inherits: ^HelicopterHusk
|
Inherits: ^HelicopterHusk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Hind
|
Name: Hind
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithShadow:
|
|
||||||
Helicopter:
|
Helicopter:
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 112
|
Speed: 112
|
||||||
@@ -242,14 +197,11 @@ HIND.Husk:
|
|||||||
MinDamage: Undamaged
|
MinDamage: Undamaged
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: hind
|
Image: hind
|
||||||
|
|
||||||
U2.Husk:
|
U2.Husk:
|
||||||
Inherits: ^PlaneHusk
|
Inherits: ^PlaneHusk
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithShadow:
|
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 7
|
ROT: 7
|
||||||
Speed: 373
|
Speed: 373
|
||||||
@@ -261,7 +213,6 @@ U2.Husk:
|
|||||||
Offset: -1c43,0,0
|
Offset: -1c43,0,0
|
||||||
Interval: 2
|
Interval: 2
|
||||||
MinDamage: Undamaged
|
MinDamage: Undamaged
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: u2
|
Image: u2
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
DOG:
|
DOG:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Dog
|
BuildAtProductionType: Dog
|
||||||
@@ -36,7 +36,7 @@ DOG:
|
|||||||
TargetTypes: Ground, Infantry
|
TargetTypes: Ground, Infantry
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
StandSequences: stand
|
||||||
IgnoresDisguise:
|
IgnoresDisguise:
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 5
|
Range: 5
|
||||||
@@ -45,7 +45,7 @@ DOG:
|
|||||||
-TakeCover:
|
-TakeCover:
|
||||||
|
|
||||||
E1:
|
E1:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -58,8 +58,6 @@ E1:
|
|||||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles, Aircraft
|
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles, Aircraft
|
||||||
Health:
|
Health:
|
||||||
HP: 50
|
HP: 50
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Armament@PRIMARY:
|
Armament@PRIMARY:
|
||||||
Weapon: M1Carbine
|
Weapon: M1Carbine
|
||||||
Armament@GARRISONED:
|
Armament@GARRISONED:
|
||||||
@@ -67,14 +65,11 @@ E1:
|
|||||||
Weapon: Vulcan
|
Weapon: Vulcan
|
||||||
MuzzleSequence: garrison-muzzle
|
MuzzleSequence: garrison-muzzle
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand,stand2
|
|
||||||
|
|
||||||
E2:
|
E2:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -98,17 +93,14 @@ E2:
|
|||||||
Weapon: Grenade
|
Weapon: Grenade
|
||||||
FireDelay: 15
|
FireDelay: 15
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: throw
|
AttackSequence: throw
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand,stand2
|
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
Chance: 50
|
Chance: 50
|
||||||
|
|
||||||
E3:
|
E3:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -121,8 +113,6 @@ E3:
|
|||||||
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry
|
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry
|
||||||
Health:
|
Health:
|
||||||
HP: 45
|
HP: 45
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Armament@PRIMARY:
|
Armament@PRIMARY:
|
||||||
Weapon: RedEye
|
Weapon: RedEye
|
||||||
LocalOffset: 0,0,555
|
LocalOffset: 0,0,555
|
||||||
@@ -133,14 +123,11 @@ E3:
|
|||||||
Name: garrisoned
|
Name: garrisoned
|
||||||
Weapon: Dragon
|
Weapon: Dragon
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand,stand2
|
|
||||||
|
|
||||||
E4:
|
E4:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -153,8 +140,6 @@ E4:
|
|||||||
Description: Advanced anti-structure unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles, Aircraft
|
Description: Advanced anti-structure unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles, Aircraft
|
||||||
Health:
|
Health:
|
||||||
HP: 40
|
HP: 40
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Armament@PRIMARY:
|
Armament@PRIMARY:
|
||||||
Weapon: Flamer
|
Weapon: Flamer
|
||||||
LocalOffset: 427,0,341
|
LocalOffset: 427,0,341
|
||||||
@@ -163,14 +148,11 @@ E4:
|
|||||||
Name: garrisoned
|
Name: garrisoned
|
||||||
Weapon: Flamer
|
Weapon: Flamer
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand,stand2
|
|
||||||
|
|
||||||
E6:
|
E6:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -181,10 +163,6 @@ E6:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Engineer
|
Name: Engineer
|
||||||
Description: Infiltrates and captures\nenemy structures.\n Unarmed
|
Description: Infiltrates and captures\nenemy structures.\n Unarmed
|
||||||
Health:
|
|
||||||
HP: 25
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Passenger:
|
Passenger:
|
||||||
PipType: Yellow
|
PipType: Yellow
|
||||||
EngineerRepair:
|
EngineerRepair:
|
||||||
@@ -192,15 +170,11 @@ E6:
|
|||||||
ExternalCaptures:
|
ExternalCaptures:
|
||||||
Type: building
|
Type: building
|
||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand,stand2
|
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: EngineerVoice
|
VoiceSet: EngineerVoice
|
||||||
|
|
||||||
SPY:
|
SPY:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -213,18 +187,12 @@ SPY:
|
|||||||
Name: Spy
|
Name: Spy
|
||||||
GenericName: Soldier
|
GenericName: Soldier
|
||||||
Description: Infiltrates enemy structures for intel or\nsabotage. Exact effect depends on the\nbuilding infiltrated.\nLoses disguise when attacking.\n Strong vs Infantry\n Weak vs Vehicles, Aircraft\n Special Ability: Disguised
|
Description: Infiltrates enemy structures for intel or\nsabotage. Exact effect depends on the\nbuilding infiltrated.\nLoses disguise when attacking.\n Strong vs Infantry\n Weak vs Vehicles, Aircraft\n Special Ability: Disguised
|
||||||
Health:
|
|
||||||
HP: 25
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Voice: Move
|
|
||||||
-Guard:
|
-Guard:
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Passenger:
|
Passenger:
|
||||||
PipType: Yellow
|
PipType: Yellow
|
||||||
Voice: Move
|
Voice: Move
|
||||||
TakeCover:
|
|
||||||
Disguise:
|
Disguise:
|
||||||
Voice: Move
|
Voice: Move
|
||||||
Infiltrates:
|
Infiltrates:
|
||||||
@@ -254,8 +222,6 @@ SPY:
|
|||||||
|
|
||||||
SPY.England:
|
SPY.England:
|
||||||
Inherits: SPY
|
Inherits: SPY
|
||||||
TakeCover:
|
|
||||||
WithDisguisingInfantryBody:
|
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: ~infantry.england, dome, ~tent, ~techlevel.medium
|
Prerequisites: ~infantry.england, dome, ~tent, ~techlevel.medium
|
||||||
Valued:
|
Valued:
|
||||||
@@ -266,7 +232,7 @@ SPY.England:
|
|||||||
Image: spy
|
Image: spy
|
||||||
|
|
||||||
E7:
|
E7:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -302,17 +268,16 @@ E7:
|
|||||||
Weapon: Colt45
|
Weapon: Colt45
|
||||||
MuzzleSequence: garrison-muzzle
|
MuzzleSequence: garrison-muzzle
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
StandSequences: stand
|
||||||
AnnounceOnBuild:
|
AnnounceOnBuild:
|
||||||
AnnounceOnKill:
|
AnnounceOnKill:
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: TanyaVoice
|
VoiceSet: TanyaVoice
|
||||||
|
|
||||||
MEDI:
|
MEDI:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -325,8 +290,6 @@ MEDI:
|
|||||||
Description: Heals nearby infantry.\n Unarmed
|
Description: Heals nearby infantry.\n Unarmed
|
||||||
Health:
|
Health:
|
||||||
HP: 80
|
HP: 80
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
Passenger:
|
Passenger:
|
||||||
@@ -337,16 +300,15 @@ MEDI:
|
|||||||
AttackMedic:
|
AttackMedic:
|
||||||
Cursor: heal
|
Cursor: heal
|
||||||
OutsideRangeCursor: heal
|
OutsideRangeCursor: heal
|
||||||
TakeCover:
|
|
||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
IdleSequences: idle1,idle2
|
StandSequences: stand
|
||||||
AttackSequence: heal
|
AttackSequence: heal
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: MedicVoice
|
VoiceSet: MedicVoice
|
||||||
|
|
||||||
MECH:
|
MECH:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -360,7 +322,6 @@ MECH:
|
|||||||
Health:
|
Health:
|
||||||
HP: 80
|
HP: 80
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
|
||||||
Voice: Move
|
Voice: Move
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
@@ -376,55 +337,29 @@ MECH:
|
|||||||
Voice: Move
|
Voice: Move
|
||||||
Captures:
|
Captures:
|
||||||
CaptureTypes: husk
|
CaptureTypes: husk
|
||||||
TakeCover:
|
|
||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
AttackSequence: repair
|
AttackSequence: repair
|
||||||
|
StandSequences: stand
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: MechanicVoice
|
VoiceSet: MechanicVoice
|
||||||
|
|
||||||
EINSTEIN:
|
EINSTEIN:
|
||||||
Inherits: ^Infantry
|
Inherits: ^CivInfantry
|
||||||
Valued:
|
|
||||||
Cost: 10
|
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Prof. Einstein
|
Name: Prof. Einstein
|
||||||
Health:
|
|
||||||
HP: 25
|
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 71
|
Speed: 71
|
||||||
RevealsShroud:
|
|
||||||
Range: 2c0
|
|
||||||
-AutoTarget:
|
|
||||||
-TakeCover:
|
|
||||||
ProximityCaptor:
|
|
||||||
Types: CivilianInfantry
|
|
||||||
WithInfantryBody:
|
|
||||||
ScaredyCat:
|
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: EinsteinVoice
|
VoiceSet: EinsteinVoice
|
||||||
|
|
||||||
DELPHI:
|
DELPHI:
|
||||||
Inherits: ^Infantry
|
Inherits@1: ^CivInfantry
|
||||||
Valued:
|
Inherits@2: ^ArmedCivilian
|
||||||
Cost: 10
|
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Agent Delphi
|
Name: Agent Delphi
|
||||||
Health:
|
|
||||||
HP: 25
|
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 71
|
Speed: 71
|
||||||
RevealsShroud:
|
|
||||||
Range: 2c0
|
|
||||||
-AutoTarget:
|
|
||||||
-TakeCover:
|
|
||||||
ProximityCaptor:
|
|
||||||
Types: CivilianInfantry
|
|
||||||
WithInfantryBody:
|
|
||||||
ScaredyCat:
|
|
||||||
Voiced:
|
|
||||||
VoiceSet: CivilianMaleVoice
|
|
||||||
|
|
||||||
CHAN:
|
CHAN:
|
||||||
Inherits: ^CivInfantry
|
Inherits: ^CivInfantry
|
||||||
@@ -434,7 +369,8 @@ CHAN:
|
|||||||
Name: Agent Chan
|
Name: Agent Chan
|
||||||
|
|
||||||
GNRL:
|
GNRL:
|
||||||
Inherits: ^CivInfantry
|
Inherits@1: ^CivInfantry
|
||||||
|
Inherits@2: ^ArmedCivilian
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: General
|
Name: General
|
||||||
Selectable:
|
Selectable:
|
||||||
@@ -452,31 +388,31 @@ GNRL:
|
|||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: StavrosVoice
|
VoiceSet: StavrosVoice
|
||||||
-ScaredyCat:
|
-ScaredyCat:
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1
|
||||||
|
|
||||||
THF:
|
THF:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 400
|
Cost: 400
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Thief
|
Name: Thief
|
||||||
Description: Steals enemy credits.\n Unarmed
|
Description: Steals enemy credits.\n Unarmed
|
||||||
Health:
|
|
||||||
HP: 25
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Passenger:
|
Passenger:
|
||||||
PipType: Yellow
|
PipType: Yellow
|
||||||
Infiltrates:
|
Infiltrates:
|
||||||
InfiltrateTypes: Cash
|
InfiltrateTypes: Cash
|
||||||
TakeCover:
|
|
||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: ThiefVoice
|
VoiceSet: ThiefVoice
|
||||||
|
WithInfantryBody:
|
||||||
|
-IdleSequences:
|
||||||
|
StandSequences: stand
|
||||||
|
|
||||||
HIJACKER:
|
HIJACKER:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -489,8 +425,6 @@ HIJACKER:
|
|||||||
Description: Hijacks enemy vehicles.\n Unarmed
|
Description: Hijacks enemy vehicles.\n Unarmed
|
||||||
Health:
|
Health:
|
||||||
HP: 50
|
HP: 50
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Passenger:
|
Passenger:
|
||||||
@@ -501,9 +435,12 @@ HIJACKER:
|
|||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: ThiefVoice
|
VoiceSet: ThiefVoice
|
||||||
-TakeCover:
|
-TakeCover:
|
||||||
|
WithInfantryBody:
|
||||||
|
-IdleSequences:
|
||||||
|
StandSequences: stand
|
||||||
|
|
||||||
SHOK:
|
SHOK:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
@@ -517,7 +454,6 @@ SHOK:
|
|||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 100
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
|
||||||
Voice: Move
|
Voice: Move
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
@@ -535,16 +471,13 @@ SHOK:
|
|||||||
Voice: Move
|
Voice: Move
|
||||||
Guard:
|
Guard:
|
||||||
Voice: Move
|
Voice: Move
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand,stand2
|
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: ShokVoice
|
VoiceSet: ShokVoice
|
||||||
|
|
||||||
SNIPER:
|
SNIPER:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 700
|
Cost: 700
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -555,8 +488,6 @@ SNIPER:
|
|||||||
BuildAtProductionType: Soldier
|
BuildAtProductionType: Soldier
|
||||||
BuildPaletteOrder: 80
|
BuildPaletteOrder: 80
|
||||||
Prerequisites: ~disabled
|
Prerequisites: ~disabled
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Health:
|
Health:
|
||||||
HP: 80
|
HP: 80
|
||||||
Passenger:
|
Passenger:
|
||||||
@@ -572,11 +503,8 @@ SNIPER:
|
|||||||
Weapon: Sniper
|
Weapon: Sniper
|
||||||
MuzzleSequence: garrison-muzzle
|
MuzzleSequence: garrison-muzzle
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
StandSequences: stand,stand2
|
|
||||||
Cloak:
|
Cloak:
|
||||||
InitialDelay: 250
|
InitialDelay: 250
|
||||||
CloakDelay: 120
|
CloakDelay: 120
|
||||||
@@ -588,7 +516,7 @@ SNIPER:
|
|||||||
-MustBeDestroyed:
|
-MustBeDestroyed:
|
||||||
|
|
||||||
Zombie:
|
Zombie:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 100
|
Cost: 100
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -607,6 +535,7 @@ Zombie:
|
|||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: bite
|
AttackSequence: bite
|
||||||
|
IdleSequences: idle1
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: claw
|
Weapon: claw
|
||||||
Voiced:
|
Voiced:
|
||||||
@@ -648,5 +577,4 @@ Ant:
|
|||||||
UseDeathTypeSuffix: false
|
UseDeathTypeSuffix: false
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: AntVoice
|
VoiceSet: AntVoice
|
||||||
-TakeCover:
|
|
||||||
|
|
||||||
|
|||||||
@@ -153,7 +153,6 @@ MONEYCRATE:
|
|||||||
Amount: 500
|
Amount: 500
|
||||||
SelectionShares: 1
|
SelectionShares: 1
|
||||||
UseCashTick: true
|
UseCashTick: true
|
||||||
WithCrateBody:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: wcrate
|
Image: wcrate
|
||||||
|
|
||||||
|
|||||||
@@ -23,7 +23,6 @@ SS:
|
|||||||
TargetableSubmarine:
|
TargetableSubmarine:
|
||||||
TargetTypes: Ground, Water, Repair
|
TargetTypes: Ground, Water, Repair
|
||||||
CloakedTargetTypes: Underwater, Repair
|
CloakedTargetTypes: Underwater, Repair
|
||||||
WithFacingSpriteBody:
|
|
||||||
Cloak:
|
Cloak:
|
||||||
CloakTypes: Underwater
|
CloakTypes: Underwater
|
||||||
InitialDelay: 0
|
InitialDelay: 0
|
||||||
@@ -37,8 +36,6 @@ SS:
|
|||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 38,38
|
VisualBounds: 38,38
|
||||||
Chronoshiftable:
|
|
||||||
RepairableNear:
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStance: ReturnFire
|
InitialStance: ReturnFire
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
@@ -49,8 +46,6 @@ SS:
|
|||||||
Weapon: UnitExplodeSubmarine
|
Weapon: UnitExplodeSubmarine
|
||||||
EmptyWeapon: UnitExplodeSubmarine
|
EmptyWeapon: UnitExplodeSubmarine
|
||||||
-MustBeDestroyed:
|
-MustBeDestroyed:
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
MSUB:
|
MSUB:
|
||||||
Inherits: ^Ship
|
Inherits: ^Ship
|
||||||
@@ -73,7 +68,6 @@ MSUB:
|
|||||||
Speed: 42
|
Speed: 42
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
-TargetableUnit:
|
-TargetableUnit:
|
||||||
TargetableSubmarine:
|
TargetableSubmarine:
|
||||||
TargetTypes: Ground, Water, Repair
|
TargetTypes: Ground, Water, Repair
|
||||||
@@ -91,8 +85,6 @@ MSUB:
|
|||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 44,44
|
VisualBounds: 44,44
|
||||||
Chronoshiftable:
|
|
||||||
RepairableNear:
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStance: ReturnFire
|
InitialStance: ReturnFire
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
@@ -103,8 +95,6 @@ MSUB:
|
|||||||
Weapon: UnitExplodeSubmarine
|
Weapon: UnitExplodeSubmarine
|
||||||
EmptyWeapon: UnitExplodeSubmarine
|
EmptyWeapon: UnitExplodeSubmarine
|
||||||
-MustBeDestroyed:
|
-MustBeDestroyed:
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
DD:
|
DD:
|
||||||
Inherits: ^Ship
|
Inherits: ^Ship
|
||||||
@@ -143,24 +133,14 @@ DD:
|
|||||||
LocalOffset: 0,-100,0, 0,100,0
|
LocalOffset: 0,-100,0, 0,100,0
|
||||||
LocalYaw: 64, -64
|
LocalYaw: 64, -64
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
Selectable:
|
|
||||||
Bounds: 38,38
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 38,38
|
VisualBounds: 38,38
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Chronoshiftable:
|
|
||||||
RepairableNear:
|
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
CloakTypes: Underwater
|
CloakTypes: Underwater
|
||||||
Range: 4
|
Range: 4
|
||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeShip
|
|
||||||
EmptyWeapon: UnitExplodeShip
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
CA:
|
CA:
|
||||||
Inherits: ^Ship
|
Inherits: ^Ship
|
||||||
@@ -208,23 +188,13 @@ CA:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
Selectable:
|
|
||||||
Bounds: 44,44
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 44,44
|
VisualBounds: 44,44
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret@PRIMARY:
|
WithTurret@PRIMARY:
|
||||||
Turret: primary
|
Turret: primary
|
||||||
WithTurret@SECONDARY:
|
WithTurret@SECONDARY:
|
||||||
Turret: secondary
|
Turret: secondary
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Chronoshiftable:
|
|
||||||
RepairableNear:
|
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeShip
|
|
||||||
EmptyWeapon: UnitExplodeShip
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
LST:
|
LST:
|
||||||
Inherits: ^Ship
|
Inherits: ^Ship
|
||||||
@@ -248,6 +218,9 @@ LST:
|
|||||||
Range: 6c0
|
Range: 6c0
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 36,36
|
VisualBounds: 36,36
|
||||||
|
-AutoSelectionSize:
|
||||||
|
-RenderSprites:
|
||||||
|
-WithFacingSpriteBody:
|
||||||
RenderLandingCraft:
|
RenderLandingCraft:
|
||||||
OpenTerrainTypes: Clear, Rough, Road, Ore, Gems, Beach
|
OpenTerrainTypes: Clear, Rough, Road, Ore, Gems, Beach
|
||||||
Cargo:
|
Cargo:
|
||||||
@@ -255,10 +228,7 @@ LST:
|
|||||||
MaxWeight: 5
|
MaxWeight: 5
|
||||||
PipCount: 5
|
PipCount: 5
|
||||||
PassengerFacing: 0
|
PassengerFacing: 0
|
||||||
RepairableNear:
|
-Chronoshiftable:
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeShip
|
|
||||||
EmptyWeapon: UnitExplodeShip
|
|
||||||
|
|
||||||
PT:
|
PT:
|
||||||
Inherits: ^Ship
|
Inherits: ^Ship
|
||||||
@@ -294,22 +264,12 @@ PT:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
Selectable:
|
|
||||||
Bounds: 32,32
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 32,32
|
VisualBounds: 36,36
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Chronoshiftable:
|
|
||||||
RepairableNear:
|
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
CloakTypes: Underwater
|
CloakTypes: Underwater
|
||||||
Range: 4
|
Range: 4
|
||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeShip
|
|
||||||
EmptyWeapon: UnitExplodeShip
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
|
|||||||
@@ -22,14 +22,10 @@ V2RL:
|
|||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 28,28
|
VisualBounds: 28,28
|
||||||
RenderSprites:
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: SCUD
|
Weapon: SCUD
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
AutoSelectionSize:
|
|
||||||
WithFacingSpriteBody:
|
|
||||||
Sequence: idle
|
|
||||||
WithAttackAnimation:
|
WithAttackAnimation:
|
||||||
AimSequence: aim
|
AimSequence: aim
|
||||||
ReloadPrefix: empty-
|
ReloadPrefix: empty-
|
||||||
@@ -64,7 +60,6 @@ V2RL:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Explodes:
|
Explodes:
|
||||||
@@ -72,8 +67,6 @@ V2RL:
|
|||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: 1TNK.Husk
|
HuskActor: 1TNK.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
2TNK:
|
2TNK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -105,7 +98,6 @@ V2RL:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Explodes:
|
Explodes:
|
||||||
@@ -113,8 +105,6 @@ V2RL:
|
|||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: 2TNK.Husk
|
HuskActor: 2TNK.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 28,28
|
VisualBounds: 28,28
|
||||||
|
|
||||||
@@ -148,7 +138,6 @@ V2RL:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Explodes:
|
Explodes:
|
||||||
@@ -156,8 +145,6 @@ V2RL:
|
|||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: 3TNK.Husk
|
HuskActor: 3TNK.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 28,28
|
VisualBounds: 28,28
|
||||||
|
|
||||||
@@ -200,7 +187,6 @@ V2RL:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Explodes:
|
Explodes:
|
||||||
@@ -213,8 +199,6 @@ V2RL:
|
|||||||
Ticks: 3
|
Ticks: 3
|
||||||
HealIfBelow: 50%
|
HealIfBelow: 50%
|
||||||
DamageCooldown: 150
|
DamageCooldown: 150
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 44,38,0,-4
|
VisualBounds: 44,38,0,-4
|
||||||
|
|
||||||
@@ -244,13 +228,10 @@ ARTY:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplode
|
Weapon: UnitExplode
|
||||||
Chance: 75
|
Chance: 75
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
HARV:
|
HARV:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -284,6 +265,9 @@ HARV:
|
|||||||
Crushes: wall, mine, crate, infantry
|
Crushes: wall, mine, crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
|
-WithFacingSpriteBody:
|
||||||
|
-AutoSelectionSize:
|
||||||
|
-RenderSprites:
|
||||||
RenderHarvester:
|
RenderHarvester:
|
||||||
ImagesByFullness: harvempty, harvhalf, harv
|
ImagesByFullness: harvempty, harvhalf, harv
|
||||||
GpsDot:
|
GpsDot:
|
||||||
@@ -329,7 +313,6 @@ MCV:
|
|||||||
Facing: 96
|
Facing: 96
|
||||||
TransformSounds: placbldg.aud, build5.aud
|
TransformSounds: placbldg.aud, build5.aud
|
||||||
NoTransformNotification: BuildingCannotPlaceAudio
|
NoTransformNotification: BuildingCannotPlaceAudio
|
||||||
WithFacingSpriteBody:
|
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
RequiredForShortGame: true
|
RequiredForShortGame: true
|
||||||
BaseBuilding:
|
BaseBuilding:
|
||||||
@@ -338,8 +321,6 @@ MCV:
|
|||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
JEEP:
|
JEEP:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -369,18 +350,12 @@ JEEP:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Cargo:
|
Cargo:
|
||||||
Types: Infantry
|
Types: Infantry
|
||||||
MaxWeight: 1
|
MaxWeight: 1
|
||||||
PipCount: 1
|
PipCount: 1
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
APC:
|
APC:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -407,18 +382,12 @@ APC:
|
|||||||
LocalOffset: 0,0,171
|
LocalOffset: 0,0,171
|
||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Cargo:
|
Cargo:
|
||||||
Types: Infantry
|
Types: Infantry
|
||||||
MaxWeight: 5
|
MaxWeight: 5
|
||||||
PipCount: 5
|
PipCount: 5
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
MNLY.AP:
|
MNLY.AP:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -440,7 +409,6 @@ MNLY.AP:
|
|||||||
Crushes: wall, mine, crate, infantry
|
Crushes: wall, mine, crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
Minelayer:
|
Minelayer:
|
||||||
Mine: MINP
|
Mine: MINP
|
||||||
MineImmune:
|
MineImmune:
|
||||||
@@ -453,7 +421,6 @@ MNLY.AP:
|
|||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: APMine
|
Weapon: APMine
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: MNLY
|
Image: MNLY
|
||||||
|
|
||||||
@@ -477,7 +444,6 @@ MNLY.AT:
|
|||||||
Crushes: wall, mine, crate, infantry
|
Crushes: wall, mine, crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
Minelayer:
|
Minelayer:
|
||||||
Mine: MINV
|
Mine: MINV
|
||||||
MineImmune:
|
MineImmune:
|
||||||
@@ -490,7 +456,6 @@ MNLY.AT:
|
|||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: ATMine
|
Weapon: ATMine
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: MNLY
|
Image: MNLY
|
||||||
|
|
||||||
@@ -513,16 +478,10 @@ TRUK:
|
|||||||
Speed: 128
|
Speed: 128
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
SupplyTruck:
|
SupplyTruck:
|
||||||
Payload: 500
|
Payload: 500
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: moneycrate
|
HuskActor: moneycrate
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
MGG:
|
MGG:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -541,7 +500,6 @@ MGG:
|
|||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 85
|
Speed: 85
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithIdleOverlay@SPINNER:
|
WithIdleOverlay@SPINNER:
|
||||||
Offset: -299,0,171
|
Offset: -299,0,171
|
||||||
Sequence: spinner
|
Sequence: spinner
|
||||||
@@ -550,13 +508,8 @@ MGG:
|
|||||||
CreatesShroud:
|
CreatesShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
RenderShroudCircle:
|
RenderShroudCircle:
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: MGG.Husk
|
HuskActor: MGG.Husk
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
MRJ:
|
MRJ:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -577,13 +530,9 @@ MRJ:
|
|||||||
Speed: 85
|
Speed: 85
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithIdleOverlay@SPINNER:
|
WithIdleOverlay@SPINNER:
|
||||||
Sequence: spinner
|
Sequence: spinner
|
||||||
Offset: -256,0,256
|
Offset: -256,0,256
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
JamsRadar:
|
JamsRadar:
|
||||||
Range: 15
|
Range: 15
|
||||||
JamsMissiles:
|
JamsMissiles:
|
||||||
@@ -592,8 +541,6 @@ MRJ:
|
|||||||
RenderJammerCircle:
|
RenderJammerCircle:
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 6
|
Range: 6
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
TTNK:
|
TTNK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -619,17 +566,11 @@ TTNK:
|
|||||||
Weapon: TTankZap
|
Weapon: TTankZap
|
||||||
LocalOffset: 0,0,213
|
LocalOffset: 0,0,213
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithIdleOverlay@SPINNER:
|
WithIdleOverlay@SPINNER:
|
||||||
Sequence: spinner
|
Sequence: spinner
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 30,30
|
VisualBounds: 30,30
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
FTRK:
|
FTRK:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -661,14 +602,8 @@ FTRK:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 28,28
|
VisualBounds: 28,28
|
||||||
|
|
||||||
@@ -691,7 +626,6 @@ DTRK:
|
|||||||
Speed: 85
|
Speed: 85
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: MiniNuke
|
Weapon: MiniNuke
|
||||||
EmptyWeapon: MiniNuke
|
EmptyWeapon: MiniNuke
|
||||||
@@ -702,8 +636,6 @@ DTRK:
|
|||||||
UpgradeMinEnabledLevel: 1
|
UpgradeMinEnabledLevel: 1
|
||||||
Chronoshiftable:
|
Chronoshiftable:
|
||||||
ExplodeInstead: yes
|
ExplodeInstead: yes
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
CTNK:
|
CTNK:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -727,7 +659,6 @@ CTNK:
|
|||||||
Crushes: wall, mine, crate, infantry
|
Crushes: wall, mine, crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Armament@PRIMARY:
|
Armament@PRIMARY:
|
||||||
Weapon: APTusk
|
Weapon: APTusk
|
||||||
@@ -739,11 +670,6 @@ CTNK:
|
|||||||
LocalYaw: -100
|
LocalYaw: -100
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PortableChrono:
|
PortableChrono:
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
QTNK:
|
QTNK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -765,17 +691,12 @@ QTNK:
|
|||||||
Crushes: wall, mine, crate, infantry
|
Crushes: wall, mine, crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 44,38,0,-4
|
VisualBounds: 44,38,0,-4
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
MadTank:
|
MadTank:
|
||||||
-EjectOnDeath:
|
-EjectOnDeath:
|
||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Ground, MADTank, Repair
|
TargetTypes: Ground, MADTank, Repair
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
STNK:
|
STNK:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -788,8 +709,6 @@ STNK:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Phase Transport
|
Name: Phase Transport
|
||||||
Description: Lightly armored infantry transport\nwhich can cloak. Can detect cloaked units.\n Strong vs Light armor\n Weak vs Infantry, Tanks, Aircraft
|
Description: Lightly armored infantry transport\nwhich can cloak. Can detect cloaked units.\n Strong vs Light armor\n Weak vs Infantry, Tanks, Aircraft
|
||||||
SelectionDecorations:
|
|
||||||
VisualBounds: 26,26
|
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 300
|
||||||
Armor:
|
Armor:
|
||||||
@@ -799,7 +718,6 @@ STNK:
|
|||||||
Crushes: wall, mine, crate, infantry
|
Crushes: wall, mine, crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStance: ReturnFire
|
InitialStance: ReturnFire
|
||||||
Armament:
|
Armament:
|
||||||
@@ -820,10 +738,5 @@ STNK:
|
|||||||
UncloakSound: appear1.aud
|
UncloakSound: appear1.aud
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 6
|
Range: 6
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
-MustBeDestroyed:
|
-MustBeDestroyed:
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user